Player Matchup

Serqet
Serqet
AxeRiot77
Serqet
Level 154
God Stats
14W - 10L
1,587 SR
Queue Stats
216W - 181L
1,486 Elo+
Party 2
Yemoja
Yemoja
Honeyolympus
Yemoja
Level 121
God Stats
61W - 54L
1,492 SR
Queue Stats
111W - 101L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
HotGas
Sun Wukong
Level 108
God Stats
2W - 0L
1,900 SR
Queue Stats
44W - 44L
1,462 Elo+
Solo
Scylla
Scylla
LobsterLuffy
Scylla
Level 129
God Stats
44W - 35L
1,465 SR
Queue Stats
196W - 187L
1,453 Elo+
Party 2
Cernunnos
Cernunnos
tigga111
Cernunnos
Level 154
God Stats
26W - 23L
1,635 SR
Queue Stats
562W - 566L
1,466 Elo+
Solo
Team Averages
Level 133
1,616 SR
1,463 Elo+

VS

Team Averages
Level 110
1,605 SR
1,446 Elo+
Scylla
Scylla
Saltynuggs2
Scylla
Level 80
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Nox
Nox
SirK1llz
Nox
Level 125
God Stats
2W - 2L
1,917 SR
Queue Stats
137W - 118L
1,452 Elo+
Solo
Artemis
Artemis
SteamyFeetPics
Artemis
Level 118
God Stats
19W - 16L
1,506 SR
Queue Stats
769W - 707L
1,530 Elo+
Party 1
Surtr
Surtr
The_OMC_Noah
Surtr
Level 109
God Stats
8W - 13L
1,608 SR
Queue Stats
410W - 380L
1,463 Elo+
Party 1
Bacchus
Bacchus
Utahraptor7
Bacchus
Level 118
God Stats
14W - 17L
1,517 SR
Queue Stats
621W - 578L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AxeRiot77
Serqet
8
6 / 0 / 0
4,974
829
2,564
3,519
1,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Yemoja
5
0 / 0 / 1
3,716
619
770
449
300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
HotGas
Sun Wukong
8
1 / 1 / 1
4,412
735
2,755
4,870
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
8
0 / 0 / 4
4,451
742
866
1,734
562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
tigga111
Cernunnos
7
0 / 0 / 1
3,954
659
1,743
2,295
876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
4
0 / 2 / 0
3,110
518
536
2,194
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

6
0 / 4 / 0
3,553
592
1,089
3,934
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 1 / 0
3,566
594
885
2,422
630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
4,246
708
2,240
4,971
2,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Utahraptor7
Bacchus
6
0 / 0 / 0
3,760
627
382
3,514
1,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
AxeRiot77
Serqet
6
0
0
6
W
Yemoja
0
0
1
0.5
W
Sun Wukong
HotGas
Sun Wukong
1
1
1
1.5
W
Scylla
0
0
4
2
L
Scylla
0
2
0
0
L
0
4
0
0
L
0
1
0
0
L
1
1
0
1
L
Bacchus
Utahraptor7
Bacchus
0
0
0
0
W
Cernunnos
tigga111
Cernunnos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,698
Damage
5,132
12,867
Taken
17,035
5,047
Mitigated
6,181
4,841
Healing
3,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AxeRiot77
Serqet
2,564
949
0
492
3,519
1,161
0
284
3,235
0
25,302
W
Yemoja
770
107
722
96
449
300
0
44
405
6,774
0
W
Sun Wukong
HotGas
Sun Wukong
2,755
795
0
1,992
4,870
2,148
0
310
4,560
0
25,967
W
Scylla
866
92
0
500
1,734
562
0
1,193
541
22,081
0
L
Scylla
536
110
0
0
2,194
404
0
283
1,731
6,423
0
L
1,089
126
0
389
3,934
1,325
0
477
3,288
14,822
0
L
885
78
0
710
2,422
630
0
291
2,131
0
19,904
L
2,240
1,248
0
1,289
4,971
2,109
0
0
4,971
546
23,370
L
Bacchus
Utahraptor7
Bacchus
382
0
0
1,060
3,514
1,713
0
479
3,035
7,130
0
W
Cernunnos
tigga111
Cernunnos
1,743
629
0
1,039
2,295
876
0
250
2,045
0
23,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,507
Gold Earned
18,235
183
Minions Killed
129
0
Camps Cleared
0
582,341
Distance Traveled
595,427
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,974
829
45
8
0
155,042
0
W
Yemoja
3,716
619
9
2
0
83,604
0
W
Sun Wukong
4,412
735
39
7
0
117,169
2
W
Scylla
4,451
742
40
7
0
126,884
0
L
Scylla
3,110
518
6
1
0
92,850
0
L
Nox
3,553
592
29
5
0
114,938
2
L
Artemis
3,566
594
31
5
0
114,697
0
L
Surtr
4,246
708
45
8
0
137,722
2
L
Bacchus
3,760
627
18
3
0
135,220
2
W
Cernunnos
3,954
659
50
8
0
99,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role