Player Matchup

Aphrodite
Aphrodite
CalicheGaming
Aphrodite
Level 63
God Stats
20W - 29L
1,400 SR
Queue Stats
182W - 203L
1,423 Elo+
Party 1
Heimdallr
Heimdallr
KidCat1993
Heimdallr
Level 108
God Stats
14W - 13L
1,549 SR
Queue Stats
136W - 129L
1,488 Elo+
Solo
Arachne
Arachne
MachiasLildik
Arachne
Level 147
God Stats
4W - 0L
1,872 SR
Queue Stats
225W - 221L
1,558 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pu77aCus
Cu Chulainn
Level 129
God Stats
5W - 12L
1,256 SR
Queue Stats
149W - 118L
1,541 Elo+
Party 1
Raijin
Raijin
starstike7
Raijin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 298L
1,463 Elo+
Party 2
Team Averages
Level 115
1,515 SR
1,495 Elo+

VS

Team Averages
Level 138
1,440 SR
1,424 Elo+
Hun Batz
Hun Batz
Cristian_312
Hun Batz
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 30L
1,276 Elo+
Party 3
Jormungandr
Jormungandr
EarthBear921
Jormungandr
Level 148
God Stats
2W - 3L
1,511 SR
Queue Stats
108W - 103L
1,543 Elo+
Solo
Zeus
Zeus
Gorz-617
Zeus
Level 124
God Stats
14W - 18L
1,442 SR
Queue Stats
19W - 33L
1,327 Elo+
Party 3
Hachiman
Hachiman
No Worse NME
Hachiman
Level 126
God Stats
2W - 6L
1,106 SR
Queue Stats
139W - 132L
1,486 Elo+
Solo
Cthulhu
Cthulhu
QUEEN RAPT0R
Cthulhu
Level 145
God Stats
23W - 11L
1,639 SR
Queue Stats
707W - 701L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CalicheGaming
Aphrodite
15
2 / 1 / 7
9,958
498
7,618
13,729
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
KidCat1993
Heimdallr
16
0 / 6 / 3
9,311
466
5,305
15,404
7,248
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
17
12 / 2 / 4
11,251
563
13,876
16,458
7,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cu Chulainn
Pu77aCus
Cu Chulainn
19
6 / 1 / 1
12,378
619
16,844
17,219
18,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Raijin
starstike7
Raijin
16
4 / 2 / 7
10,427
521
10,359
11,851
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cristian_312
Hun Batz
16
1 / 5 / 4
9,845
492
6,147
16,555
7,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
EarthBear921
Jormungandr
18
2 / 5 / 1
10,853
543
9,012
21,233
18,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
15
3 / 5 / 2
9,986
499
9,164
8,933
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
No Worse NME
Hachiman
15
3 / 4 / 3
9,897
495
9,232
15,776
6,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
QUEEN RAPT0R
Cthulhu
14
3 / 6 / 6
9,571
479
12,203
17,909
13,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
24
Kills
12
12
Deaths
25
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CalicheGaming
Aphrodite
2
1
7
5.5
L
Hun Batz
Cristian_312
Hun Batz
1
5
4
0.6
L
Jormungandr
EarthBear921
Jormungandr
2
5
1
0.5
L
Zeus
3
5
2
0.8
W
Heimdallr
KidCat1993
Heimdallr
0
6
3
0.25
W
Arachne
12
2
4
7
L
Hachiman
No Worse NME
Hachiman
3
4
3
1.13
W
Cu Chulainn
Pu77aCus
Cu Chulainn
6
1
1
6.5
L
Cthulhu
QUEEN RAPT0R
Cthulhu
3
6
6
1
W
Raijin
starstike7
Raijin
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,002
Damage
45,758
74,661
Taken
80,406
48,624
Mitigated
48,679
21,682
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CalicheGaming
Aphrodite
7,618
994
3,322
7,600
13,729
10,483
372
6,183
7,521
44,699
0
L
Hun Batz
Cristian_312
Hun Batz
6,147
1,484
0
578
16,555
7,263
0
3,581
12,974
0
103,720
L
Jormungandr
EarthBear921
Jormungandr
9,012
2,727
0
4,200
21,233
18,400
0
164
21,069
94,284
0
L
Zeus
9,164
2,428
0
644
8,933
3,584
84
3,732
5,201
53,792
0
W
Heimdallr
KidCat1993
Heimdallr
5,305
1,982
183
1,672
15,404
7,248
3,559
4,470
10,890
0
78,846
W
Arachne
13,876
9,042
0
5,407
16,458
7,044
0
4,990
11,460
0
80,854
L
Hachiman
No Worse NME
Hachiman
9,232
4,069
0
3,560
15,776
6,104
595
4,314
11,462
0
70,205
W
Cu Chulainn
Pu77aCus
Cu Chulainn
16,844
3,029
0
2,161
17,219
18,156
241
8,458
8,265
489
105,828
L
Cthulhu
QUEEN RAPT0R
Cthulhu
12,203
911
245
1,452
17,909
13,328
0
6,527
11,382
46,517
0
W
Raijin
starstike7
Raijin
10,359
2,331
0
1,337
11,851
5,693
0
5,705
6,146
76,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,325
Gold Earned
50,152
576
Minions Killed
581
0
Camps Cleared
0
1,926,527
Distance Traveled
1,968,983
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,958
498
68
3
0
376,707
5
L
Hun Batz
9,845
492
144
7
0
429,624
4
L
Jormungandr
10,853
543
155
8
0
342,293
0
L
Zeus
9,986
499
87
4
0
369,432
7
W
Heimdallr
9,311
466
110
6
0
360,836
12
W
Arachne
11,251
563
101
5
0
466,478
0
L
Hachiman
9,897
495
119
6
0
408,852
2
W
Cu Chulainn
12,378
619
165
8
0
373,180
0
L
Cthulhu
9,571
479
76
4
0
418,782
0
W
Raijin
10,427
521
132
7
0
349,326
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role