Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Kabooms03
Thanatos
Level 74
God Stats
22W - 22L
1,550 SR
Queue Stats
31W - 28L
1,555 Elo+
Party 3
Fafnir
Fafnir
LeifTheTheif
Fafnir
Level 101
God Stats
54W - 37L
1,582 SR
Queue Stats
435W - 438L
1,524 Elo+
Solo
Izanami
Izanami
LivingReality32
Izanami
Level 145
God Stats
2W - 2L
1,604 SR
Queue Stats
225W - 189L
1,578 Elo+
Solo
Janus
Janus
Midget12345
Janus
Level 81
God Stats
19W - 3L
1,836 SR
Queue Stats
25W - 9L
1,642 Elo+
Party 3
Team Averages
Level 103
1,614 SR
1,560 Elo+

VS

Team Averages
Level 106
1,460 SR
1,501 Elo+
Xing Tian
Xing Tian
Chubbbsssss
Xing Tian
Level 125
God Stats
0W - 2L
1,233 SR
Queue Stats
34W - 40L
1,481 Elo+
Party 1
Thanatos
Thanatos
IsntLovely
Thanatos
Level 127
God Stats
33W - 22L
1,570 SR
Queue Stats
398W - 333L
1,473 Elo+
Party 2
Scylla
Scylla
IsntVamp
Scylla
Level 105
God Stats
1W - 3L
1,427 SR
Queue Stats
226W - 183L
1,520 Elo+
Party 2
Osiris
Osiris
chubbssISboosted
Osiris
Level 49
God Stats
1W - 2L
1,447 SR
Queue Stats
46W - 50L
1,509 Elo+
Party 1
Artemis
Artemis
mercilessblaze
Artemis
Level 122
God Stats
13W - 9L
1,625 SR
Queue Stats
244W - 239L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 2 / 3
5,236
524
2,857
7,220
5,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Kabooms03
Thanatos
10
3 / 2 / 2
6,264
626
2,232
9,089
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
11
1 / 0 / 0
6,305
631
6,404
9,421
10,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 0
6,629
663
3,245
5,225
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 1 / 2
6,904
690
5,223
5,005
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chubbbsssss
Xing Tian
9
2 / 0 / 2
5,674
567
3,442
5,486
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
IsntLovely
Thanatos
10
3 / 2 / 0
5,748
575
3,400
11,238
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
IsntVamp
Scylla
8
0 / 4 / 1
4,867
487
39
6,380
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 1 / 0
6,055
606
5,142
11,439
8,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 4
4,962
496
3,871
4,485
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
5
5
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
3
1.25
L
Xing Tian
Chubbbsssss
Xing Tian
2
0
2
3
L
Thanatos
IsntLovely
Thanatos
3
2
0
1.5
L
Scylla
IsntVamp
Scylla
0
4
1
0.13
W
Thanatos
Kabooms03
Thanatos
3
2
2
2
W
Fafnir
1
0
0
1
W
2
0
0
2
W
2
1
2
3
L
0
1
0
0
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,961
Damage
15,894
35,960
Taken
39,028
22,755
Mitigated
19,204
14,086
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,857
284
293
1,912
7,220
5,806
0
1,353
5,867
13,166
0
L
Xing Tian
Chubbbsssss
Xing Tian
3,442
418
0
1,574
5,486
3,673
0
1,213
4,199
20,752
0
L
Thanatos
IsntLovely
Thanatos
3,400
737
0
6,805
11,238
3,501
0
2,842
8,283
0
27,008
L
Scylla
IsntVamp
Scylla
39
39
0
500
6,380
1,836
0
2,176
4,204
27,368
0
W
Thanatos
Kabooms03
Thanatos
2,232
422
0
5,592
9,089
3,389
0
1,197
7,892
0
34,196
W
Fafnir
6,404
1,901
0
2,833
9,421
10,477
0
0
9,421
32,495
137
W
3,245
2,132
0
1,992
5,225
1,716
949
429
4,796
0
57,817
W
5,223
583
0
1,464
5,005
1,367
649
502
4,503
56,921
0
L
5,142
2,416
0
4,309
11,439
8,787
0
6,059
5,380
0
47,054
L
3,871
1,832
0
1,488
4,485
1,407
0
1,682
2,615
0
24,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
27,306
334
Minions Killed
233
0
Camps Cleared
0
1,032,880
Distance Traveled
1,033,250
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,236
524
33
3
0
220,945
1
L
Xing Tian
5,674
567
25
3
0
227,904
1
L
Thanatos
5,748
575
53
5
0
241,255
0
L
Scylla
4,867
487
47
5
0
193,799
3
W
Thanatos
6,264
626
53
5
0
244,911
0
W
Fafnir
6,305
631
51
5
0
164,777
0
W
Izanami
6,629
663
98
10
0
196,611
2
W
Janus
6,904
690
99
10
0
205,636
0
L
Osiris
6,055
606
69
7
0
180,055
0
L
Artemis
4,962
496
39
4
0
190,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role