Player Matchup

Chaac
Chaac
Jeremontas
Chaac
Level 67
God Stats
21W - 31L
1,442 SR
Queue Stats
110W - 122L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
ShinraNinja
Baron Samedi
Level 125
God Stats
11W - 13L
1,561 SR
Queue Stats
212W - 223L
1,453 Elo+
Party 2
Lancelot
Lancelot
Z71Eze
Lancelot
Level 80
God Stats
23W - 16L
1,556 SR
Queue Stats
51W - 61L
1,444 Elo+
Party 2
Zhong Kui
Zhong Kui
acutelyinsane
Zhong Kui
Level 108
God Stats
11W - 5L
1,500 SR
Queue Stats
124W - 135L
1,431 Elo+
Party 2
Apollo
Apollo
m00chacha
Apollo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 139L
1,519 Elo+
Solo
Team Averages
Level 102
1,512 SR
1,457 Elo+

VS

Team Averages
Level 82
1,489 SR
1,426 Elo+
Cerberus
Cerberus
AlexRoot169
Cerberus
Level 67
God Stats
3W - 4L
1,434 SR
Queue Stats
65W - 74L
1,454 Elo+
Party 1
Chaac
Chaac
Bappo2314
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,427 Elo+
Party 3
Mercury
Mercury
Champslay3r
Mercury
Level 113
God Stats
0W - 2L
1,312 SR
Queue Stats
21W - 22L
1,454 Elo+
Party 3
Nu Wa
Nu Wa
chrisibarra23
Nu Wa
Level 156
God Stats
43W - 20L
1,640 SR
Queue Stats
453W - 449L
1,521 Elo+
Solo
Anhur
Anhur
psyc1sp
Anhur
Level 4
God Stats
1W - 4L
1,558 SR
Queue Stats
2W - 6L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
1 / 0 / 5
5,571
506
5,688
9,567
7,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ShinraNinja
Baron Samedi
11
7 / 1 / 3
7,258
660
5,839
7,832
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Z71Eze
Lancelot
12
7 / 0 / 3
6,918
629
4,913
7,153
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
acutelyinsane
Zhong Kui
11
2 / 1 / 2
6,610
601
5,602
7,084
5,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
m00chacha
Apollo
11
3 / 0 / 2
6,352
577
3,560
4,465
1,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlexRoot169
Cerberus
9
0 / 1 / 0
4,987
453
2,405
8,313
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Bappo2314
Chaac
10
1 / 3 / 0
5,410
492
3,348
10,222
5,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Champslay3r
Mercury
10
0 / 6 / 0
5,618
511
2,910
10,831
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 7 / 0
5,396
491
7,506
8,219
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
psyc1sp
Anhur
6
0 / 4 / 1
4,358
396
545
4,444
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
20
Kills
2
2
Deaths
21
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlexRoot169
Cerberus
0
1
0
0
L
Chaac
Bappo2314
Chaac
1
3
0
0.33
L
Mercury
Champslay3r
Mercury
0
6
0
0
W
Chaac
1
0
5
3.5
W
Baron Samedi
ShinraNinja
Baron Samedi
7
1
3
8.5
W
Lancelot
Z71Eze
Lancelot
7
0
3
8.5
W
Zhong Kui
acutelyinsane
Zhong Kui
2
1
2
3
L
1
7
0
0.14
W
Apollo
m00chacha
Apollo
3
0
2
4
L
Anhur
psyc1sp
Anhur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,602
Damage
16,714
36,101
Taken
42,029
20,487
Mitigated
19,624
15,458
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlexRoot169
Cerberus
2,405
216
0
2,550
8,313
6,142
0
0
8,313
26,975
0
L
Chaac
Bappo2314
Chaac
3,348
459
0
2,334
10,222
5,447
0
4,472
5,750
0
32,953
L
Mercury
Champslay3r
Mercury
2,910
1,236
0
295
10,831
3,821
0
1,107
9,724
0
49,190
W
Chaac
5,688
1,521
0
3,174
9,567
7,959
0
2,416
7,151
0
33,797
W
Baron Samedi
ShinraNinja
Baron Samedi
5,839
308
172
2,512
7,832
2,805
0
5,171
2,661
50,631
0
W
Lancelot
Z71Eze
Lancelot
4,913
441
0
4,084
7,153
2,995
0
1,248
5,905
0
47,352
W
Zhong Kui
acutelyinsane
Zhong Kui
5,602
927
0
4,320
7,084
5,110
0
363
6,721
48,722
0
L
7,506
3,781
44
762
8,219
2,802
0
4,732
3,487
36,855
0
W
Apollo
m00chacha
Apollo
3,560
2,093
0
1,196
4,465
1,618
0
713
3,752
0
41,543
L
Anhur
psyc1sp
Anhur
545
451
0
175
4,444
1,412
0
1,130
3,314
0
4,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,709
Gold Earned
25,769
378
Minions Killed
266
0
Camps Cleared
0
1,074,742
Distance Traveled
980,421
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,987
453
62
6
0
217,736
0
L
Chaac
5,410
492
52
5
0
230,736
0
L
Mercury
5,618
511
85
8
0
244,597
0
W
Chaac
5,571
506
51
5
0
224,733
0
W
Baron Samedi
7,258
660
97
9
0
198,542
0
W
Lancelot
6,918
629
78
7
0
262,468
3
W
Zhong Kui
6,610
601
82
7
0
178,595
0
L
Nu Wa
5,396
491
54
5
0
192,490
0
W
Apollo
6,352
577
70
6
0
210,404
2
L
Anhur
4,358
396
13
1
0
94,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role