Player Matchup

Scylla
Scylla
Blickonbrick
Scylla
Level 108
God Stats
5W - 5L
1,599 SR
Queue Stats
101W - 106L
1,524 Elo+
Party 1
Erlang Shen
Erlang Shen
Jacxic
Erlang Shen
Level 123
God Stats
31W - 18L
1,678 SR
Queue Stats
162W - 151L
1,544 Elo+
Party 1
Thanatos
Thanatos
Roc Roddy
Thanatos
Level 47
God Stats
4W - 4L
1,571 SR
Queue Stats
94W - 107L
1,498 Elo+
Party 1
Ares
Ares
ShadowDC015
Ares
Level 58
God Stats
6W - 5L
1,188 SR
Queue Stats
182W - 174L
1,515 Elo+
Solo
Hou Yi
Hou Yi
ballerjd1
Hou Yi
Level 85
God Stats
6W - 12L
1,432 SR
Queue Stats
100W - 98L
1,531 Elo+
Party 1
Team Averages
Level 84
1,494 SR
1,522 Elo+

VS

Team Averages
Level 64
1,626 SR
1,547 Elo+
Zhong Kui
Zhong Kui
AoKuangLongDhong
Zhong Kui
Level 69
God Stats
3W - 3L
1,705 SR
Queue Stats
78W - 45L
1,596 Elo+
Party 2
Hachiman
Hachiman
Astorenn
Hachiman
Level 47
God Stats
16W - 24L
1,414 SR
Queue Stats
309W - 315L
1,438 Elo+
Party 3
Osiris
Osiris
FOCUS000
Osiris
Level 97
God Stats
1W - 2L
1,583 SR
Queue Stats
373W - 325L
1,574 Elo+
Party 3
Charon
Charon
Kyokes
Charon
Level 67
God Stats
14W - 5L
1,760 SR
Queue Stats
129W - 126L
1,554 Elo+
Party 3
Nu Wa
Nu Wa
XMakiZeninX
Nu Wa
Level 42
God Stats
25W - 8L
1,667 SR
Queue Stats
31W - 19L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 4 / 0
4,631
463
3,526
6,119
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Jacxic
Erlang Shen
8
0 / 2 / 0
4,849
485
4,625
10,165
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Roc Roddy
Thanatos
9
0 / 3 / 0
4,946
495
1,693
9,726
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
4,840
484
1,662
7,004
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
ballerjd1
Hou Yi
8
0 / 1 / 0
4,759
476
3,490
4,946
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
11
3 / 0 / 5
6,656
666
6,030
6,422
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Astorenn
Hachiman
9
0 / 0 / 1
5,099
510
4,000
4,553
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
FOCUS000
Osiris
10
2 / 0 / 1
6,121
612
5,159
7,765
8,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon
Kyokes
Charon
8
1 / 0 / 2
5,607
561
3,413
6,220
3,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
5 / 0 / 3
6,784
678
6,311
4,457
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
11
11
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
3
0
5
5.5
W
Hachiman
Astorenn
Hachiman
0
0
1
0.5
L
Scylla
0
4
0
0
W
Osiris
FOCUS000
Osiris
2
0
1
2.5
L
Erlang Shen
Jacxic
Erlang Shen
0
2
0
0
W
Charon
Kyokes
Charon
1
0
2
2
L
Thanatos
Roc Roddy
Thanatos
0
3
0
0
L
0
1
0
0
W
5
0
3
6.5
L
Hou Yi
ballerjd1
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,996
Damage
24,913
37,960
Taken
29,417
17,836
Mitigated
18,726
12,300
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
6,030
1,163
0
2,652
6,422
4,107
0
1,350
5,072
47,977
158
W
Hachiman
Astorenn
Hachiman
4,000
1,972
0
1,348
4,553
1,288
0
610
3,943
0
32,691
L
Scylla
3,526
158
0
500
6,119
2,199
0
4,403
1,582
33,852
0
W
Osiris
FOCUS000
Osiris
5,159
1,740
0
2,226
7,765
8,375
0
0
7,765
0
32,472
L
Erlang Shen
Jacxic
Erlang Shen
4,625
2,948
0
3,831
10,165
4,572
0
1,405
8,081
0
26,836
W
Charon
Kyokes
Charon
3,413
786
951
1,609
6,220
3,601
0
1,867
4,353
14,489
0
L
Thanatos
Roc Roddy
Thanatos
1,693
220
0
4,782
9,726
3,776
0
4,233
5,319
0
36,343
L
1,662
89
0
2,643
7,004
5,396
0
3,762
3,146
16,530
0
W
6,311
1,779
0
625
4,457
1,355
14
2,145
2,312
50,131
0
L
Hou Yi
ballerjd1
Hou Yi
3,490
2,032
0
544
4,946
1,893
0
1,358
3,526
0
28,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,025
Gold Earned
30,267
236
Minions Killed
266
0
Camps Cleared
0
945,567
Distance Traveled
960,953
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,656
666
79
8
0
207,372
2
W
Hachiman
5,099
510
46
5
0
183,818
0
L
Scylla
4,631
463
52
5
0
179,841
1
W
Osiris
6,121
612
48
5
0
188,034
0
L
Erlang Shen
4,849
485
49
5
0
204,364
1
W
Charon
5,607
561
20
2
0
188,096
0
L
Thanatos
4,946
495
68
7
0
203,112
0
L
Ares
4,840
484
21
2
0
197,895
1
W
Nu Wa
6,784
678
73
7
0
193,633
6
L
Hou Yi
4,759
476
46
5
0
160,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role