Player Matchup

Cu Chulainn
Cu Chulainn
DaAngryTimmy
Cu Chulainn
Level 165
God Stats
0W - 1L
1,264 SR
Queue Stats
45W - 38L
1,560 Elo+
Solo
Artemis
Artemis
LonelyRanger66
Artemis
Level 143
God Stats
1W - 4L
1,234 SR
Queue Stats
348W - 356L
1,550 Elo+
Party 1
Anubis
Anubis
bUdyholic
Anubis
Level 87
God Stats
5W - 2L
1,910 SR
Queue Stats
225W - 207L
1,569 Elo+
Party 1
Xing Tian
Xing Tian
honeybadger1906
Xing Tian
Level 157
God Stats
1W - 3L
1,216 SR
Queue Stats
308W - 330L
1,532 Elo+
Party 1
Amaterasu
Amaterasu
krzyyy
Amaterasu
Level 47
God Stats
0W - 1L
1,412 SR
Queue Stats
5W - 5L
1,435 Elo+
Party 1
Team Averages
Level 120
1,407 SR
1,529 Elo+

VS

Team Averages
Level 189
1,511 SR
1,523 Elo+
Nemesis
Nemesis
 
Nemesis
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
FingersFunky
Athena
Level 208
God Stats
11W - 1L
1,693 SR
Queue Stats
382W - 405L
1,479 Elo+
Party 2
Hera
Hera
HazyGiraffe
Hera
Level 155
God Stats
8W - 5L
1,272 SR
Queue Stats
316W - 292L
1,607 Elo+
Solo
Zhong Kui
Zhong Kui
Lucky_Aero777
Zhong Kui
Level 155
God Stats
2W - 3L
1,588 SR
Queue Stats
538W - 545L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaAngryTimmy
Cu Chulainn
14
1 / 5 / 4
7,649
765
9,216
15,452
11,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 2 / 6
7,731
773
7,439
6,457
2,905
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
bUdyholic
Anubis
15
1 / 3 / 8
7,824
782
8,241
11,042
6,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
honeybadger1906
Xing Tian
15
5 / 2 / 6
8,932
893
6,392
14,398
12,279
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
krzyyy
Amaterasu
12
2 / 4 / 8
6,998
700
5,631
12,590
7,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 3 / 11
8,394
839
7,428
9,660
7,225
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
 
Hercules
13
2 / 5 / 13
8,203
820
8,181
14,132
15,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
14
3 / 3 / 10
8,335
834
6,230
13,256
12,907
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
6 / 1 / 9
10,086
1,009
20,712
7,131
3,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Lucky_Aero777
Zhong Kui
16
3 / 1 / 9
9,208
921
14,832
7,784
6,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
13
Kills
16
16
Deaths
13
32
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
3
11
2.5
W
Hercules
 
Hercules
2
5
13
1.7
L
Cu Chulainn
DaAngryTimmy
Cu Chulainn
1
5
4
0.6
W
Athena
3
3
10
2.67
W
6
1
9
10.5
L
4
2
6
3.5
W
Zhong Kui
Lucky_Aero777
Zhong Kui
3
1
9
7.5
L
Anubis
bUdyholic
Anubis
1
3
8
1.67
L
Xing Tian
honeybadger1906
Xing Tian
5
2
6
4
L
Amaterasu
krzyyy
Amaterasu
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,919
Damage
57,383
59,939
Taken
51,963
41,107
Mitigated
45,900
14,720
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,428
1,495
0
2,012
9,660
7,225
1,288
2,341
7,225
0
11,903
W
Hercules
 
Hercules
8,181
1,182
0
2,001
14,132
15,326
314
4,365
9,499
0
10,377
L
Cu Chulainn
DaAngryTimmy
Cu Chulainn
9,216
1,373
671
2,570
15,452
11,897
0
10,904
4,548
3,417
13,553
W
Athena
6,230
1,100
474
1,247
13,256
12,907
59
4,453
8,616
9,515
0
W
20,712
4,030
3,333
2,525
7,131
3,692
226
2,475
4,441
48,562
0
L
7,439
3,244
210
1,172
6,457
2,905
0
4,445
2,012
0
13,324
W
Zhong Kui
Lucky_Aero777
Zhong Kui
14,832
727
492
2,819
7,784
6,750
2,373
3,248
4,351
26,885
0
L
Anubis
bUdyholic
Anubis
8,241
624
660
2,532
11,042
6,724
0
6,303
4,739
29,441
0
L
Xing Tian
honeybadger1906
Xing Tian
6,392
532
2,332
2,717
14,398
12,279
0
10,905
3,493
12,903
0
L
Amaterasu
krzyyy
Amaterasu
5,631
2,008
226
1,630
12,590
7,302
0
9,217
3,373
0
8,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,134
Gold Earned
44,226
96
Minions Killed
120
0
Camps Cleared
0
768,731
Distance Traveled
909,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,394
839
16
2
0
195,255
0
W
Hercules
8,203
820
8
1
0
161,935
0
L
Cu Chulainn
7,649
765
25
3
0
176,641
0
W
Athena
8,335
834
4
0
0
182,633
0
W
Hera
10,086
1,009
61
6
0
197,909
0
L
Artemis
7,731
773
13
1
0
99,108
0
W
Zhong Kui
9,208
921
31
3
0
171,593
0
L
Anubis
7,824
782
37
4
0
181,392
0
L
Xing Tian
8,932
893
17
2
0
180,569
0
L
Amaterasu
6,998
700
4
0
0
131,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role