Player Matchup

Bastet
Bastet
ISuckOnXbox4154
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
ItsPrismatik
Gilgamesh
Level 68
God Stats
1W - 1L
1,704 SR
Queue Stats
31W - 21L
1,636 Elo+
Party 2
Ix Chel
Ix Chel
ModernAxis
Ix Chel
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 82L
1,453 Elo+
Party 3
Bellona
Bellona
dakta1
Bellona
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 58L
1,537 Elo+
Party 3
Ao Kuang
Ao Kuang
zokm4
Ao Kuang
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,498 Elo+
Party 3
Team Averages
Level 84
1,541 SR
1,534 Elo+

VS

Team Averages
Level 106
1,520 SR
1,483 Elo+
Bakasura
Bakasura
AlanJKu
Bakasura
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 97L
1,494 Elo+
Solo
Vamana
Vamana
Damhefye
Vamana
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
376W - 381L
1,518 Elo+
Solo
Persephone
Persephone
GrantSweatshirt
Persephone
Level 143
God Stats
1W - 0L
1,339 SR
Queue Stats
7W - 4L
1,530 Elo+
Party 1
Bacchus
Bacchus
OsoDangerous_
Bacchus
Level 119
God Stats
1W - 0L
1,762 SR
Queue Stats
6W - 3L
1,529 Elo+
Party 1
Ra
Ra
VWP TR3VOR
Ra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 9
11,472
819
25,875
22,574
12,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
ItsPrismatik
Gilgamesh
14
1 / 8 / 6
9,497
678
8,215
25,532
25,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
ModernAxis
Ix Chel
16
2 / 6 / 5
9,429
674
12,280
15,940
7,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
dakta1
Bellona
16
3 / 6 / 7
9,543
682
10,747
21,008
19,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
zokm4
Ao Kuang
17
5 / 6 / 7
10,682
763
13,638
17,889
11,880
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlanJKu
Bakasura
17
8 / 5 / 14
11,449
818
16,526
18,051
17,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Vamana
Damhefye
Vamana
20
5 / 2 / 24
12,098
864
16,049
17,736
19,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
GrantSweatshirt
Persephone
18
5 / 4 / 23
12,328
881
26,430
13,315
5,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
18
8 / 2 / 21
12,468
891
14,229
20,296
27,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 4 / 17
11,547
825
17,367
18,571
9,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
131
16
Kills
32
32
Deaths
17
34
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AlanJKu
Bakasura
8
5
14
3
W
Vamana
Damhefye
Vamana
5
2
24
8.5
W
Persephone
GrantSweatshirt
Persephone
5
4
23
4.13
L
5
6
9
1.58
L
Gilgamesh
ItsPrismatik
Gilgamesh
1
8
6
0.5
L
Ix Chel
ModernAxis
Ix Chel
2
6
5
0.75
W
Bacchus
8
2
21
9.25
W
6
4
17
3.63
L
Bellona
dakta1
Bellona
3
6
7
1.08
L
Ao Kuang
zokm4
Ao Kuang
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,755
Damage
90,601
102,943
Taken
87,969
76,824
Mitigated
79,833
31,376
Healing
37,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AlanJKu
Bakasura
16,526
9,968
903
3,669
18,051
17,148
2,502
6,490
11,561
0
13,257
W
Vamana
Damhefye
Vamana
16,049
4,011
1,499
4,150
17,736
19,130
1,235
7,531
10,205
0
28,923
W
Persephone
GrantSweatshirt
Persephone
26,430
1,884
533
2,993
13,315
5,864
2,254
2,795
10,502
43,897
0
L
25,875
4,700
1,015
7,826
22,574
12,053
994
11,667
9,991
0
50,091
L
Gilgamesh
ItsPrismatik
Gilgamesh
8,215
306
1,922
2,261
25,532
25,234
0
14,723
9,386
0
20,696
L
Ix Chel
ModernAxis
Ix Chel
12,280
1,931
7,358
4,769
15,940
7,659
147
10,549
4,300
32,589
0
W
Bacchus
14,229
419
384
4,136
20,296
27,733
665
5,741
14,555
18,756
1,493
W
17,367
842
10,747
8,719
18,571
9,958
1,029
3,353
15,218
44,287
0
L
Bellona
dakta1
Bellona
10,747
2,741
824
995
21,008
19,998
350
11,728
7,556
0
19,572
L
Ao Kuang
zokm4
Ao Kuang
13,638
2,721
778
3,628
17,889
11,880
581
7,039
8,819
19,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,623
Gold Earned
59,890
147
Minions Killed
173
0
Camps Cleared
0
1,243,764
Distance Traveled
1,362,536
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,449
818
35
3
0
271,102
0
W
Vamana
12,098
864
28
2
0
296,207
0
W
Persephone
12,328
881
39
3
0
251,017
0
L
Bastet
11,472
819
55
4
0
283,484
0
L
Gilgamesh
9,497
678
17
1
0
231,761
0
L
Ix Chel
9,429
674
44
3
0
224,198
0
W
Bacchus
12,468
891
13
1
0
301,344
0
W
Ra
11,547
825
58
4
0
242,866
0
L
Bellona
9,543
682
19
1
0
252,344
1
L
Ao Kuang
10,682
763
12
1
0
251,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role