Player Matchup

Bellona
Bellona
Brick CM
Bellona
Level 63
God Stats
1W - 1L
1,417 SR
Queue Stats
5W - 2L
1,628 Elo+
Party 1
Agni
Agni
OTF DURK4438
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
WildOnTop
Loki
Level 87
God Stats
1W - 1L
1,491 SR
Queue Stats
2W - 3L
1,369 Elo+
Party 1
Team Averages
Level 53
1,470 SR
1,499 Elo+

VS

Team Averages
Level 72
1,393 SR
1,382 Elo+
Morgan Le Fay
Morgan Le Fay
A_Underhill
Morgan Le Fay
Level 87
God Stats
1W - 1L
1,564 SR
Queue Stats
32W - 36L
1,379 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
brandunjags_213
Ah Muzen Cab
Level 48
God Stats
1W - 0L
1,413 SR
Queue Stats
32W - 36L
1,379 Elo+
Party 2
Chaac
Chaac
shaanj
Chaac
Level 82
God Stats
2W - 4L
1,201 SR
Queue Stats
99W - 102L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brick CM
Bellona
12
3 / 4 / 1
8,417
842
5,415
9,361
7,705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 8 / 2
7,252
725
4,955
10,101
3,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
9
0 / 2 / 3
7,088
709
5,942
8,914
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A_Underhill
Morgan Le Fay
12
5 / 2 / 7
8,711
871
7,433
5,355
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
brandunjags_213
Ah Muzen Cab
12
6 / 1 / 6
8,865
887
7,962
6,715
2,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
shaanj
Chaac
12
3 / 1 / 8
8,317
832
4,703
7,822
6,599
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
14
14
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
A_Underhill
Morgan Le Fay
5
2
7
4.25
L
Bellona
Brick CM
Bellona
3
4
1
0.88
L
1
8
2
0.25
L
Loki
0
2
3
0.75
W
Ah Muzen Cab
brandunjags_213
Ah Muzen Cab
6
1
6
9
W
Chaac
shaanj
Chaac
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,312
Damage
20,098
28,376
Taken
19,892
14,580
Mitigated
11,776
1,887
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
A_Underhill
Morgan Le Fay
7,433
663
0
203
5,355
2,371
37
783
4,572
32,673
0
L
Bellona
Brick CM
Bellona
5,415
879
97
1,271
9,361
7,705
0
2,856
6,294
321
24,014
L
4,955
401
0
0
10,101
3,223
0
2,585
7,266
23,375
0
L
Loki
5,942
1,428
0
519
8,914
3,652
0
1,741
7,014
0
22,863
W
Ah Muzen Cab
brandunjags_213
Ah Muzen Cab
7,962
2,382
0
282
6,715
2,806
1,106
843
5,872
0
29,544
W
Chaac
shaanj
Chaac
4,703
662
0
3,424
7,822
6,599
262
3,942
3,880
0
17,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,757
Gold Earned
25,893
93
Minions Killed
105
0
Camps Cleared
0
533,409
Distance Traveled
529,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,711
871
45
5
0
181,013
0
L
Bellona
8,417
842
24
2
0
162,359
0
L
Agni
7,252
725
37
4
0
167,910
0
L
Loki
7,088
709
32
3
0
203,140
0
W
Ah Muzen Cab
8,865
887
40
4
0
168,655
0
W
Chaac
8,317
832
20
2
0
179,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role