Player Matchup

Bellona
Bellona
BroodingSpore34
Bellona
Level 49
God Stats
14W - 13L
1,413 SR
Queue Stats
20W - 30L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
Father Deech
Cthulhu
Level 43
God Stats
2W - 3L
1,421 SR
Queue Stats
15W - 27L
1,320 Elo+
Party 2
Discordia
Discordia
Peon Bully
Discordia
Level 61
God Stats
1W - 1L
1,692 SR
Queue Stats
6W - 12L
1,303 Elo+
Party 2
Hades
Hades
bdizzlebball
Hades
Level 48
God Stats
16W - 22L
1,617 SR
Queue Stats
19W - 37L
1,320 Elo+
Party 2
Chernobog
Chernobog
pcruz0072
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,331 Elo+
Party 2
Team Averages
Level 46
1,529 SR
1,326 Elo+

VS

Team Averages
Level 76
1,552 SR
1,492 Elo+
He Bo
He Bo
 
He Bo
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JustS2welly
Cernunnos
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 118L
1,470 Elo+
Party 1
Ne Zha
Ne Zha
Matacholas26
Ne Zha
Level 67
God Stats
2W - 0L
1,735 SR
Queue Stats
228W - 219L
1,509 Elo+
Solo
Athena
Athena
weezyweagle2
Athena
Level 67
God Stats
3W - 2L
1,523 SR
Queue Stats
80W - 51L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
7,690
427
11,750
18,820
14,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Father Deech
Cthulhu
13
1 / 1 / 0
7,218
401
4,323
10,018
9,158
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Peon Bully
Discordia
14
0 / 3 / 0
8,088
449
4,361
10,110
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 2 / 1
7,178
399
6,686
11,179
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
pcruz0072
Chernobog
12
1 / 5 / 1
7,227
402
5,539
11,727
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
2 / 0 / 5
10,601
589
10,713
9,637
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
 
Cthulhu
14
0 / 1 / 0
9,516
529
11,247
16,814
12,361
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
JustS2welly
Cernunnos
16
4 / 2 / 2
10,179
566
12,203
8,533
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
17
4 / 0 / 1
9,907
550
6,401
13,948
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
15
1 / 0 / 5
9,622
535
3,848
14,302
12,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
11
11
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
0
5
4.5
W
Cthulhu
 
Cthulhu
0
1
0
0
L
1
0
0
1
L
Cthulhu
Father Deech
Cthulhu
1
1
0
1
W
Cernunnos
JustS2welly
Cernunnos
4
2
2
2.5
W
Ne Zha
4
0
1
4.5
L
Discordia
Peon Bully
Discordia
0
3
0
0
L
0
2
1
0.25
L
Chernobog
pcruz0072
Chernobog
1
5
1
0.3
W
Athena
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
44,412
61,854
Taken
63,234
36,865
Mitigated
38,946
18,211
Healing
21,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,713
710
0
2,917
9,637
4,218
295
3,911
5,726
102,839
1,737
W
Cthulhu
 
Cthulhu
11,247
1,161
105
6,659
16,814
12,361
0
2,297
14,517
67,384
1,539
L
11,750
4,638
0
6,120
18,820
14,845
0
12,348
6,472
0
55,277
L
Cthulhu
Father Deech
Cthulhu
4,323
491
0
970
10,018
9,158
655
865
9,153
31,146
0
W
Cernunnos
JustS2welly
Cernunnos
12,203
5,517
0
2,405
8,533
4,109
1,830
3,615
4,918
0
87,897
W
Ne Zha
6,401
1,812
0
5,160
13,948
5,879
527
1,754
12,194
0
99,493
L
Discordia
Peon Bully
Discordia
4,361
0
0
3,898
10,110
3,531
270
4,989
5,121
64,365
0
L
6,686
568
494
4,703
11,179
5,004
0
3,809
7,370
48,846
0
L
Chernobog
pcruz0072
Chernobog
5,539
3,203
0
2,026
11,727
4,327
138
2,947
8,780
0
42,795
W
Athena
3,848
1,227
380
4,245
14,302
12,379
203
4,724
9,578
21,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,401
Gold Earned
49,825
349
Minions Killed
557
0
Camps Cleared
0
1,687,226
Distance Traveled
1,866,657
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,601
589
163
9
0
376,550
0
W
Cthulhu
9,516
529
97
5
0
343,774
0
L
Bellona
7,690
427
77
4
0
369,916
0
L
Cthulhu
7,218
401
46
3
0
333,862
0
W
Cernunnos
10,179
566
142
8
0
322,532
0
W
Ne Zha
9,907
550
131
7
0
450,678
0
L
Discordia
8,088
449
85
5
0
323,248
0
L
Hades
7,178
399
77
4
0
323,554
0
L
Chernobog
7,227
402
64
4
0
336,646
0
W
Athena
9,622
535
24
1
0
373,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role