Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
CondemnedBoss94
Vamana
Level 87
God Stats
5W - 3L
1,386 SR
Queue Stats
358W - 331L
1,457 Elo+
Party 1
Nike
Nike
ConstantBeet460
Nike
Level 126
God Stats
5W - 5L
1,586 SR
Queue Stats
464W - 447L
1,483 Elo+
Party 1
He Bo
He Bo
Wiriestframe907
He Bo
Level 104
God Stats
6W - 4L
1,425 SR
Queue Stats
543W - 543L
1,421 Elo+
Party 1
Chronos
Chronos
lmKindOfAGod
Chronos
Level 137
God Stats
1W - 0L
1,421 SR
Queue Stats
4W - 6L
1,332 Elo+
Party 3
Team Averages
Level 115
1,464 SR
1,439 Elo+

VS

Team Averages
Level 105
1,425 SR
1,465 Elo+
Athena
Athena
DrWort04
Athena
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Solo
Chaac
Chaac
Pesecopata1413
Chaac
Level 146
God Stats
0W - 2L
1,327 SR
Queue Stats
206W - 208L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
Zolon Zo Lonzo
Zhong Kui
Level 105
God Stats
0W - 4L
1,051 SR
Queue Stats
173W - 180L
1,474 Elo+
Party 2
Scylla
Scylla
moreau95
Scylla
Level 87
God Stats
4W - 2L
1,676 SR
Queue Stats
137W - 131L
1,452 Elo+
Party 2
Tyr
Tyr
schwag9863
Tyr
Level 125
God Stats
5W - 12L
1,570 SR
Queue Stats
806W - 845L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 3 / 8
7,571
841
7,054
8,681
3,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 11
6,980
776
6,655
8,974
8,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 1 / 8
8,341
927
12,207
10,402
7,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 9
6,545
727
2,810
6,331
2,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
lmKindOfAGod
Chronos
15
3 / 1 / 10
8,527
947
7,097
7,943
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DrWort04
Athena
13
0 / 3 / 6
6,815
757
2,704
12,016
8,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 2
5,720
636
1,271
4,015
3,911
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Zolon Zo Lonzo
Zhong Kui
10
2 / 6 / 4
6,266
696
8,166
10,030
8,476
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
moreau95
Scylla
17
5 / 1 / 5
7,758
862
12,541
5,076
2,510
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 3 / 6
7,655
851
10,560
7,973
8,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
15
Kills
10
11
Deaths
15
46
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
3
8
2.67
W
1
2
11
3.25
W
7
1
8
11
L
Athena
DrWort04
Athena
0
3
6
1
L
0
2
2
0.5
W
0
4
9
1.13
L
Zhong Kui
Zolon Zo Lonzo
Zhong Kui
2
6
4
0.67
W
Chronos
lmKindOfAGod
Chronos
3
1
10
8
L
Scylla
moreau95
Scylla
5
1
5
7.5
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,823
Damage
35,242
42,331
Taken
39,110
27,049
Mitigated
31,959
14,642
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,054
993
388
3,354
8,681
3,999
0
6,671
2,010
0
11,529
W
6,655
1,802
1,401
1,750
8,974
8,884
0
5,454
3,520
0
11,114
W
12,207
1,121
1,384
2,637
10,402
7,753
0
6,498
3,904
0
25,453
L
Athena
DrWort04
Athena
2,704
817
1,414
3,412
12,016
8,078
0
2,874
8,609
7,051
0
L
1,271
72
305
680
4,015
3,911
0
1,356
2,659
0
2,845
W
2,810
185
484
367
6,331
2,362
0
1,903
4,428
9,291
0
L
Zhong Kui
Zolon Zo Lonzo
Zhong Kui
8,166
595
864
346
10,030
8,476
0
2,361
7,622
10,724
0
W
Chronos
lmKindOfAGod
Chronos
7,097
1,805
909
1,968
7,943
4,051
313
3,038
4,905
18,168
0
L
Scylla
moreau95
Scylla
12,541
1,195
414
1,404
5,076
2,510
0
987
3,947
23,799
0
L
10,560
553
0
1,288
7,973
8,984
0
2,329
5,375
333
21,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,964
Gold Earned
34,214
103
Minions Killed
66
0
Camps Cleared
0
899,010
Distance Traveled
690,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,571
841
15
2
0
165,885
0
W
Vamana
6,980
776
9
1
0
197,765
0
W
Nike
8,341
927
25
3
0
186,294
0
L
Athena
6,815
757
9
1
0
173,642
0
L
Chaac
5,720
636
7
1
0
48,801
0
W
He Bo
6,545
727
14
2
0
173,070
0
L
Zhong Kui
6,266
696
6
1
0
124,640
0
W
Chronos
8,527
947
40
4
0
175,996
0
L
Scylla
7,758
862
31
3
0
161,484
0
L
Tyr
7,655
851
13
1
0
181,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role