Player Matchup

Maui
Maui
GreenGiller
Maui
Level 208
God Stats
2W - 4L
1,501 SR
Queue Stats
170W - 146L
1,562 Elo+
Solo
Raijin
Raijin
Pulse1999
Raijin
Level 185
God Stats
0W - 2L
1,716 SR
Queue Stats
62W - 60L
1,565 Elo+
Party 1
Loki
Loki
TikiTikitm
Loki
Level 109
God Stats
0W - 2L
1,540 SR
Queue Stats
107W - 76L
1,602 Elo+
Party 1
Neith
Neith
TopTierGarbage
Neith
Level 154
God Stats
3W - 4L
1,793 SR
Queue Stats
189W - 179L
1,513 Elo+
Solo
Agni
Agni
Tuscker
Agni
Level 156
God Stats
0W - 1L
1,358 SR
Queue Stats
18W - 32L
1,460 Elo+
Party 1
Team Averages
Level 162
1,581 SR
1,540 Elo+

VS

Team Averages
Level 116
1,612 SR
1,555 Elo+
Thor
Thor
Between2Doors
Thor
Level 155
God Stats
8W - 4L
1,758 SR
Queue Stats
346W - 327L
1,532 Elo+
Solo
Skadi
Skadi
Overhand
Skadi
Level 102
God Stats
3W - 3L
1,458 SR
Queue Stats
216W - 209L
1,539 Elo+
Party 2
Jormungandr
Jormungandr
Schneider292Bam
Jormungandr
Level 149
God Stats
3W - 4L
1,584 SR
Queue Stats
507W - 515L
1,577 Elo+
Solo
Zhong Kui
Zhong Kui
Sethose
Zhong Kui
Level 128
God Stats
2W - 1L
1,798 SR
Queue Stats
170W - 185L
1,539 Elo+
Solo
Pele
Pele
TheDuckie
Pele
Level 44
God Stats
3W - 2L
1,462 SR
Queue Stats
56W - 47L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 15
7,991
726
4,995
12,887
13,309
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Pulse1999
Raijin
17
9 / 2 / 7
10,064
915
16,247
11,178
5,736
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 6 / 11
8,142
740
6,645
13,998
13,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 5 / 6
8,710
792
9,541
12,169
5,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
Tuscker
Agni
15
5 / 5 / 13
9,081
826
6,801
13,092
6,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 16
10,534
958
15,763
12,564
8,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Overhand
Skadi
14
1 / 5 / 14
8,349
759
10,630
10,734
5,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jormungandr
Schneider292Bam
Jormungandr
17
5 / 3 / 15
9,866
897
7,663
12,798
14,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Sethose
Zhong Kui
16
7 / 3 / 10
9,718
883
16,373
10,463
9,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
14
4 / 5 / 13
8,900
809
7,721
10,066
4,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
90
19
Kills
22
23
Deaths
20
52
Assists
68
Player
Kills
Deaths
Assists
KDA
W
5
4
16
3.25
L
1
5
15
1.7
W
Skadi
Overhand
Skadi
1
5
14
1.6
L
Raijin
Pulse1999
Raijin
9
2
7
6.25
W
Jormungandr
Schneider292Bam
Jormungandr
5
3
15
4.17
W
Zhong Kui
Sethose
Zhong Kui
7
3
10
4
W
Pele
4
5
13
2.1
L
1
6
11
1.08
L
3
5
6
1.2
L
Agni
Tuscker
Agni
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,229
Damage
58,150
63,324
Taken
56,625
43,753
Mitigated
42,326
14,116
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,763
2,524
0
2,149
12,564
8,703
748
6,646
5,918
0
29,934
L
4,995
1,058
423
1,372
12,887
13,309
168
4,946
7,749
9,717
0
W
Skadi
Overhand
Skadi
10,630
3,558
463
702
10,734
5,036
2,411
5,586
5,148
0
24,181
L
Raijin
Pulse1999
Raijin
16,247
1,137
1,207
3,028
11,178
5,736
337
4,113
6,765
27,748
0
W
Jormungandr
Schneider292Bam
Jormungandr
7,663
1,034
586
1,898
12,798
14,392
782
5,030
7,768
15,923
511
W
Zhong Kui
Sethose
Zhong Kui
16,373
1,615
965
4,575
10,463
9,592
3,703
4,756
5,707
29,708
0
W
Pele
7,721
1,264
411
1,818
10,066
4,603
1,729
6,025
4,041
0
13,639
L
6,645
434
598
1,067
13,998
13,254
74
5,512
8,367
0
14,457
L
9,541
5,621
578
2,445
12,169
5,359
1,014
5,142
6,800
0
24,374
L
Agni
Tuscker
Agni
6,801
437
512
2,886
13,092
6,095
364
2,935
10,118
15,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,988
Gold Earned
47,367
107
Minions Killed
110
0
Camps Cleared
0
887,701
Distance Traveled
918,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,534
958
31
3
0
180,478
0
L
Maui
7,991
726
2
0
0
171,346
0
W
Skadi
8,349
759
19
2
0
181,418
0
L
Raijin
10,064
915
30
3
0
184,381
0
W
Jormungandr
9,866
897
16
1
0
198,922
0
W
Zhong Kui
9,718
883
37
3
0
180,753
0
W
Pele
8,900
809
7
1
0
177,237
0
L
Loki
8,142
740
6
1
0
204,626
0
L
Neith
8,710
792
42
4
0
157,256
0
L
Agni
9,081
826
27
2
0
170,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role