Player Matchup

Zhong Kui
Zhong Kui
DeathsResolve
Zhong Kui
Level 147
God Stats
1W - 1L
1,333 SR
Queue Stats
179W - 153L
1,607 Elo+
Party 1
Thor
Thor
Jewcough
Thor
Level 154
God Stats
15W - 11L
1,522 SR
Queue Stats
164W - 138L
1,651 Elo+
Party 1
Maui
Maui
PandaPoo772674
Maui
Level 100
God Stats
1W - 5L
1,182 SR
Queue Stats
593W - 555L
1,552 Elo+
Solo
Chernobog
Chernobog
Proyect3cE
Chernobog
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 41L
1,571 Elo+
Solo
Anubis
Anubis
chickenman00
Anubis
Level 107
God Stats
6W - 2L
1,602 SR
Queue Stats
118W - 102L
1,576 Elo+
Solo
Team Averages
Level 123
1,428 SR
1,591 Elo+

VS

Team Averages
Level 129
1,611 SR
1,581 Elo+
Arachne
Arachne
F1ickshott
Arachne
Level 117
God Stats
7W - 7L
1,422 SR
Queue Stats
260W - 235L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
MakimasFeet
Erlang Shen
Level 129
God Stats
3W - 1L
1,776 SR
Queue Stats
89W - 64L
1,596 Elo+
Party 2
Ullr
Ullr
SevenOwen
Ullr
Level 127
God Stats
3W - 2L
1,486 SR
Queue Stats
43W - 30L
1,604 Elo+
Solo
Janus
Janus
hitwave
Janus
Level 139
God Stats
5W - 7L
1,792 SR
Queue Stats
435W - 419L
1,591 Elo+
Solo
Anubis
Anubis
lzbu
Anubis
Level 134
God Stats
13W - 8L
1,580 SR
Queue Stats
105W - 86L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeathsResolve
Zhong Kui
13
3 / 1 / 4
7,773
707
6,878
7,597
5,694
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
12
6 / 0 / 5
7,340
667
6,322
8,225
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 2 / 6
6,074
552
2,663
10,024
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Proyect3cE
Chernobog
12
3 / 1 / 6
7,348
668
8,001
6,256
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Anubis
12
3 / 2 / 0
7,101
646
8,480
7,140
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
F1ickshott
Arachne
11
3 / 2 / 0
6,080
553
4,423
8,643
3,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
MakimasFeet
Erlang Shen
11
2 / 3 / 1
6,256
569
4,883
11,158
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ullr
10
0 / 3 / 2
5,604
509
2,861
9,250
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
hitwave
Janus
10
1 / 4 / 1
5,878
534
4,289
7,676
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
lzbu
Anubis
9
0 / 5 / 2
5,605
510
7,319
8,945
4,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
17
Kills
6
6
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DeathsResolve
Zhong Kui
3
1
4
5
L
Arachne
F1ickshott
Arachne
3
2
0
1.5
W
Thor
6
0
5
8.5
L
Erlang Shen
MakimasFeet
Erlang Shen
2
3
1
0.83
W
2
2
6
2.5
W
Chernobog
Proyect3cE
Chernobog
3
1
6
6
L
Ullr
0
3
2
0.33
W
Anubis
3
2
0
1.5
L
Janus
hitwave
Janus
1
4
1
0.38
L
Anubis
lzbu
Anubis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,344
Damage
23,775
39,242
Taken
45,672
21,921
Mitigated
18,867
16,590
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DeathsResolve
Zhong Kui
6,878
1,732
0
4,706
7,597
5,694
0
4,526
2,921
69,526
828
L
Arachne
F1ickshott
Arachne
4,423
3,317
0
3,924
8,643
3,752
0
1,645
6,942
0
35,651
W
Thor
6,322
1,519
0
4,040
8,225
3,124
0
1,691
6,436
0
50,366
L
Erlang Shen
MakimasFeet
Erlang Shen
4,883
2,632
0
3,445
11,158
3,998
0
7,771
3,076
0
35,913
W
2,663
624
0
1,589
10,024
7,277
0
2,673
7,327
10,881
0
W
Chernobog
Proyect3cE
Chernobog
8,001
4,266
0
2,232
6,256
2,290
616
2,437
3,810
0
56,558
L
Ullr
2,861
1,369
0
983
9,250
3,374
0
827
8,423
0
37,841
W
Anubis
8,480
1,259
0
4,023
7,140
3,536
0
0
7,140
47,262
0
L
Janus
hitwave
Janus
4,289
397
0
610
7,676
2,791
0
4,086
3,590
37,697
0
L
Anubis
lzbu
Anubis
7,319
573
0
2,246
8,945
4,952
0
3,325
5,620
33,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,636
Gold Earned
29,423
423
Minions Killed
289
0
Camps Cleared
0
1,099,655
Distance Traveled
1,166,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,773
707
133
12
0
214,474
0
L
Arachne
6,080
553
56
5
0
271,224
0
W
Thor
7,340
667
83
8
0
256,571
0
L
Erlang Shen
6,256
569
56
5
0
238,206
0
W
Maui
6,074
552
11
1
0
233,031
0
W
Chernobog
7,348
668
107
10
0
214,782
0
L
Ullr
5,604
509
62
6
0
216,255
0
W
Anubis
7,101
646
89
8
0
180,797
0
L
Janus
5,878
534
70
6
0
236,580
0
L
Anubis
5,605
510
45
4
0
203,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role