Player Matchup

Camazotz
Camazotz
Diamond III
 
Camazotz
Diamond III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Diamond II
Akrasïa
Skadi
Diamond II
Level 159
God Stats
4W - 2L
1,805 SR
Queue Stats
229W - 228L
2,024 MMR
Solo
Bacchus
Bacchus
Diamond IV
Giannini
Bacchus
Diamond IV
Level 158
God Stats
16W - 14L
1,753 SR
Queue Stats
261W - 241L
1,937 MMR
Solo
Charon
Charon
Diamond II
Siylva
Charon
Diamond II
Level 261
God Stats
3W - 4L
1,912 SR
Queue Stats
323W - 238L
2,262 MMR
Party 1
Thoth
Thoth
Diamond I
peppersz
Thoth
Diamond I
Level 235
God Stats
48W - 17L
1,965 SR
Queue Stats
518W - 370L
2,221 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 197
1,787 SR
1,989 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,610 SR
2,018 MMR
Janus
Janus
Diamond III
 
Janus
Diamond III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond I
DangerKillerBR
Ah Muzen Cab
Diamond I
Level 181
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 113L
2,494 MMR
Solo
King Arthur
King Arthur
Diamond II
Faykz
King Arthur
Diamond II
Level 202
God Stats
26W - 29L
1,501 SR
Queue Stats
266W - 251L
2,069 MMR
Party 2
Serqet
Serqet
Platinum V
JetvPilot
Serqet
Platinum V
Level 36
God Stats
4W - 0L
1,997 SR
Queue Stats
122W - 50L
1,911 MMR
Solo
Osiris
Osiris
Diamond I
SirTopoide01
Osiris
Diamond I
Level 155
God Stats
8W - 7L
1,551 SR
Queue Stats
491W - 473L
2,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
7
1 / 0 / 3
4,961
496
2,750
5,665
1,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Skadi
Akrasïa
Skadi
11
2 / 1 / 0
6,293
629
3,109
4,893
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Giannini
Bacchus
8
1 / 1 / 1
5,212
521
3,011
6,190
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Siylva
Charon
12
1 / 0 / 0
6,846
685
4,840
4,756
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thoth
peppersz
Thoth
12
1 / 1 / 1
6,706
671
5,162
4,205
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KaliArachneSetCabrakan

VS

Bans
ChernobogHe BoXbalanqueMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 2
5,637
564
2,610
5,730
1,614
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
DangerKillerBR
Ah Muzen Cab
11
1 / 2 / 1
6,053
605
4,090
4,755
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Faykz
King Arthur
11
0 / 1 / 0
6,157
616
2,034
9,104
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
JetvPilot
Serqet
10
0 / 0 / 3
6,114
611
3,037
6,885
4,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Osiris
12
2 / 2 / 0
6,289
629
3,136
8,676
5,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
3
3
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
0
3
2.5
W
Janus
 
Janus
0
1
2
1
L
Skadi
Akrasïa
Skadi
2
1
0
2
W
Ah Muzen Cab
DangerKillerBR
Ah Muzen Cab
1
2
1
0.75
W
King Arthur
Faykz
King Arthur
0
1
0
0
L
Bacchus
Giannini
Bacchus
1
1
1
1.5
W
Serqet
JetvPilot
Serqet
0
0
3
1.5
W
Osiris
2
2
0
1
L
Charon
Siylva
Charon
1
0
0
1
L
Thoth
peppersz
Thoth
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,872
Damage
14,907
25,709
Taken
35,150
12,006
Mitigated
17,257
8,461
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
2,750
968
0
2,845
5,665
1,623
0
642
5,023
0
19,052
W
Janus
 
Janus
2,610
181
0
546
5,730
1,614
0
3,148
2,582
55,464
0
L
Skadi
Akrasïa
Skadi
3,109
1,459
0
1,000
4,893
1,588
0
0
4,791
0
49,678
W
Ah Muzen Cab
DangerKillerBR
Ah Muzen Cab
4,090
1,537
0
605
4,755
1,698
0
1,132
3,623
0
54,894
W
King Arthur
Faykz
King Arthur
2,034
135
0
2,547
9,104
4,717
0
4,438
4,264
0
48,750
L
Bacchus
Giannini
Bacchus
3,011
691
0
2,205
6,190
5,025
0
715
5,270
13,734
0
W
Serqet
JetvPilot
Serqet
3,037
849
0
2,628
6,885
4,217
0
1,991
4,894
0
13,202
W
Osiris
3,136
1,573
0
1,113
8,676
5,011
9
1,902
6,774
0
57,490
L
Charon
Siylva
Charon
4,840
986
0
1,911
4,756
2,427
0
0
4,756
47,583
0
L
Thoth
peppersz
Thoth
5,162
0
0
500
4,205
1,343
0
1,253
2,702
58,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,018
Gold Earned
30,250
366
Minions Killed
417
0
Camps Cleared
0
1,013,488
Distance Traveled
1,189,484
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
4,961
496
34
3
0
171,076
0
W
Janus
5,637
564
98
10
0
249,879
0
L
Skadi
6,293
629
105
11
0
209,274
1
W
Ah Muzen Cab
6,053
605
113
11
0
211,211
0
W
King Arthur
6,157
616
94
9
0
228,140
0
L
Bacchus
5,212
521
24
2
0
219,844
2
W
Serqet
6,114
611
23
2
0
254,508
1
W
Osiris
6,289
629
89
9
0
245,746
0
L
Charon
6,846
685
94
9
0
187,185
0
L
Thoth
6,706
671
109
11
0
226,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role