Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chernobog
Chernobog
KineticBean163
Chernobog
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 117L
1,384 Elo+
Party 2
Baron Samedi
Baron Samedi
LLSleepy
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,197 Elo+
Party 2
Jormungandr
Jormungandr
cherrylizard29
Jormungandr
Level 8
God Stats
2W - 2L
1,539 SR
Queue Stats
39W - 41L
1,390 Elo+
Party 2
Team Averages
Level 37
1,508 SR
1,394 Elo+

VS

Team Averages
Level 58
1,585 SR
1,465 Elo+
Anubis
Anubis
Burkenator95
Anubis
Level 49
God Stats
4W - 3L
1,498 SR
Queue Stats
128W - 137L
1,441 Elo+
Solo
Anhur
Anhur
Giunta
Anhur
Level 61
God Stats
19W - 24L
1,517 SR
Queue Stats
269W - 281L
1,468 Elo+
Party 3
Thanatos
Thanatos
GregoMyEggo12
Thanatos
Level 28
God Stats
24W - 19L
1,665 SR
Queue Stats
94W - 83L
1,534 Elo+
Party 3
Bellona
Bellona
melly1130
Bellona
Level 104
God Stats
99W - 78L
1,595 SR
Queue Stats
190W - 194L
1,487 Elo+
Party 1
Chaac
Chaac
nellz_1017
Chaac
Level 47
God Stats
5W - 2L
1,652 SR
Queue Stats
108W - 120L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
5 / 3 / 3
7,845
654
9,242
13,343
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
 
Anubis
14
5 / 3 / 1
7,823
652
8,663
11,590
4,606
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
KineticBean163
Chernobog
9
0 / 5 / 2
5,402
450
2,331
9,414
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LLSleepy
Baron Samedi
8
1 / 6 / 0
5,461
455
3,581
10,938
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
cherrylizard29
Jormungandr
11
0 / 5 / 0
5,976
498
3,458
8,493
5,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 4 / 2
7,272
606
5,090
9,183
3,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Giunta
Anhur
12
6 / 1 / 5
7,576
631
10,048
9,247
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
GregoMyEggo12
Thanatos
13
11 / 2 / 1
8,487
707
10,721
10,888
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
melly1130
Bellona
12
5 / 2 / 0
7,494
625
7,688
12,651
9,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chaac
10
0 / 2 / 8
6,480
540
3,306
6,864
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
11
Kills
22
22
Deaths
11
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
3
3
2.17
L
Anubis
 
Anubis
5
3
1
1.83
W
Anubis
0
4
2
0.25
W
Anhur
Giunta
Anhur
6
1
5
8.5
W
Thanatos
GregoMyEggo12
Thanatos
11
2
1
5.75
L
Chernobog
KineticBean163
Chernobog
0
5
2
0.2
L
Baron Samedi
LLSleepy
Baron Samedi
1
6
0
0.17
L
Jormungandr
cherrylizard29
Jormungandr
0
5
0
0
W
Bellona
melly1130
Bellona
5
2
0
2.5
W
Chaac
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,275
Damage
36,853
53,778
Taken
48,833
22,434
Mitigated
26,599
13,475
Healing
27,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,242
4,867
0
1,855
13,343
4,807
0
539
12,804
0
63,174
L
Anubis
 
Anubis
8,663
558
0
6,556
11,590
4,606
379
4,551
7,039
58,702
0
W
Anubis
5,090
399
0
3,201
9,183
3,948
0
6,190
2,993
63,009
0
W
Anhur
Giunta
Anhur
10,048
6,987
0
5,235
9,247
3,215
891
1,746
7,501
0
61,819
W
Thanatos
GregoMyEggo12
Thanatos
10,721
3,610
0
9,964
10,888
4,808
0
2,078
8,810
0
46,794
L
Chernobog
KineticBean163
Chernobog
2,331
1,261
0
2,403
9,414
2,072
0
0
9,414
0
33,786
L
Baron Samedi
LLSleepy
Baron Samedi
3,581
1,292
216
1,438
10,938
5,187
0
0
10,938
9,775
0
L
Jormungandr
cherrylizard29
Jormungandr
3,458
1,744
0
1,007
8,493
5,762
49
0
8,493
39,795
0
W
Bellona
melly1130
Bellona
7,688
3,828
85
6,929
12,651
9,529
0
4,276
8,375
0
55,057
W
Chaac
3,306
334
46
2,443
6,864
5,099
39
1,412
5,452
0
18,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,507
Gold Earned
37,309
339
Minions Killed
339
0
Camps Cleared
0
1,153,541
Distance Traveled
1,206,096
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,845
654
92
8
0
290,433
0
L
Anubis
7,823
652
104
9
0
229,350
0
W
Anubis
7,272
606
90
8
0
220,324
0
W
Anhur
7,576
631
78
7
0
226,243
0
W
Thanatos
8,487
707
63
5
0
278,451
0
L
Chernobog
5,402
450
59
5
0
223,812
2
L
Baron Samedi
5,461
455
15
1
0
189,417
0
L
Jormungandr
5,976
498
69
6
0
220,529
0
W
Bellona
7,494
625
79
7
0
249,299
0
W
Chaac
6,480
540
29
2
0
231,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role