Player Matchup

Maui
Maui
Boikenn
Maui
Level 57
God Stats
25W - 49L
1,462 SR
Queue Stats
100W - 125L
1,432 Elo+
Party 2
Freya
Freya
ImKingMeep
Freya
Level 120
God Stats
3W - 2L
1,658 SR
Queue Stats
23W - 46L
1,402 Elo+
Party 2
Ao Kuang
Ao Kuang
ImNaz
Ao Kuang
Level 129
God Stats
8W - 11L
1,571 SR
Queue Stats
50W - 87L
1,407 Elo+
Party 2
Danzaburou
Danzaburou
JustCauseJeff
Danzaburou
Level 83
God Stats
14W - 13L
1,632 SR
Queue Stats
119W - 149L
1,528 Elo+
Party 2
Amaterasu
Amaterasu
TheOnlySaint
Amaterasu
Level 69
God Stats
0W - 7L
1,466 SR
Queue Stats
71W - 98L
1,493 Elo+
Party 2
Team Averages
Level 92
1,558 SR
1,452 Elo+

VS

Team Averages
Level 87
1,632 SR
1,556 Elo+
Arachne
Arachne
LordShaxx131
Arachne
Level 116
God Stats
5W - 0L
1,883 SR
Queue Stats
476W - 412L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
UrbulGroOrkulg
Nu Wa
Level 84
God Stats
10W - 8L
1,709 SR
Queue Stats
43W - 30L
1,518 Elo+
Solo
Thor
Thor
dabdad666
Thor
Level 109
God Stats
46W - 64L
1,450 SR
Queue Stats
539W - 464L
1,551 Elo+
Party 1
Xing Tian
Xing Tian
hafnium
Xing Tian
Level 67
God Stats
14W - 7L
1,572 SR
Queue Stats
372W - 325L
1,570 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
montemon
Ah Muzen Cab
Level 61
God Stats
15W - 8L
1,545 SR
Queue Stats
203W - 181L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Boikenn
Maui
11
1 / 4 / 3
7,425
464
3,734
13,882
11,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
12
2 / 5 / 1
7,490
468
8,823
13,514
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ImNaz
Ao Kuang
15
4 / 7 / 0
8,691
543
12,704
19,068
7,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
JustCauseJeff
Danzaburou
14
1 / 4 / 2
8,596
537
9,049
12,668
5,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
TheOnlySaint
Amaterasu
12
0 / 4 / 1
7,458
466
5,667
17,828
15,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LordShaxx131
Arachne
15
3 / 0 / 5
9,593
600
12,494
13,658
7,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
3 / 2 / 7
8,942
559
16,478
9,940
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
17
10 / 1 / 2
10,455
653
9,838
12,804
5,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
hafnium
Xing Tian
14
3 / 3 / 10
8,824
552
7,551
16,091
13,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
montemon
Ah Muzen Cab
15
5 / 2 / 2
9,612
601
10,000
12,703
5,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
24
24
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Maui
Boikenn
Maui
1
4
3
0.63
L
Freya
2
5
1
0.5
L
Ao Kuang
ImNaz
Ao Kuang
4
7
0
0.57
L
Danzaburou
JustCauseJeff
Danzaburou
1
4
2
0.5
W
Arachne
LordShaxx131
Arachne
3
0
5
5.5
L
Amaterasu
TheOnlySaint
Amaterasu
0
4
1
0.13
W
3
2
7
3.25
W
Thor
10
1
2
11
W
Xing Tian
hafnium
Xing Tian
3
3
10
2.67
W
Ah Muzen Cab
montemon
Ah Muzen Cab
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,977
Damage
56,361
76,960
Taken
65,196
43,450
Mitigated
36,450
21,039
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Boikenn
Maui
3,734
1,007
0
2,065
13,882
11,059
0
7,591
6,291
19,734
0
L
Freya
8,823
2,222
0
3,284
13,514
4,365
0
7,879
5,635
53,237
1,240
L
Ao Kuang
ImNaz
Ao Kuang
12,704
4,392
0
7,379
19,068
7,061
0
4,561
14,507
76,853
0
L
Danzaburou
JustCauseJeff
Danzaburou
9,049
4,838
0
3,086
12,668
5,429
0
2,181
10,487
0
71,704
W
Arachne
LordShaxx131
Arachne
12,494
9,282
0
9,246
13,658
7,596
407
3,536
10,122
0
61,750
L
Amaterasu
TheOnlySaint
Amaterasu
5,667
2,152
0
5,225
17,828
15,536
0
1,817
16,011
0
39,234
W
16,478
4,373
0
750
9,940
4,296
319
7,239
2,307
73,486
0
W
Thor
9,838
2,647
0
830
12,804
5,564
491
4,730
7,998
0
94,584
W
Xing Tian
hafnium
Xing Tian
7,551
1,159
0
2,090
16,091
13,826
159
6,295
9,662
23,395
0
W
Ah Muzen Cab
montemon
Ah Muzen Cab
10,000
3,891
0
921
12,703
5,168
694
2,800
9,863
0
78,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
47,426
459
Minions Killed
482
0
Camps Cleared
0
1,582,799
Distance Traveled
1,641,981
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,425
464
28
2
0
323,022
2
L
Freya
7,490
468
101
6
0
289,664
2
L
Ao Kuang
8,691
543
121
8
0
327,094
5
L
Danzaburou
8,596
537
136
9
0
337,306
3
W
Arachne
9,593
600
107
7
0
307,201
2
L
Amaterasu
7,458
466
73
5
0
305,713
3
W
Nu Wa
8,942
559
91
6
0
307,523
0
W
Thor
10,455
653
126
8
0
360,652
0
W
Xing Tian
8,824
552
32
2
0
323,117
5
W
Ah Muzen Cab
9,612
601
126
8
0
343,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role