Player Matchup

Cupid
Cupid
DragaNov505
Cupid
Level 35
God Stats
5W - 12L
1,356 SR
Queue Stats
19W - 21L
1,358 Elo+
Party 2
Eset
Eset
Sindill
Eset
Level 69
God Stats
6W - 5L
1,454 SR
Queue Stats
39W - 31L
1,513 Elo+
Solo
Jing Wei
Jing Wei
ambientprovolone
Jing Wei
Level 4
God Stats
16W - 11L
1,869 SR
Queue Stats
16W - 17L
1,360 Elo+
Party 2
Chaac
Chaac
eleidrian
Chaac
Level 106
God Stats
1W - 0L
1,403 SR
Queue Stats
13W - 15L
1,477 Elo+
Solo
Ganesha
Ganesha
slowpoxe
Ganesha
Level 128
God Stats
17W - 11L
1,668 SR
Queue Stats
177W - 188L
1,501 Elo+
Solo
Team Averages
Level 68
1,550 SR
1,442 Elo+

VS

Team Averages
Level 92
1,510 SR
1,468 Elo+
Neith
Neith
AkG1ant
Neith
Level 87
God Stats
22W - 27L
1,518 SR
Queue Stats
264W - 280L
1,488 Elo+
Party 1
Da Ji
Da Ji
BlackHadou
Da Ji
Level 127
God Stats
92W - 74L
1,641 SR
Queue Stats
432W - 445L
1,496 Elo+
Party 1
Geb
Geb
H3R01C AS1AN
Geb
Level 16
God Stats
10W - 9L
1,508 SR
Queue Stats
182W - 207L
1,328 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RightfullySo
Morgan Le Fay
Level 85
God Stats
9W - 5L
1,603 SR
Queue Stats
144W - 134L
1,479 Elo+
Solo
He Bo
He Bo
fabriwar6
He Bo
Level 145
God Stats
2W - 2L
1,281 SR
Queue Stats
154W - 131L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 8
11,273
1,127
12,221
14,094
7,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Sindill
Eset
17
8 / 2 / 13
12,317
1,232
21,132
9,944
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

17
2 / 2 / 16
10,739
1,074
9,982
7,717
3,749
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
eleidrian
Chaac
17
8 / 2 / 10
12,233
1,223
19,967
17,860
19,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
slowpoxe
Ganesha
18
0 / 0 / 24
12,444
1,244
10,114
16,428
25,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

252

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AkG1ant
Neith
15
0 / 4 / 3
9,631
963
9,419
13,604
6,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
16
6 / 7 / 2
11,771
1,177
16,913
21,808
15,874
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 5 / 2
10,824
1,082
8,144
21,472
24,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
RightfullySo
Morgan Le Fay
16
1 / 2 / 4
10,505
1,051
12,897
9,510
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
fabriwar6
He Bo
16
1 / 7 / 4
10,609
1,061
10,023
15,375
7,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
25
Kills
9
9
Deaths
25
71
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
AkG1ant
Neith
0
4
3
0.38
L
Da Ji
6
7
2
1
W
7
3
8
3.67
L
1
5
2
0.4
L
Morgan Le Fay
RightfullySo
Morgan Le Fay
1
2
4
1.5
W
Eset
Sindill
Eset
8
2
13
7.25
W
2
2
16
5
W
Chaac
eleidrian
Chaac
8
2
10
6.5
L
He Bo
fabriwar6
He Bo
1
7
4
0.43
W
Ganesha
slowpoxe
Ganesha
0
0
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,416
Damage
57,396
66,043
Taken
81,769
61,885
Mitigated
59,853
11,940
Healing
4,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AkG1ant
Neith
9,419
3,706
0
880
13,604
6,399
0
4,830
8,174
0
24,844
L
Da Ji
16,913
7,004
0
291
21,808
15,874
0
9,135
12,523
0
24,643
W
12,221
7,434
52
1,833
14,094
7,343
0
6,901
7,193
0
24,895
L
8,144
748
0
1,880
21,472
24,995
0
6,361
14,811
16,849
0
L
Morgan Le Fay
RightfullySo
Morgan Le Fay
12,897
147
0
720
9,510
5,088
0
3,685
5,825
36,366
0
W
Eset
Sindill
Eset
21,132
2,071
869
391
9,944
5,888
0
5,816
4,059
34,116
0
W
9,982
8,644
0
0
7,717
3,749
0
4,427
3,290
0
24,440
W
Chaac
eleidrian
Chaac
19,967
3,400
0
6,974
17,860
19,370
0
7,560
10,150
0
45,279
L
He Bo
fabriwar6
He Bo
10,023
323
0
668
15,375
7,497
0
7,893
7,325
34,132
0
W
Ganesha
slowpoxe
Ganesha
10,114
772
0
1,821
16,428
25,535
0
8,802
7,626
18,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,006
Gold Earned
53,340
193
Minions Killed
186
6
Camps Cleared
5
1,063,985
Distance Traveled
909,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,631
963
29
3
0
116,537
0
L
Da Ji
11,771
1,177
12
1
3
187,719
0
W
Cupid
11,273
1,127
35
4
1
201,659
0
L
Geb
10,824
1,082
20
2
1
195,436
0
L
Morgan Le Fay
10,505
1,051
64
6
0
213,122
0
W
Eset
12,317
1,232
53
5
2
218,683
0
W
Jing Wei
10,739
1,074
35
4
3
199,451
0
W
Chaac
12,233
1,223
68
7
0
210,000
0
L
He Bo
10,609
1,061
61
6
1
196,528
0
W
Ganesha
12,444
1,244
2
0
0
234,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role