Player Matchup

Ullr
Ullr
 
Ullr
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AmberPrice
Ix Chel
Level 100
God Stats
5W - 7L
1,500 SR
Queue Stats
11W - 12L
1,773 Elo+
Solo
Bastet
Bastet
Gotlevel21
Bastet
Level 122
God Stats
9W - 3L
1,708 SR
Queue Stats
26W - 22L
1,436 Elo+
Solo
Cthulhu
Cthulhu
cinpro8
Cthulhu
Level 155
God Stats
7W - 6L
1,620 SR
Queue Stats
85W - 65L
1,540 Elo+
Solo
Team Averages
Level 114
1,566 SR
1,550 Elo+

VS

Team Averages
Level 132
1,463 SR
1,389 Elo+
Hercules
Hercules
DanvilStark
Hercules
Level 127
God Stats
4W - 3L
1,185 SR
Queue Stats
16W - 14L
1,237 Elo+
Solo
Ne Zha
Ne Zha
ElAguacateVerde
Ne Zha
Level 145
God Stats
11W - 13L
1,598 SR
Queue Stats
191W - 198L
1,560 Elo+
Solo
Nu Wa
Nu Wa
FallenAngel4969
Nu Wa
Level 112
God Stats
1W - 0L
1,281 SR
Queue Stats
3W - 8L
1,327 Elo+
Party 1
Sobek
Sobek
Xx7KYGO7xX
Sobek
Level 148
God Stats
9W - 6L
1,393 SR
Queue Stats
373W - 363L
1,545 Elo+
Solo
Medusa
Medusa
tackofire47
Medusa
Level 126
God Stats
2W - 0L
1,858 SR
Queue Stats
5W - 16L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 0 / 0
4,444
889
2,287
3,797
1,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
 
King Arthur
9
0 / 1 / 0
4,236
847
4,174
5,813
4,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
AmberPrice
Ix Chel
6
0 / 0 / 0
3,677
735
0
105
32
Bastet
Gotlevel21
Bastet
7
0 / 1 / 0
3,821
764
1,387
1,886
578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
cinpro8
Cthulhu
9
0 / 0 / 0
4,006
801
1,937
2,237
1,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DanvilStark
Hercules
9
1 / 0 / 1
4,601
920
1,662
4,808
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
1 / 0 / 0
4,480
896
2,229
3,847
1,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 1
4,397
879
2,882
2,133
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
9
0 / 0 / 2
4,527
905
167
3,383
2,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
10
0 / 0 / 1
4,427
885
4,382
3,273
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
2
2
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
0
0
L
King Arthur
 
King Arthur
0
1
0
0
L
Ix Chel
AmberPrice
Ix Chel
0
0
0
0
W
Hercules
DanvilStark
Hercules
1
0
1
1.5
W
1
0
0
1
W
0
0
1
0.5
L
Bastet
Gotlevel21
Bastet
0
1
0
0
W
Sobek
0
0
2
1
L
Cthulhu
cinpro8
Cthulhu
0
0
0
0
W
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,785
Damage
11,322
13,838
Taken
17,444
7,591
Mitigated
9,207
2,679
Healing
4,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,287
704
0
625
3,797
1,353
0
565
3,102
0
15,321
L
King Arthur
 
King Arthur
4,174
165
0
750
5,813
4,243
0
1,586
3,946
0
11,100
L
Ix Chel
AmberPrice
Ix Chel
0
0
0
0
105
32
0
85
0
0
0
W
Hercules
DanvilStark
Hercules
1,662
503
0
1,318
4,808
3,350
161
362
4,405
0
5,334
W
2,229
691
0
978
3,847
1,941
631
638
3,134
0
13,035
W
2,882
931
0
1,000
2,133
669
935
357
1,701
12,909
0
L
Bastet
Gotlevel21
Bastet
1,387
326
0
347
1,886
578
0
84
1,782
0
3,556
W
Sobek
167
0
0
403
3,383
2,072
208
165
3,177
3,141
0
L
Cthulhu
cinpro8
Cthulhu
1,937
33
64
893
2,237
1,385
0
399
1,661
8,367
0
W
Medusa
4,382
2,206
0
821
3,273
1,175
530
183
3,090
0
18,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,184
Gold Earned
22,432
73
Minions Killed
108
0
Camps Cleared
0
351,517
Distance Traveled
553,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,444
889
31
6
0
107,720
0
L
King Arthur
4,236
847
16
3
0
123,417
0
L
Ix Chel
3,677
735
0
0
0
0
0
W
Hercules
4,601
920
14
3
0
116,144
0
W
Ne Zha
4,480
896
27
5
0
118,101
0
W
Nu Wa
4,397
879
29
6
0
108,759
0
L
Bastet
3,821
764
7
1
0
48,199
0
W
Sobek
4,527
905
5
1
0
103,210
0
L
Cthulhu
4,006
801
19
4
0
72,181
0
W
Medusa
4,427
885
33
7
0
107,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role