Player Matchup

Raijin
Raijin
LightSpecter
Raijin
Level 134
God Stats
3W - 2L
1,500 SR
Queue Stats
326W - 274L
1,499 Elo+
Party 1
Ganesha
Ganesha
MajorBedhead1-4
Ganesha
Level 127
God Stats
3W - 1L
1,611 SR
Queue Stats
109W - 160L
1,434 Elo+
Party 2
Skadi
Skadi
SoulAnarchist
Skadi
Level 97
God Stats
16W - 14L
1,525 SR
Queue Stats
158W - 145L
1,508 Elo+
Party 1
Chaac
Chaac
Valorant_Emerald
Chaac
Level 140
God Stats
5W - 7L
1,662 SR
Queue Stats
474W - 403L
1,541 Elo+
Solo
Set
Set
antman62
Set
Level 128
God Stats
54W - 58L
1,637 SR
Queue Stats
286W - 333L
1,501 Elo+
Party 2
Team Averages
Level 125
1,587 SR
1,497 Elo+

VS

Team Averages
Level 136
1,531 SR
1,516 Elo+
Anubis
Anubis
LeoDako
Anubis
Level 128
God Stats
3W - 3L
1,894 SR
Queue Stats
129W - 140L
1,513 Elo+
Party 3
King Arthur
King Arthur
PacoCp97
King Arthur
Level 156
God Stats
7W - 6L
1,646 SR
Queue Stats
215W - 226L
1,520 Elo+
Party 3
Medusa
Medusa
danix21
Medusa
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,457 Elo+
Solo
Hel
Hel
mtrojoker
Hel
Level 145
God Stats
0W - 2L
1,164 SR
Queue Stats
150W - 166L
1,515 Elo+
Party 3
Awilix
Awilix
xGobx
Awilix
Level 124
God Stats
4W - 7L
1,454 SR
Queue Stats
453W - 469L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
3 / 1 / 2
6,443
644
3,946
5,693
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 3
5,585
559
1,339
8,028
3,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 1
4,956
496
5,123
4,877
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 1
6,271
627
1,984
6,951
5,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 2
6,270
627
3,288
5,057
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LeoDako
Anubis
12
2 / 2 / 0
6,396
640
3,880
5,856
2,726
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
PacoCp97
King Arthur
9
0 / 2 / 0
5,374
537
3,396
7,169
5,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
danix21
Medusa
9
1 / 1 / 0
5,328
533
6,117
7,788
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,411
541
2,680
5,949
2,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
xGobx
Awilix
3
0 / 1 / 0
3,778
378
498
1,477
377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
3
3
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
LeoDako
Anubis
2
2
0
1
W
Raijin
3
1
2
4
W
0
1
3
1.5
L
King Arthur
PacoCp97
King Arthur
0
2
0
0
W
0
1
1
0.5
W
1
0
1
1.5
W
3
0
2
4
L
Medusa
danix21
Medusa
1
1
0
1
L
0
1
0
0
L
Awilix
xGobx
Awilix
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,680
Damage
16,571
30,606
Taken
28,239
14,938
Mitigated
14,178
8,869
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
LeoDako
Anubis
3,880
481
0
3,215
5,856
2,726
156
2,316
3,320
58,048
0
W
Raijin
3,946
395
0
500
5,693
1,631
732
3,121
2,572
42,316
0
W
1,339
64
1,312
2,386
8,028
3,873
210
2,398
5,630
15,650
0
L
King Arthur
PacoCp97
King Arthur
3,396
342
0
1,577
7,169
5,613
0
0
7,169
187
35,554
W
5,123
1,358
0
424
4,877
1,579
0
637
4,240
0
33,332
W
1,984
203
0
3,045
6,951
5,905
0
85
6,866
0
40,865
W
3,288
1,318
0
1,202
5,057
1,950
1,101
484
4,573
0
41,356
L
Medusa
danix21
Medusa
6,117
2,609
0
2,505
7,788
2,801
0
1,115
6,651
0
36,194
L
2,680
455
1,593
1,996
5,949
2,661
465
800
5,081
30,444
0
L
Awilix
xGobx
Awilix
498
122
0
290
1,477
377
0
666
733
0
3,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,525
Gold Earned
26,287
312
Minions Killed
268
0
Camps Cleared
0
993,923
Distance Traveled
747,691
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,396
640
98
10
0
169,677
1
W
Raijin
6,443
644
90
9
0
186,225
0
W
Ganesha
5,585
559
0
0
0
193,405
1
L
King Arthur
5,374
537
53
5
0
174,578
0
W
Skadi
4,956
496
74
7
0
167,871
0
W
Chaac
6,271
627
81
8
0
207,538
0
W
Set
6,270
627
67
7
0
238,884
0
L
Medusa
5,328
533
64
6
0
188,603
0
L
Hel
5,411
541
46
5
0
175,730
0
L
Awilix
3,778
378
7
1
0
39,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role