Player Matchup

Anhur
Anhur
Arcalteon
Anhur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 113L
1,428 Elo+
Party 1
Susano
Susano
AxlHazama
Susano
Level 159
God Stats
2W - 6L
1,336 SR
Queue Stats
107W - 144L
1,493 Elo+
Party 1
Achilles
Achilles
HatsuneMikuZ2
Achilles
Level 158
God Stats
0W - 2L
1,300 SR
Queue Stats
37W - 28L
1,484 Elo+
Party 3
Atlas
Atlas
Kag4mineRin
Atlas
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,573 Elo+
Party 3
Chronos
Chronos
T4T00
Chronos
Level 174
God Stats
0W - 1L
1,722 SR
Queue Stats
179W - 248L
1,489 Elo+
Party 1
Team Averages
Level 160
1,472 SR
1,493 Elo+

VS

Team Averages
Level 112
1,516 SR
1,519 Elo+
Artemis
Artemis
 
Artemis
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
IketheAlmighty1
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 113L
1,556 Elo+
Solo
Athena
Athena
Qmyre
Athena
Level 63
God Stats
6W - 3L
1,581 SR
Queue Stats
166W - 147L
1,522 Elo+
Party 2
Nemesis
Nemesis
WeAreAnonymous47
Nemesis
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 65L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arcalteon
Anhur
10
0 / 3 / 0
5,696
518
2,274
6,850
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
AxlHazama
Susano
10
2 / 4 / 1
6,238
567
4,618
10,713
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
HatsuneMikuZ2
Achilles
12
1 / 1 / 1
6,604
600
6,110
10,031
8,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 1 / 1
4,856
441
4,131
7,162
4,039
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
T4T00
Chronos
11
1 / 2 / 1
6,538
594
5,428
6,027
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 0 / 0
6,814
619
5,685
4,999
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
 
Agni
11
2 / 1 / 3
6,572
597
5,225
5,316
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 2 / 0
6,152
559
4,590
10,086
8,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
Qmyre
Athena
10
0 / 0 / 5
6,196
563
2,534
9,051
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 1 / 1
6,597
600
5,622
9,277
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
11
11
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
0
3
W
Agni
 
Agni
2
1
3
3.5
L
Anhur
Arcalteon
Anhur
0
3
0
0
L
Susano
AxlHazama
Susano
2
4
1
0.63
L
Achilles
HatsuneMikuZ2
Achilles
1
1
1
1.5
W
1
2
0
0.5
L
0
1
1
0.5
W
Athena
Qmyre
Athena
0
0
5
2.5
L
Chronos
T4T00
Chronos
1
2
1
0.75
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,561
Damage
23,656
40,783
Taken
38,729
19,847
Mitigated
22,751
12,044
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,685
2,337
0
3,487
4,999
1,764
0
1,141
3,858
0
54,215
W
Agni
 
Agni
5,225
790
0
1,135
5,316
2,045
0
2,374
2,942
51,769
0
L
Anhur
Arcalteon
Anhur
2,274
1,591
0
1,767
6,850
1,878
0
483
6,367
0
40,378
L
Susano
AxlHazama
Susano
4,618
1,571
0
4,615
10,713
3,597
0
448
10,265
0
35,339
L
Achilles
HatsuneMikuZ2
Achilles
6,110
1,840
0
1,899
10,031
8,105
0
0
10,031
0
45,646
W
4,590
542
0
1,628
10,086
8,397
0
0
10,086
0
43,444
L
4,131
1,557
0
2,046
7,162
4,039
0
3,497
3,665
18,145
0
W
Athena
Qmyre
Athena
2,534
561
0
3,338
9,051
7,124
0
4,365
4,686
16,047
0
L
Chronos
T4T00
Chronos
5,428
2,223
0
1,717
6,027
2,228
1,181
3,331
2,696
49,706
0
W
5,622
3,267
0
1,200
9,277
3,421
0
1,679
7,598
0
56,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,932
Gold Earned
32,331
329
Minions Killed
372
0
Camps Cleared
0
1,115,930
Distance Traveled
1,168,796
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,814
619
104
9
0
220,241
2
W
Agni
6,572
597
97
9
0
245,910
4
L
Anhur
5,696
518
82
7
0
182,740
0
L
Susano
6,238
567
59
5
0
253,837
2
L
Achilles
6,604
600
74
7
0
233,715
1
W
Guan Yu
6,152
559
76
7
0
215,269
1
L
Atlas
4,856
441
7
1
0
231,098
2
W
Athena
6,196
563
16
1
0
228,925
2
L
Chronos
6,538
594
107
10
0
214,540
2
W
Nemesis
6,597
600
79
7
0
258,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role