Player Matchup

Danzaburou
Danzaburou
GreasyPhil507
Danzaburou
Level 104
God Stats
9W - 9L
1,480 SR
Queue Stats
116W - 111L
1,493 Elo+
Party 1
Yemoja
Yemoja
GreasySupa
Yemoja
Level 111
God Stats
10W - 5L
1,674 SR
Queue Stats
250W - 249L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
InvaderVader88
Cthulhu
Level 68
God Stats
5W - 1L
1,843 SR
Queue Stats
118W - 125L
1,480 Elo+
Party 1
Susano
Susano
SULCLDALTURTLE
Susano
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 102L
1,463 Elo+
Party 1
Baba Yaga
Baba Yaga
Zephrr
Baba Yaga
Level 96
God Stats
2W - 1L
1,458 SR
Queue Stats
252W - 254L
1,472 Elo+
Party 1
Team Averages
Level 101
1,591 SR
1,477 Elo+

VS

Team Averages
Level 104
1,477 SR
1,453 Elo+
Heimdallr
Heimdallr
FeelingThis91
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,172 Elo+
Party 2
Apollo
Apollo
MoeChakra
Apollo
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
314W - 305L
1,502 Elo+
Solo
Hel
Hel
OldGreggles
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 90L
1,545 Elo+
Party 2
Serqet
Serqet
nielson1769
Serqet
Level 149
God Stats
2W - 3L
1,551 SR
Queue Stats
255W - 265L
1,528 Elo+
Solo
Ishtar
Ishtar
spaceL00p
Ishtar
Level 123
God Stats
1W - 1L
1,336 SR
Queue Stats
177W - 169L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GreasyPhil507
Danzaburou
17
5 / 2 / 17
10,523
877
15,961
10,485
5,336
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Yemoja
GreasySupa
Yemoja
16
1 / 1 / 21
9,345
779
3,016
10,622
8,788
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
7 / 2 / 17
10,615
885
13,486
15,322
22,612
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
4 / 5 / 15
9,918
827
8,716
14,017
6,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Zephrr
Baba Yaga
18
11 / 1 / 14
11,319
943
25,584
12,310
7,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FeelingThis91
Heimdallr
14
0 / 6 / 7
7,620
635
6,679
12,845
5,631
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
MoeChakra
Apollo
15
3 / 6 / 3
8,513
709
10,490
14,966
6,796
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 7 / 3
8,430
703
4,371
16,110
6,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Serqet
16
5 / 2 / 5
9,159
763
7,891
14,109
15,798
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
spaceL00p
Ishtar
14
0 / 7 / 3
7,889
657
8,057
13,839
5,979
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
31
28
Kills
10
11
Deaths
28
84
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FeelingThis91
Heimdallr
0
6
7
0.58
W
Danzaburou
GreasyPhil507
Danzaburou
5
2
17
6.75
W
Yemoja
GreasySupa
Yemoja
1
1
21
11.5
W
7
2
17
7.75
L
Apollo
MoeChakra
Apollo
3
6
3
0.75
L
2
7
3
0.5
W
4
5
15
2.3
W
Baba Yaga
Zephrr
Baba Yaga
11
1
14
18
L
Serqet
5
2
5
3.75
L
Ishtar
spaceL00p
Ishtar
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,763
Damage
37,488
62,756
Taken
71,869
50,898
Mitigated
40,846
34,563
Healing
21,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FeelingThis91
Heimdallr
6,679
1,673
0
206
12,845
5,631
0
6,937
5,655
0
15,486
W
Danzaburou
GreasyPhil507
Danzaburou
15,961
7,106
250
2,149
10,485
5,336
3,948
510
9,804
0
29,701
W
Yemoja
GreasySupa
Yemoja
3,016
817
15,087
4,162
10,622
8,788
471
634
9,685
6,800
0
W
13,486
225
3,169
2,207
15,322
22,612
473
1,472
13,664
22,668
1,490
L
Apollo
MoeChakra
Apollo
10,490
6,265
577
2,906
14,966
6,796
0
7,553
7,183
0
20,431
L
4,371
977
6,897
5,689
16,110
6,642
0
9,839
6,173
12,688
0
W
8,716
1,039
1,074
2,009
14,017
6,739
277
819
12,803
0
21,041
W
Baba Yaga
Zephrr
Baba Yaga
25,584
1,733
1,406
3,050
12,310
7,423
1,857
1,127
11,039
51,812
0
L
Serqet
7,891
543
1,511
2,189
14,109
15,798
0
7,881
6,050
298
10,201
L
Ishtar
spaceL00p
Ishtar
8,057
3,226
906
814
13,839
5,979
0
7,427
6,212
0
21,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,720
Gold Earned
41,611
131
Minions Killed
97
0
Camps Cleared
0
1,244,887
Distance Traveled
1,041,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,620
635
21
2
0
216,891
0
W
Danzaburou
10,523
877
23
2
0
285,929
0
W
Yemoja
9,345
779
6
1
0
241,088
0
W
Cthulhu
10,615
885
36
3
0
242,092
0
L
Apollo
8,513
709
25
2
0
204,711
0
L
Hel
8,430
703
16
1
0
189,234
0
W
Susano
9,918
827
27
2
0
233,061
0
W
Baba Yaga
11,319
943
39
3
0
242,717
0
L
Serqet
9,159
763
4
0
0
229,358
0
L
Ishtar
7,889
657
31
3
0
201,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role