Player Matchup

Ares
Ares
ArbitraryShaft
Ares
Level 92
God Stats
9W - 11L
1,591 SR
Queue Stats
135W - 130L
1,519 Elo+
Solo
Nox
Nox
blueness97
Nox
Level 108
God Stats
7W - 6L
1,500 SR
Queue Stats
430W - 405L
1,455 Elo+
Solo
Izanami
Izanami
jefferson21BRHU
Izanami
Level 117
God Stats
3W - 3L
1,044 SR
Queue Stats
37W - 42L
1,537 Elo+
Solo
Team Averages
Level 106
1,378 SR
1,503 Elo+

VS

Team Averages
Level 111
1,382 SR
1,419 Elo+
Danzaburou
Danzaburou
CloudKing Ninja
Danzaburou
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Tiamat
Tiamat
SeaOfCandy
Tiamat
Level 147
God Stats
1W - 1L
1,506 SR
Queue Stats
9W - 7L
1,665 Elo+
Party 1
Charon
Charon
joishu
Charon
Level 108
God Stats
0W - 3L
1,141 SR
Queue Stats
2W - 4L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 13
10,311
793
11,104
13,578
15,479
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
8 / 0 / 7
11,233
864
13,219
8,088
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 1 / 8
10,576
814
10,981
14,399
6,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CloudKing Ninja
Danzaburou
11
0 / 8 / 1
8,560
658
5,132
14,267
6,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
SeaOfCandy
Tiamat
12
1 / 4 / 0
9,115
701
11,166
9,690
8,700
Charon
joishu
Charon
10
0 / 3 / 0
8,049
619
9,011
17,204
14,174
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
15
Kills
1
1
Deaths
15
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
L
Danzaburou
CloudKing Ninja
Danzaburou
0
8
1
0.06
L
Tiamat
SeaOfCandy
Tiamat
1
4
0
0.25
W
8
0
7
11.5
W
5
1
8
9
L
Charon
joishu
Charon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,304
Damage
25,309
36,065
Taken
41,161
25,659
Mitigated
28,950
8,783
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,104
1,155
0
1,026
13,578
15,479
255
6,771
6,807
33,257
0
L
Danzaburou
CloudKing Ninja
Danzaburou
5,132
1,578
112
2,923
14,267
6,076
0
9,212
4,755
0
29,658
L
Tiamat
SeaOfCandy
Tiamat
11,166
943
464
1,058
9,690
8,700
0
4,539
5,031
40,046
0
W
13,219
1,559
0
1,459
8,088
3,767
933
4,834
3,254
42,141
0
W
10,981
5,971
0
6,298
14,399
6,413
1,461
8,290
6,109
0
54,738
L
Charon
joishu
Charon
9,011
1,249
484
1,689
17,204
14,174
0
10,168
6,698
24,145
1,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
25,724
159
Minions Killed
119
0
Camps Cleared
0
727,450
Distance Traveled
611,608
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,311
793
31
2
0
248,399
0
L
Danzaburou
8,560
658
37
3
0
172,808
0
L
Tiamat
9,115
701
64
5
0
219,140
4
W
Nox
11,233
864
49
4
0
247,860
0
W
Izanami
10,576
814
79
6
0
231,191
0
L
Charon
8,049
619
18
1
0
219,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role