Player Matchup

Janus
Janus
Silver III
 
Janus
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver III
Dadominator007
Anhur
Silver III
Level 156
God Stats
15W - 12L
1,135 SR
Queue Stats
282W - 324L
894 MMR
Solo
Ravana
Ravana
Bronze I
Magnaguard
Ravana
Bronze I
Level 89
God Stats
1W - 3L
1,495 SR
Queue Stats
35W - 68L
634 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
Otis Grey
Cthulhu
Bronze I
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
196W - 239L
511 MMR
Party 1
Bellona
Bellona
Silver IV
TrulyRug
Bellona
Silver IV
Level 103
God Stats
6W - 6L
1,648 SR
Queue Stats
466W - 507L
982 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,456 SR
904 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 132
1,477 SR
778 MMR
Artemis
Artemis
Bronze I
BigGatoLola
Artemis
Bronze I
Level 115
God Stats
4W - 4L
1,542 SR
Queue Stats
286W - 331L
532 MMR
Solo
Athena
Athena
Silver IV
Death2Me
Athena
Silver IV
Level 81
God Stats
4W - 2L
1,692 SR
Queue Stats
68W - 99L
1,007 MMR
Solo
Agni
Agni
Bronze III
RaXeLGroSo
Agni
Bronze III
Level 129
God Stats
54W - 71L
1,399 SR
Queue Stats
104W - 136L
315 MMR
Solo
Mercury
Mercury
Silver III
Savage Twiz
Mercury
Silver III
Level 179
God Stats
0W - 1L
1,233 SR
Queue Stats
173W - 190L
1,017 MMR
Solo
Neith
Neith
Silver III
ccmixcoatl
Neith
Silver III
Level 158
God Stats
175W - 193L
1,517 SR
Queue Stats
470W - 499L
1,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 1 / 4
8,504
532
8,675
4,983
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 1 / 1
8,029
502
4,319
13,274
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
Magnaguard
Ravana
14
2 / 1 / 4
8,262
516
6,866
12,053
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Otis Grey
Cthulhu
10
1 / 1 / 4
7,371
461
7,572
12,199
8,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
TrulyRug
Bellona
12
1 / 3 / 0
7,600
475
5,764
15,905
11,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ao KuangPeleThanatos

VS

Bans
AnubisArachneBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigGatoLola
Artemis
12
0 / 1 / 3
7,635
477
9,329
8,665
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Death2Me
Athena
11
1 / 2 / 3
7,306
457
4,100
11,529
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 0
7,774
486
6,881
12,121
4,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Savage Twiz
Mercury
14
4 / 1 / 1
8,462
529
4,421
12,036
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
13
1 / 3 / 1
7,765
485
10,695
8,669
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
10
Kills
7
7
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
4
6
L
Artemis
BigGatoLola
Artemis
0
1
3
1.5
W
2
1
1
2.5
L
Athena
Death2Me
Athena
1
2
3
1.25
W
Ravana
Magnaguard
Ravana
2
1
4
4
W
Cthulhu
Otis Grey
Cthulhu
1
1
4
3
L
1
3
0
0.33
L
Mercury
Savage Twiz
Mercury
4
1
1
4.5
W
Bellona
TrulyRug
Bellona
1
3
0
0.33
L
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,196
Damage
35,426
58,414
Taken
53,020
32,128
Mitigated
27,153
18,132
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,675
425
0
773
4,983
1,842
0
883
4,100
62,329
0
L
Artemis
BigGatoLola
Artemis
9,329
4,669
0
2,464
8,665
3,095
533
2,083
6,582
0
46,698
W
4,319
2,312
0
4,777
13,274
5,367
64
933
12,341
0
56,847
L
Athena
Death2Me
Athena
4,100
1,482
211
1,610
11,529
11,298
0
3,968
7,561
21,195
0
W
Ravana
Magnaguard
Ravana
6,866
1,512
0
2,516
12,053
5,494
229
4,109
7,944
0
61,815
W
Cthulhu
Otis Grey
Cthulhu
7,572
118
1,621
2,441
12,199
8,346
0
2,628
9,571
30,868
0
L
6,881
521
0
4,333
12,121
4,674
458
4,371
7,750
69,424
0
L
Mercury
Savage Twiz
Mercury
4,421
1,448
0
1,416
12,036
4,958
626
3,310
8,726
0
63,703
W
Bellona
TrulyRug
Bellona
5,764
1,036
0
6,004
15,905
11,079
0
2,428
13,477
0
48,220
L
Neith
10,695
3,609
0
1,828
8,669
3,128
531
2,515
6,154
0
67,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,766
Gold Earned
38,942
406
Minions Killed
396
0
Camps Cleared
0
1,483,137
Distance Traveled
1,560,238
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,504
532
95
6
0
311,385
1
L
Artemis
7,635
477
74
5
0
274,787
2
W
Anhur
8,029
502
110
7
0
257,279
6
L
Athena
7,306
457
25
2
0
315,845
3
W
Ravana
8,262
516
83
5
0
335,805
0
W
Cthulhu
7,371
461
37
2
0
276,673
1
L
Agni
7,774
486
101
6
0
304,676
11
L
Mercury
8,462
529
91
6
0
376,344
7
W
Bellona
7,600
475
81
5
0
301,995
0
L
Neith
7,765
485
105
7
0
288,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role