Player Matchup

Odin
Odin
Silver I
Adammortician
Odin
Silver I
Level 147
God Stats
0W - 2L
1,389 SR
Queue Stats
26W - 31L
1,539 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Mr Tatao
Xbalanque
Bronze III
Level 129
God Stats
1W - 2L
1,509 SR
Queue Stats
2W - 4L
1,479 MMR
Party 2
Pele
Pele
Bronze III
NightGuySensei_
Pele
Bronze III
Level 147
God Stats
7W - 10L
1,709 SR
Queue Stats
83W - 86L
1,545 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
santiniet
Zhong Kui
Platinum III
Level 171
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 143L
1,589 MMR
Party 2
Raijin
Raijin
Platinum I
Τаnk
Raijin
Platinum I
Level 167
God Stats
0W - 2L
1,665 SR
Queue Stats
226W - 224L
1,536 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,554 SR
1,537 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,581 SR
1,518 MMR
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
ANHURPLAY
Chang'e
Gold III
Level 123
God Stats
4W - 1L
1,750 SR
Queue Stats
36W - 27L
1,476 MMR
Party 1
Mercury
Mercury
Gold I
JNK21
Mercury
Gold I
Level 101
God Stats
10W - 8L
1,537 SR
Queue Stats
130W - 121L
1,586 MMR
Party 1
King Arthur
King Arthur
Gold II
puil0
King Arthur
Gold II
Level 132
God Stats
12W - 10L
1,618 SR
Queue Stats
333W - 335L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,171
596
1,259
6,320
2,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Mr Tatao
Xbalanque
8
0 / 0 / 0
4,150
593
2,795
4,294
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,832
547
1,995
4,846
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
santiniet
Zhong Kui
8
0 / 0 / 0
4,905
701
4,120
5,447
3,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
Τаnk
Raijin
8
0 / 3 / 0
4,513
645
4,111
4,723
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KaliArachneFreyaCabrakan

VS

Bans
Ix ChelDanzaburouMartichorasVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
1 / 0 / 0
4,355
622
1,286
3,521
1,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
 
Sol
7
0 / 0 / 0
3,903
558
3,398
2,700
863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
ANHURPLAY
Chang'e
8
2 / 0 / 1
4,720
674
2,239
5,131
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
JNK21
Mercury
9
1 / 0 / 2
4,729
676
2,243
5,385
1,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
puil0
King Arthur
8
0 / 0 / 0
4,389
627
4,172
7,307
4,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
0
1
W
Sol
 
Sol
0
0
0
0
W
Chang'e
ANHURPLAY
Chang'e
2
0
1
2.5
L
0
1
0
0
W
Mercury
JNK21
Mercury
1
0
2
2
L
Xbalanque
Mr Tatao
Xbalanque
0
0
0
0
L
0
0
0
0
W
King Arthur
puil0
King Arthur
0
0
0
0
L
Zhong Kui
santiniet
Zhong Kui
0
0
0
0
L
Raijin
Τаnk
Raijin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,280
Damage
13,338
25,630
Taken
24,044
10,736
Mitigated
10,833
11,671
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,286
406
0
1,783
3,521
1,634
0
0
3,521
7,992
0
W
Sol
 
Sol
3,398
2,142
0
1,851
2,700
863
0
0
2,700
22,202
4,918
W
Chang'e
ANHURPLAY
Chang'e
2,239
90
330
2,378
5,131
1,764
0
3,433
1,698
27,994
0
L
1,259
131
863
1,900
6,320
2,720
0
2,648
3,672
0
9,340
W
Mercury
JNK21
Mercury
2,243
1,007
0
1,049
5,385
1,813
0
678
4,707
0
33,234
L
Xbalanque
Mr Tatao
Xbalanque
2,795
761
0
2,303
4,294
1,344
0
1,226
3,068
0
30,660
L
1,995
708
0
1,716
4,846
1,519
0
1,415
3,431
0
24,829
W
King Arthur
puil0
King Arthur
4,172
641
0
2,320
7,307
4,759
0
4,120
3,187
0
31,844
L
Zhong Kui
santiniet
Zhong Kui
4,120
1,205
0
4,190
5,447
3,657
0
0
5,447
36,011
0
L
Raijin
Τаnk
Raijin
4,111
390
0
699
4,723
1,496
0
1,303
3,420
33,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,571
Gold Earned
22,096
236
Minions Killed
218
0
Camps Cleared
0
661,522
Distance Traveled
809,299
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,355
622
8
1
0
168,199
2
W
Sol
3,903
558
53
8
0
131,178
0
W
Chang'e
4,720
674
51
7
0
162,342
0
L
Odin
4,171
596
15
2
0
149,372
3
W
Mercury
4,729
676
55
8
0
188,633
2
L
Xbalanque
4,150
593
48
7
0
112,296
1
L
Pele
3,832
547
39
6
0
138,540
1
W
King Arthur
4,389
627
51
7
0
158,947
3
L
Zhong Kui
4,905
701
64
9
0
124,122
2
L
Raijin
4,513
645
70
10
0
137,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role