Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FaZe Bairuss
Jormungandr
Level 106
God Stats
12W - 10L
1,488 SR
Queue Stats
389W - 336L
1,547 Elo+
Solo
Artemis
Artemis
Messiah__supreme
Artemis
Level 69
God Stats
1W - 3L
1,303 SR
Queue Stats
63W - 92L
1,383 Elo+
Party 3
Thanatos
Thanatos
TravyPatySupreme
Thanatos
Level 100
God Stats
4W - 1L
1,399 SR
Queue Stats
61W - 69L
1,501 Elo+
Party 3
Anubis
Anubis
burberry1C3
Anubis
Level 87
God Stats
9W - 6L
1,563 SR
Queue Stats
113W - 115L
1,444 Elo+
Party 3
Team Averages
Level 94
1,450 SR
1,475 Elo+

VS

Team Averages
Level 97
1,511 SR
1,505 Elo+
Ao Kuang
Ao Kuang
JeeAyy
Ao Kuang
Level 66
God Stats
24W - 25L
1,517 SR
Queue Stats
84W - 90L
1,502 Elo+
Party 2
Bellona
Bellona
Mighty Bomber
Bellona
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 126L
1,468 Elo+
Party 1
Nox
Nox
Mist777
Nox
Level 115
God Stats
14W - 11L
1,682 SR
Queue Stats
111W - 103L
1,573 Elo+
Party 2
Ra
Ra
XsX-TheBeast-NFL
Ra
Level 76
God Stats
1W - 3L
1,453 SR
Queue Stats
98W - 73L
1,516 Elo+
Solo
Artemis
Artemis
uni05tvonkick
Artemis
Level 67
God Stats
40W - 39L
1,405 SR
Queue Stats
255W - 205L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 1 / 10
8,010
616
8,012
11,404
7,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jormungandr
FaZe Bairuss
Jormungandr
14
2 / 0 / 0
8,077
621
5,034
7,319
5,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 5 / 3
7,230
556
5,857
8,803
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
10 / 3 / 5
8,517
655
10,815
13,282
5,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
14
5 / 2 / 3
8,081
622
7,560
10,465
6,583
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JeeAyy
Ao Kuang
11
0 / 2 / 0
6,826
525
5,430
9,992
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
13
2 / 3 / 1
7,592
584
5,636
12,789
6,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
11
2 / 5 / 2
6,731
518
8,180
8,178
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 9 / 1
5,288
407
4,728
11,979
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
13
5 / 5 / 3
7,857
604
7,073
8,908
2,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
24
Kills
10
11
Deaths
24
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
10
8
W
Jormungandr
FaZe Bairuss
Jormungandr
2
0
0
2
L
Ao Kuang
JeeAyy
Ao Kuang
0
2
0
0
W
4
5
3
1.1
L
Bellona
2
3
1
0.83
L
Nox
2
5
2
0.6
W
10
3
5
4.17
L
1
9
1
0.17
W
Anubis
5
2
3
3.25
L
Artemis
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,278
Damage
31,047
51,273
Taken
51,846
28,966
Mitigated
20,406
23,704
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,012
3,209
2,439
4,040
11,404
7,525
0
2,475
8,869
0
19,909
W
Jormungandr
FaZe Bairuss
Jormungandr
5,034
1,073
0
2,942
7,319
5,870
325
4,238
3,081
64,970
0
L
Ao Kuang
JeeAyy
Ao Kuang
5,430
1,342
0
4,592
9,992
5,456
0
5,034
4,958
45,938
0
W
5,857
2,632
0
280
8,803
3,098
296
1,886
6,877
0
38,887
L
Bellona
5,636
1,516
0
1,218
12,789
6,877
0
3,070
9,719
0
64,429
L
Nox
8,180
256
0
350
8,178
2,775
0
2,389
5,789
37,290
0
W
10,815
3,260
0
8,842
13,282
5,890
0
3,924
9,228
0
60,199
L
4,728
1,231
233
526
11,979
2,557
0
2,101
9,878
23,731
0
W
Anubis
7,560
340
0
5,161
10,465
6,583
0
5,079
4,880
75,570
0
L
Artemis
7,073
4,504
0
1,365
8,908
2,741
1,222
0
8,908
0
43,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,915
Gold Earned
34,294
391
Minions Killed
341
0
Camps Cleared
0
1,294,425
Distance Traveled
1,222,445
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,010
616
16
1
0
274,039
1
W
Jormungandr
8,077
621
111
9
0
243,127
0
L
Ao Kuang
6,826
525
80
6
0
252,567
2
W
Artemis
7,230
556
65
5
0
219,795
0
L
Bellona
7,592
584
100
8
0
272,977
0
L
Nox
6,731
518
62
5
0
238,896
0
W
Thanatos
8,517
655
80
6
0
306,438
0
L
Ra
5,288
407
29
2
0
247,653
1
W
Anubis
8,081
622
119
9
0
251,026
0
L
Artemis
7,857
604
70
5
0
210,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role