Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Extra Hot Wax
Da Ji
Level 98
God Stats
5W - 6L
1,590 SR
Queue Stats
275W - 295L
1,460 Elo+
Party 2
Ra
Ra
THCBlurr
Ra
Level 114
God Stats
1W - 1L
1,553 SR
Queue Stats
71W - 64L
1,476 Elo+
Party 3
Cliodhna
Cliodhna
WaxExtraHot
Cliodhna
Level 41
God Stats
7W - 1L
1,500 SR
Queue Stats
278W - 298L
1,502 Elo+
Party 2
Hera
Hera
smp_bigbird
Hera
Level 118
God Stats
9W - 3L
1,146 SR
Queue Stats
476W - 473L
1,452 Elo+
Solo
Team Averages
Level 106
1,458 SR
1,478 Elo+

VS

Team Averages
Level 121
1,404 SR
1,471 Elo+
Danzaburou
Danzaburou
Gagnor
Danzaburou
Level 107
God Stats
5W - 2L
1,585 SR
Queue Stats
347W - 306L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
ItsPotatoMaster
Ao Kuang
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 61L
1,429 Elo+
Party 1
Osiris
Osiris
Joshfarsaie
Osiris
Level 147
God Stats
0W - 2L
1,265 SR
Queue Stats
382W - 342L
1,472 Elo+
Party 1
Chiron
Chiron
MataPichones Mx
Chiron
Level 150
God Stats
4W - 5L
1,168 SR
Queue Stats
406W - 420L
1,397 Elo+
Solo
Terra
Terra
Venefictus
Terra
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 3 / 14
11,214
748
17,329
11,530
5,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 10
10,308
687
12,806
10,864
6,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 1 / 15
11,255
750
10,153
9,114
5,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
WaxExtraHot
Cliodhna
19
9 / 3 / 9
12,013
801
17,079
13,078
7,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
4 / 1 / 14
11,101
740
18,657
7,922
3,751
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gagnor
Danzaburou
19
1 / 5 / 4
9,612
641
15,353
18,356
9,693
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
16
5 / 7 / 3
9,970
665
11,073
18,684
15,994
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
17
4 / 5 / 4
9,275
618
9,816
24,113
27,820
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
3,628
242
0
0
0
Terra
17
0 / 7 / 6
8,659
577
6,049
23,820
25,110
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
24
Kills
10
11
Deaths
24
62
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
3
14
3.67
W
5
3
10
3.33
L
Danzaburou
Gagnor
Danzaburou
1
5
4
0.6
L
Ao Kuang
5
7
3
0.93
L
Osiris
4
5
4
1.2
L
0
0
0
0
W
2
1
15
9.5
L
Terra
0
7
6
0.43
W
Cliodhna
WaxExtraHot
Cliodhna
9
3
9
4.5
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,024
Damage
42,291
52,508
Taken
84,973
28,848
Mitigated
78,617
26,009
Healing
28,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,329
479
896
1,511
11,530
5,878
1,049
4,125
7,405
34,425
0
W
12,806
3,027
1,462
914
10,864
6,647
0
3,559
7,305
0
18,569
L
Danzaburou
Gagnor
Danzaburou
15,353
6,255
599
5,453
18,356
9,693
0
10,160
8,143
0
40,018
L
Ao Kuang
11,073
2,670
376
2,982
18,684
15,994
0
10,416
8,268
16,667
0
L
Osiris
9,816
1,013
2,426
7,155
24,113
27,820
0
12,949
11,164
0
25,157
L
0
0
0
0
0
0
0
0
0
0
0
W
10,153
1,034
8,910
5,042
9,114
5,495
220
2,897
6,217
28,855
0
L
Terra
6,049
1,290
4,581
4,714
23,820
25,110
0
12,316
11,259
17,534
0
W
Cliodhna
WaxExtraHot
Cliodhna
17,079
1,583
2,285
3,344
13,078
7,077
0
2,480
10,598
0
32,022
W
18,657
4,732
619
1,026
7,922
3,751
911
4,061
3,861
28,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,891
Gold Earned
41,144
160
Minions Killed
101
0
Camps Cleared
0
1,462,946
Distance Traveled
1,012,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,214
748
39
3
0
278,014
0
W
Da Ji
10,308
687
13
1
0
258,990
0
L
Danzaburou
9,612
641
51
3
0
239,383
0
L
Ao Kuang
9,970
665
11
1
0
244,277
0
L
Osiris
9,275
618
17
1
0
276,294
0
L
Chiron
3,628
242
0
0
0
0
0
W
Ra
11,255
750
48
3
0
312,883
0
L
Terra
8,659
577
22
1
0
252,707
0
W
Cliodhna
12,013
801
35
2
0
306,516
0
W
Hera
11,101
740
25
2
0
306,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role