Player Matchup

Bellona
Bellona
KaiokenBronson
Bellona
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 97L
1,445 Elo+
Party 3
Hades
Hades
MajinMaestro
Hades
Level 100
God Stats
4W - 3L
1,492 SR
Queue Stats
91W - 98L
1,442 Elo+
Party 3
Chernobog
Chernobog
OCoffinDodgerO
Chernobog
Level 62
God Stats
2W - 1L
1,509 SR
Queue Stats
31W - 51L
1,299 Elo+
Party 1
Nox
Nox
boarder225911
Nox
Level 124
God Stats
1W - 4L
1,027 SR
Queue Stats
32W - 55L
1,298 Elo+
Party 1
Merlin
Merlin
ew ur gross
Merlin
Level 129
God Stats
7W - 2L
1,624 SR
Queue Stats
119W - 143L
1,436 Elo+
Party 3
Team Averages
Level 99
1,430 SR
1,384 Elo+

VS

Team Averages
Level 70
1,442 SR
1,377 Elo+
Rama
Rama
Agupagouf
Rama
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 79L
1,339 Elo+
Party 2
Ne Zha
Ne Zha
GoofierGibbon41
Ne Zha
Level 52
God Stats
0W - 2L
1,302 SR
Queue Stats
114W - 128L
1,426 Elo+
Solo
Bastet
Bastet
PopsicaaL
Bastet
Level 94
God Stats
0W - 4L
1,408 SR
Queue Stats
188W - 163L
1,413 Elo+
Party 2
Mulan
Mulan
Rum-Prince
Mulan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 144L
1,387 Elo+
Solo
Ganesha
Ganesha
ThirtyBiscuit94
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 69L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 12
9,543
795
7,539
14,548
18,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
14 / 2 / 8
12,155
1,013
16,486
13,956
8,533
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
OCoffinDodgerO
Chernobog
16
3 / 3 / 12
10,080
840
13,766
7,173
2,722
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 9
9,937
828
8,462
8,727
3,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
13
3 / 3 / 8
9,077
756
7,330
7,080
2,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
3 / 4 / 5
8,901
742
9,077
14,024
8,449
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 9 / 1
9,045
754
6,886
13,406
6,361
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
PopsicaaL
Bastet
17
8 / 5 / 2
9,885
824
11,814
14,421
6,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
5
0 / 0 / 0
6,192
516
0
0
0
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 6 / 9
9,346
779
7,737
18,757
21,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
24
Kills
14
15
Deaths
24
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Rama
3
4
5
1.38
L
3
9
1
0.39
W
1
3
12
2.33
W
14
2
8
9
W
Chernobog
OCoffinDodgerO
Chernobog
3
3
12
3
L
Bastet
PopsicaaL
Bastet
8
5
2
1.8
L
Mulan
0
0
0
0
L
0
6
9
0.75
W
3
4
9
1.88
W
Merlin
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,583
Damage
35,514
51,484
Taken
60,608
36,036
Mitigated
42,603
13,847
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
9,077
6,370
249
2,771
14,024
8,449
0
7,809
6,076
0
18,719
L
6,886
1,305
420
574
13,406
6,361
0
10,021
3,303
0
19,413
W
7,539
887
1,151
1,648
14,548
18,775
668
1,366
13,182
0
11,933
W
16,486
1,393
1,297
4,436
13,956
8,533
2,307
1,550
12,406
30,014
0
W
Chernobog
OCoffinDodgerO
Chernobog
13,766
9,664
749
686
7,173
2,722
3,313
2,127
5,046
0
32,230
L
Bastet
PopsicaaL
Bastet
11,814
1,774
269
2,691
14,421
6,647
0
7,827
6,302
0
22,205
L
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
7,737
535
814
4,680
18,757
21,146
0
6,621
11,811
16,663
0
W
8,462
846
702
1,214
8,727
3,726
1,913
2,381
6,346
20,522
0
W
Merlin
7,330
174
940
1,024
7,080
2,280
0
313
6,767
18,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,792
Gold Earned
43,369
129
Minions Killed
87
0
Camps Cleared
0
996,171
Distance Traveled
726,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,901
742
26
2
0
184,414
0
L
Ne Zha
9,045
754
22
2
0
152,393
0
W
Bellona
9,543
795
9
1
0
232,098
0
W
Hades
12,155
1,013
38
3
0
202,638
0
W
Chernobog
10,080
840
37
3
0
184,395
0
L
Bastet
9,885
824
38
3
0
209,959
0
L
Mulan
6,192
516
0
0
0
9,385
0
L
Ganesha
9,346
779
1
0
0
170,121
0
W
Nox
9,937
828
25
2
0
184,561
0
W
Merlin
9,077
756
20
2
0
192,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role