Player Matchup

Hel
Hel
BeanSprout5266
Hel
Level 157
God Stats
0W - 2L
1,545 SR
Queue Stats
5W - 22L
1,036 Elo+
Party 2
King Arthur
King Arthur
HoagieWap
King Arthur
Level 46
God Stats
0W - 1L
1,270 SR
Queue Stats
2W - 14L
1,036 Elo+
Party 2
Susano
Susano
JacoolPlay
Susano
Level 137
God Stats
6W - 3L
1,686 SR
Queue Stats
151W - 132L
1,423 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,165 Elo+

VS

Team Averages
Level 94
1,569 SR
1,534 Elo+
Ix Chel
Ix Chel
MullacAbu
Ix Chel
Level 80
God Stats
9W - 21L
1,242 SR
Queue Stats
41W - 52L
1,295 Elo+
Solo
Arachne
Arachne
Raijinkai
Arachne
Level 102
God Stats
3W - 1L
1,704 SR
Queue Stats
123W - 49L
1,643 Elo+
Party 1
Amaterasu
Amaterasu
WillyCoco
Amaterasu
Level 101
God Stats
9W - 0L
1,762 SR
Queue Stats
259W - 120L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
7,446
677
5,529
5,879
1,666
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
HoagieWap
King Arthur
9
0 / 4 / 1
7,022
638
5,343
12,376
9,186
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
JacoolPlay
Susano
11
1 / 5 / 1
7,884
717
10,942
10,557
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MullacAbu
Ix Chel
12
1 / 1 / 9
8,686
790
7,153
6,867
3,920
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Raijinkai
Arachne
11
4 / 0 / 6
8,969
815
4,288
7,578
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
WillyCoco
Amaterasu
12
6 / 1 / 5
9,480
862
10,316
12,491
11,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
King Arthur
HoagieWap
King Arthur
0
4
1
0.13
L
Susano
JacoolPlay
Susano
1
5
1
0.3
W
Ix Chel
MullacAbu
Ix Chel
1
1
9
5.5
W
Arachne
Raijinkai
Arachne
4
0
6
7
W
Amaterasu
WillyCoco
Amaterasu
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,814
Damage
21,757
28,812
Taken
26,936
14,319
Mitigated
19,449
3,814
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,529
719
1,006
1,092
5,879
1,666
228
2,086
3,747
28,064
0
L
King Arthur
HoagieWap
King Arthur
5,343
788
70
1,146
12,376
9,186
0
3,600
8,402
0
16,980
L
Susano
JacoolPlay
Susano
10,942
2,592
0
500
10,557
3,467
0
1,793
8,515
0
32,673
W
Ix Chel
MullacAbu
Ix Chel
7,153
530
904
700
6,867
3,920
433
722
6,145
33,785
0
W
Arachne
Raijinkai
Arachne
4,288
3,143
0
2,015
7,578
3,570
695
1,606
5,972
0
19,536
W
Amaterasu
WillyCoco
Amaterasu
10,316
3,926
0
2,114
12,491
11,959
282
3,474
9,017
0
27,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,352
Gold Earned
27,135
105
Minions Killed
101
0
Camps Cleared
0
556,649
Distance Traveled
658,038
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,446
677
41
4
0
167,909
0
L
King Arthur
7,022
638
11
1
0
194,945
3
L
Susano
7,884
717
53
5
0
193,795
0
W
Ix Chel
8,686
790
29
3
0
205,352
0
W
Arachne
8,969
815
37
3
0
213,509
0
W
Amaterasu
9,480
862
35
3
0
239,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role