Player Matchup

Arachne
Arachne
CursedCtrl
Arachne
Level 141
God Stats
10W - 7L
1,561 SR
Queue Stats
139W - 139L
1,455 Elo+
Party 1
Hachiman
Hachiman
InfreakCG
Hachiman
Level 121
God Stats
3W - 5L
1,542 SR
Queue Stats
264W - 232L
1,491 Elo+
Party 3
Merlin
Merlin
MomisDistroyer
Merlin
Level 124
God Stats
0W - 2L
1,580 SR
Queue Stats
272W - 236L
1,515 Elo+
Party 3
Athena
Athena
Monkey_D_Sheesh
Athena
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 108L
1,473 Elo+
Party 1
Horus
Horus
peito48
Horus
Level 109
God Stats
1W - 2L
1,257 SR
Queue Stats
110W - 106L
1,465 Elo+
Party 3
Team Averages
Level 129
1,488 SR
1,480 Elo+

VS

Team Averages
Level 125
1,646 SR
1,490 Elo+
Danzaburou
Danzaburou
Dslop
Danzaburou
Level 127
God Stats
4W - 0L
1,898 SR
Queue Stats
144W - 134L
1,485 Elo+
Party 2
Discordia
Discordia
HanxBrazzy
Discordia
Level 96
God Stats
2W - 1L
1,611 SR
Queue Stats
70W - 70L
1,441 Elo+
Solo
Charon
Charon
NYC Germfart
Charon
Level 148
God Stats
2W - 0L
1,719 SR
Queue Stats
154W - 139L
1,528 Elo+
Party 2
Thanatos
Thanatos
WakeUpPluto
Thanatos
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 26L
1,465 Elo+
Party 2
Guan Yu
Guan Yu
the chill mouse
Guan Yu
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 101L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CursedCtrl
Arachne
11
5 / 9 / 4
7,849
523
11,680
16,499
6,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
InfreakCG
Hachiman
12
4 / 4 / 2
7,841
523
8,809
12,218
4,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 7
7,315
488
9,278
11,555
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 2 / 3
7,693
513
8,508
12,727
10,389
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
peito48
Horus
10
0 / 5 / 6
6,792
453
3,379
15,819
14,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dslop
Danzaburou
13
6 / 4 / 7
8,494
566
11,611
12,305
5,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
HanxBrazzy
Discordia
10
1 / 4 / 6
6,552
437
8,058
11,083
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
13
5 / 0 / 14
9,204
614
10,160
15,426
14,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
WakeUpPluto
Thanatos
14
10 / 6 / 8
9,000
600
13,118
16,332
7,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 4 / 7
8,029
535
6,656
13,578
9,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
16
Kills
26
26
Deaths
18
22
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Arachne
CursedCtrl
Arachne
5
9
4
0.78
W
Danzaburou
Dslop
Danzaburou
6
4
7
2.38
W
Discordia
HanxBrazzy
Discordia
1
4
6
1
L
Hachiman
InfreakCG
Hachiman
4
4
2
1.25
L
1
6
7
0.75
L
6
2
3
3.75
W
Charon
5
0
14
12
W
Thanatos
WakeUpPluto
Thanatos
10
6
8
2.33
L
Horus
peito48
Horus
0
5
6
0.6
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,654
Damage
49,603
68,818
Taken
68,724
40,616
Mitigated
40,387
13,668
Healing
19,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CursedCtrl
Arachne
11,680
7,001
0
2,992
16,499
6,657
112
3,788
12,711
0
56,135
W
Danzaburou
Dslop
Danzaburou
11,611
6,331
0
1,751
12,305
5,876
2,906
2,746
9,559
0
63,952
W
Discordia
HanxBrazzy
Discordia
8,058
234
0
840
11,083
3,730
280
4,386
6,697
38,157
0
L
Hachiman
InfreakCG
Hachiman
8,809
5,699
0
2,305
12,218
4,341
594
2,196
10,022
0
55,895
L
9,278
503
0
693
11,555
4,748
0
4,554
7,001
48,915
0
L
8,508
2,902
0
3,128
12,727
10,389
0
3,068
9,659
37,991
0
W
Charon
10,160
2,169
2,370
4,566
15,426
14,180
470
3,397
12,029
39,872
0
W
Thanatos
WakeUpPluto
Thanatos
13,118
2,369
0
8,202
16,332
7,096
508
3,565
12,767
0
49,702
L
Horus
peito48
Horus
3,379
1,504
653
3,897
15,819
14,481
0
4,612
11,207
0
16,072
W
6,656
488
432
1,704
13,578
9,505
0
3,692
9,886
0
42,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
41,279
330
Minions Killed
327
0
Camps Cleared
0
1,473,789
Distance Traveled
1,459,475
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,849
523
68
5
0
292,395
0
W
Danzaburou
8,494
566
103
7
0
269,201
0
W
Discordia
6,552
437
52
3
0
272,460
0
L
Hachiman
7,841
523
98
7
0
271,073
0
L
Merlin
7,315
488
88
6
0
285,787
1
L
Athena
7,693
513
53
4
0
301,080
2
W
Charon
9,204
614
44
3
0
289,443
0
W
Thanatos
9,000
600
61
4
0
336,383
0
L
Horus
6,792
453
23
2
0
323,454
2
W
Guan Yu
8,029
535
67
4
0
291,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role