Player Matchup

Thor
Thor
Cole93
Thor
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 194L
1,444 Elo+
Solo
Cabrakan
Cabrakan
MegaloMannya
Cabrakan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Papitaz_Fritaz
Morgan Le Fay
Level 138
God Stats
0W - 2L
1,778 SR
Queue Stats
52W - 65L
1,433 Elo+
Party 1
Fenrir
Fenrir
Revdeus-ac1
Fenrir
Level 128
God Stats
9W - 13L
1,594 SR
Queue Stats
105W - 83L
1,503 Elo+
Solo
Hachiman
Hachiman
demxennies
Hachiman
Level 63
God Stats
49W - 49L
1,542 SR
Queue Stats
92W - 92L
1,450 Elo+
Party 1
Team Averages
Level 105
1,583 SR
1,453 Elo+

VS

Team Averages
Level 102
1,542 SR
1,453 Elo+
Thoth
Thoth
JurassicJun
Thoth
Level 105
God Stats
2W - 3L
1,599 SR
Queue Stats
110W - 106L
1,466 Elo+
Party 2
Arachne
Arachne
KooshKaptain
Arachne
Level 132
God Stats
8W - 14L
1,418 SR
Queue Stats
786W - 736L
1,458 Elo+
Party 2
Medusa
Medusa
KuroYosuru
Medusa
Level 66
God Stats
8W - 3L
1,601 SR
Queue Stats
163W - 150L
1,513 Elo+
Solo
Athena
Athena
PhantasmaRue
Athena
Level 147
God Stats
2W - 2L
1,442 SR
Queue Stats
118W - 105L
1,447 Elo+
Solo
Achilles
Achilles
iWoney
Achilles
Level 59
God Stats
6W - 3L
1,648 SR
Queue Stats
138W - 146L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cole93
Thor
15
3 / 2 / 2
8,767
548
4,926
13,366
5,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
MegaloMannya
Cabrakan
13
1 / 1 / 2
7,743
484
2,470
12,629
13,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Papitaz_Fritaz
Morgan Le Fay
14
6 / 4 / 2
9,439
590
11,986
11,872
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
15
7 / 2 / 0
9,721
608
13,697
16,200
13,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
demxennies
Hachiman
7
1 / 1 / 0
5,967
373
3,161
3,625
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
9,655
603
7,890
9,850
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
KooshKaptain
Arachne
17
6 / 4 / 1
10,170
636
12,604
15,390
6,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
KuroYosuru
Medusa
13
1 / 2 / 1
8,131
508
7,256
9,448
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
0 / 2 / 7
7,989
499
3,383
15,948
13,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
iWoney
Achilles
12
0 / 5 / 1
7,340
459
3,362
13,987
11,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
18
Kills
10
10
Deaths
18
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
Cole93
Thor
3
2
2
2
W
3
5
2
0.8
W
Arachne
KooshKaptain
Arachne
6
4
1
1.63
W
Medusa
KuroYosuru
Medusa
1
2
1
0.75
L
Cabrakan
MegaloMannya
Cabrakan
1
1
2
2
L
Morgan Le Fay
Papitaz_Fritaz
Morgan Le Fay
6
4
2
1.75
W
Athena
0
2
7
1.75
L
Fenrir
7
2
0
3.5
L
Hachiman
demxennies
Hachiman
1
1
0
1
W
Achilles
iWoney
Achilles
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,240
Damage
34,495
57,692
Taken
64,623
37,371
Mitigated
38,481
10,059
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Cole93
Thor
4,926
1,745
0
736
13,366
5,662
0
627
12,739
0
71,589
W
7,890
619
0
226
9,850
3,699
285
6,176
3,623
79,568
0
W
Arachne
KooshKaptain
Arachne
12,604
9,031
0
3,580
15,390
6,176
0
2,125
13,122
0
98,521
W
Medusa
KuroYosuru
Medusa
7,256
3,957
0
3,890
9,448
3,931
100
1,871
7,577
0
58,287
L
Cabrakan
MegaloMannya
Cabrakan
2,470
564
0
1,607
12,629
13,574
0
1,086
11,543
27,643
0
L
Morgan Le Fay
Papitaz_Fritaz
Morgan Le Fay
11,986
899
0
1,107
11,872
3,512
972
6,990
4,882
72,709
0
W
Athena
3,383
1,127
0
3,958
15,948
13,057
238
2,731
13,066
24,612
0
L
Fenrir
13,697
5,408
0
4,666
16,200
13,495
0
2,271
13,929
0
67,101
L
Hachiman
demxennies
Hachiman
3,161
1,873
0
1,943
3,625
1,128
0
299
3,326
0
20,597
W
Achilles
iWoney
Achilles
3,362
1,132
0
609
13,987
11,618
412
1,553
11,713
0
36,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,637
Gold Earned
43,285
438
Minions Killed
424
0
Camps Cleared
0
1,329,806
Distance Traveled
1,515,701
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,767
548
116
7
0
349,812
0
W
Thoth
9,655
603
134
8
0
319,312
0
W
Arachne
10,170
636
128
8
0
361,947
2
W
Medusa
8,131
508
83
5
0
280,405
0
L
Cabrakan
7,743
484
44
3
0
265,279
0
L
Morgan Le Fay
9,439
590
127
8
0
285,712
0
W
Athena
7,989
499
31
2
0
298,845
2
L
Fenrir
9,721
608
109
7
0
311,027
4
L
Hachiman
5,967
373
42
3
0
117,976
0
W
Achilles
7,340
459
48
3
0
255,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role