Player Matchup

Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
B3DAZZL3
Yu Huang
Level 74
God Stats
6W - 4L
1,606 SR
Queue Stats
207W - 205L
1,492 Elo+
Party 1
Martichoras
Martichoras
MrBananaJet
Martichoras
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,526 Elo+
Solo
Scylla
Scylla
NinjaRican561
Scylla
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 23L
1,277 Elo+
Solo
Gilgamesh
Gilgamesh
eternalfatkid
Gilgamesh
Level 129
God Stats
13W - 8L
1,636 SR
Queue Stats
401W - 406L
1,514 Elo+
Party 1
Team Averages
Level 107
1,549 SR
1,462 Elo+

VS

Team Averages
Level 101
1,439 SR
1,526 Elo+
Heimdallr
Heimdallr
ALDESSSS
Heimdallr
Level 121
God Stats
1W - 2L
1,701 SR
Queue Stats
267W - 271L
1,531 Elo+
Solo
Chaac
Chaac
CaLoN___
Chaac
Level 79
God Stats
0W - 2L
1,169 SR
Queue Stats
125W - 126L
1,440 Elo+
Solo
Horus
Horus
LordOderus
Horus
Level 108
God Stats
5W - 8L
1,327 SR
Queue Stats
288W - 272L
1,563 Elo+
Solo
Chronos
Chronos
Orfby
Chronos
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
253W - 223L
1,512 Elo+
Solo
Fafnir
Fafnir
chuckenz
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 2 / 14
8,798
800
8,605
13,271
12,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Yu Huang
B3DAZZL3
Yu Huang
15
4 / 4 / 9
8,835
803
11,158
8,348
4,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
MrBananaJet
Martichoras
16
4 / 3 / 11
9,405
855
16,102
12,816
7,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 1 / 7
9,964
906
13,275
4,028
1,849
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
eternalfatkid
Gilgamesh
16
3 / 2 / 13
9,200
836
12,130
16,825
10,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALDESSSS
Heimdallr
15
2 / 4 / 8
8,509
774
7,966
13,087
6,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
CaLoN___
Chaac
15
5 / 2 / 7
8,635
785
11,316
12,540
12,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
12
1 / 5 / 5
7,269
661
5,382
17,447
11,787
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chronos
Orfby
Chronos
14
3 / 4 / 7
8,184
744
12,251
11,469
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
chuckenz
Fafnir
14
1 / 3 / 11
8,574
779
8,544
14,294
17,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
50
18
Kills
12
12
Deaths
18
54
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
2
14
3.5
L
Heimdallr
ALDESSSS
Heimdallr
2
4
8
1.5
W
Yu Huang
B3DAZZL3
Yu Huang
4
4
9
2.13
L
Chaac
CaLoN___
Chaac
5
2
7
4.25
L
Horus
1
5
5
0.7
W
Martichoras
MrBananaJet
Martichoras
4
3
11
3.17
W
7
1
7
10.5
L
Chronos
Orfby
Chronos
3
4
7
1.63
L
Fafnir
chuckenz
Fafnir
1
3
11
2.17
W
Gilgamesh
eternalfatkid
Gilgamesh
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,270
Damage
45,459
55,288
Taken
68,837
36,249
Mitigated
53,216
20,277
Healing
28,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,605
874
4,367
3,394
13,271
12,429
150
5,133
8,138
13,088
0
L
Heimdallr
ALDESSSS
Heimdallr
7,966
2,473
1,177
1,711
13,087
6,301
576
7,575
5,512
0
20,218
W
Yu Huang
B3DAZZL3
Yu Huang
11,158
602
824
787
8,348
4,307
899
2,993
5,355
24,052
0
L
Chaac
CaLoN___
Chaac
11,316
1,178
1,193
3,498
12,540
12,457
85
5,647
6,893
0
25,226
L
Horus
5,382
3,241
6,748
5,566
17,447
11,787
26
8,493
8,954
0
6,080
W
Martichoras
MrBananaJet
Martichoras
16,102
5,232
1,045
3,418
12,816
7,336
1,762
4,803
8,013
0
26,680
W
13,275
781
1,040
226
4,028
1,849
504
1,886
2,142
25,235
0
L
Chronos
Orfby
Chronos
12,251
3,377
1,486
1,064
11,469
5,161
0
5,199
6,270
24,845
0
L
Fafnir
chuckenz
Fafnir
8,544
2,934
2,721
3,805
14,294
17,510
65
6,124
8,170
13,840
0
W
Gilgamesh
eternalfatkid
Gilgamesh
12,130
2,908
737
4,439
16,825
10,328
903
5,980
10,845
0
21,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,202
Gold Earned
41,171
114
Minions Killed
96
0
Camps Cleared
0
1,002,569
Distance Traveled
999,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,798
800
13
1
0
235,103
0
L
Heimdallr
8,509
774
27
2
0
170,519
0
W
Yu Huang
8,835
803
16
1
0
210,440
0
L
Chaac
8,635
785
26
2
0
235,353
0
L
Horus
7,269
661
7
1
0
216,462
0
W
Martichoras
9,405
855
23
2
0
189,552
0
W
Scylla
9,964
906
35
3
0
193,445
0
L
Chronos
8,184
744
30
3
0
177,816
0
L
Fafnir
8,574
779
6
1
0
199,396
0
W
Gilgamesh
9,200
836
27
2
0
174,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role