Player Matchup

Mulan
Mulan
Silver III
KeeganR049572
Mulan
Silver III
Level 58
God Stats
10W - 15L
1,450 SR
Queue Stats
54W - 77L
996 MMR
Party 1
Thanatos
Thanatos
Silver IV
Taken-TwistYT
Thanatos
Silver IV
Level 88
God Stats
21W - 23L
1,503 SR
Queue Stats
77W - 119L
1,026 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
parmo2289
Cthulhu
Silver IV
Level 67
God Stats
45W - 58L
1,493 SR
Queue Stats
72W - 111L
1,080 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 71
1,482 SR
1,034 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 73
1,455 SR
1,046 MMR
Chronos
Chronos
Silver II
BGzzISzzMYzzOG
Chronos
Silver II
Level 104
God Stats
0W - 1L
1,711 SR
Queue Stats
202W - 257L
971 MMR
Solo
Neith
Neith
Bronze IV
Tlaquita
Neith
Bronze IV
Level 62
God Stats
0W - 5L
1,402 SR
Queue Stats
18W - 46L
1,130 MMR
Party 2
Chaac
Chaac
Bronze IV
ToxicDanger25
Chaac
Bronze IV
Level 52
God Stats
0W - 2L
1,252 SR
Queue Stats
16W - 45L
1,036 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
9,962
766
8,286
14,321
11,193
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Taken-TwistYT
Thanatos
14
6 / 1 / 5
11,030
848
9,412
10,697
4,628
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
parmo2289
Cthulhu
14
4 / 1 / 8
10,902
839
12,072
12,085
14,444
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
HachimanGilgameshKuzenboDiscordiaAo Kuang

VS

Bans
AgniHadesHou YiBaba YagaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
8,526
656
6,469
9,628
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Tlaquita
Neith
12
2 / 3 / 2
9,306
716
8,832
9,192
2,970
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 3
9,190
707
8,469
14,984
13,539
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
3
4
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
2
2
7
2.75
W
Thanatos
Taken-TwistYT
Thanatos
6
1
5
8.5
L
Neith
Tlaquita
Neith
2
3
2
1
L
1
3
3
0.83
W
Cthulhu
parmo2289
Cthulhu
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,770
Damage
23,770
37,103
Taken
33,804
30,265
Mitigated
19,596
8,975
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,469
770
0
924
9,628
3,087
0
2,743
6,885
32,041
0
W
8,286
737
0
1,064
14,321
11,193
594
3,311
11,010
276
29,995
W
Thanatos
Taken-TwistYT
Thanatos
9,412
1,140
0
7,311
10,697
4,628
673
1,129
9,568
0
41,495
L
Neith
Tlaquita
Neith
8,832
4,365
168
1,471
9,192
2,970
0
2,623
6,569
0
33,563
L
8,469
690
0
4,811
14,984
13,539
41
6,095
8,889
0
33,216
W
Cthulhu
parmo2289
Cthulhu
12,072
267
600
0
12,085
14,444
168
2,613
9,472
44,706
1,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,894
Gold Earned
27,022
158
Minions Killed
139
0
Camps Cleared
0
760,737
Distance Traveled
703,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,526
656
48
4
0
225,225
0
W
Mulan
9,962
766
35
3
0
223,308
0
W
Thanatos
11,030
848
61
5
0
286,415
0
L
Neith
9,306
716
54
4
0
223,961
0
L
Chaac
9,190
707
37
3
0
254,685
0
W
Cthulhu
10,902
839
62
5
0
251,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role