Player Matchup

Ymir
Ymir
Bigus Dicus2233
Ymir
Level 109
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 5L
1,144 Elo+
Party 1
Pele
Pele
NotoriousThug60
Pele
Level 132
God Stats
2W - 6L
1,353 SR
Queue Stats
234W - 205L
1,547 Elo+
Party 1
Bacchus
Bacchus
bobzombie4
Bacchus
Level 134
God Stats
0W - 2L
1,261 SR
Queue Stats
312W - 303L
1,447 Elo+
Solo
Thoth
Thoth
mago533demente
Thoth
Level 84
God Stats
1W - 2L
1,726 SR
Queue Stats
99W - 116L
1,468 Elo+
Solo
Merlin
Merlin
nightshadow_1995
Merlin
Level 126
God Stats
3W - 4L
1,510 SR
Queue Stats
297W - 304L
1,505 Elo+
Solo
Team Averages
Level 117
1,470 SR
1,422 Elo+

VS

Team Averages
Level 97
1,603 SR
1,402 Elo+
Poseidon
Poseidon
Ironcelt1317
Poseidon
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,236 Elo+
Party 2
Martichoras
Martichoras
Leonardop6
Martichoras
Level 140
God Stats
1W - 0L
1,469 SR
Queue Stats
16W - 21L
1,371 Elo+
Party 2
Persephone
Persephone
Milthred
Persephone
Level 118
God Stats
19W - 9L
1,861 SR
Queue Stats
772W - 805L
1,416 Elo+
Solo
Ne Zha
Ne Zha
RagingApache
Ne Zha
Level 44
God Stats
1W - 0L
1,686 SR
Queue Stats
5W - 3L
1,578 Elo+
Party 2
Cabrakan
Cabrakan
Shalissa
Cabrakan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,745
675
2,312
10,288
9,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 4
7,005
701
8,163
11,400
9,744
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
bobzombie4
Bacchus
11
0 / 4 / 5
6,971
697
6,795
10,608
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 5
8,143
814
6,038
7,775
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 2
8,287
829
7,048
6,411
2,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ironcelt1317
Poseidon
14
3 / 2 / 9
8,028
803
9,615
5,516
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Leonardop6
Martichoras
18
11 / 1 / 6
10,049
1,005
14,382
9,178
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Milthred
Persephone
12
1 / 1 / 12
7,578
758
6,278
6,429
4,554
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
14
4 / 2 / 7
8,307
831
5,987
6,848
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Shalissa
Cabrakan
13
3 / 2 / 10
8,044
804
3,940
8,838
10,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
8
Kills
22
22
Deaths
8
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Poseidon
Ironcelt1317
Poseidon
3
2
9
3.75
W
Martichoras
Leonardop6
Martichoras
11
1
6
14
W
Persephone
Milthred
Persephone
1
1
12
7
L
1
6
4
0.5
W
Ne Zha
4
2
7
3.75
W
Cabrakan
Shalissa
Cabrakan
3
2
10
4
L
Bacchus
bobzombie4
Bacchus
0
4
5
0.63
L
3
4
5
1.38
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,356
Damage
40,202
46,482
Taken
36,809
36,958
Mitigated
26,251
6,564
Healing
15,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,312
210
309
662
10,288
9,800
0
4,163
6,125
5,187
221
W
Poseidon
Ironcelt1317
Poseidon
9,615
1,223
676
1,014
5,516
2,510
258
4,233
1,283
16,228
0
W
Martichoras
Leonardop6
Martichoras
14,382
4,748
3,449
3,209
9,178
4,955
840
6,195
2,983
0
32,468
W
Persephone
Milthred
Persephone
6,278
828
838
3,299
6,429
4,554
368
3,367
3,058
13,890
0
L
8,163
485
1,055
559
11,400
9,744
8
6,231
5,169
2,918
15,033
W
Ne Zha
5,987
1,314
432
758
6,848
3,559
337
4,379
2,469
0
13,719
W
Cabrakan
Shalissa
Cabrakan
3,940
672
951
1,100
8,838
10,673
0
5,570
3,268
5,884
0
L
Bacchus
bobzombie4
Bacchus
6,795
563
137
1,739
10,608
12,175
0
4,593
6,015
10,629
0
L
6,038
277
623
562
7,775
2,776
489
2,006
5,769
16,175
0
L
7,048
421
534
384
6,411
2,463
0
2,840
3,571
19,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,151
Gold Earned
42,006
82
Minions Killed
107
0
Camps Cleared
0
808,423
Distance Traveled
908,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,745
675
6
1
0
138,007
0
W
Poseidon
8,028
803
25
3
0
187,478
0
W
Martichoras
10,049
1,005
46
5
0
176,857
0
W
Persephone
7,578
758
12
1
0
193,600
0
L
Pele
7,005
701
23
2
0
172,551
0
W
Ne Zha
8,307
831
21
2
0
184,172
0
W
Cabrakan
8,044
804
3
0
0
166,420
0
L
Bacchus
6,971
697
2
0
0
175,668
0
L
Thoth
8,143
814
23
2
0
172,171
0
L
Merlin
8,287
829
28
3
0
150,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role