Player Matchup

Khepri
Khepri
AnAverageRyan
Khepri
Level 129
God Stats
3W - 5L
1,544 SR
Queue Stats
131W - 181L
1,592 Elo+
Party 3
Chronos
Chronos
Crimsonbulletz
Chronos
Level 128
God Stats
3W - 3L
1,572 SR
Queue Stats
360W - 299L
1,665 Elo+
Party 1
Apollo
Apollo
LittleBroFace
Apollo
Level 138
God Stats
12W - 11L
1,665 SR
Queue Stats
567W - 511L
1,687 Elo+
Party 1
Arachne
Arachne
MungooseMan
Arachne
Level 156
God Stats
5W - 5L
1,585 SR
Queue Stats
428W - 361L
1,670 Elo+
Party 1
Osiris
Osiris
UncertifiedC
Osiris
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 227L
1,606 Elo+
Party 3
Team Averages
Level 133
1,573 SR
1,644 Elo+

VS

Team Averages
Level 154
1,582 SR
1,548 Elo+
Maui
Maui
 
Maui
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
Brưz
Awilix
Level 204
God Stats
23W - 9L
1,850 SR
Queue Stats
85W - 53L
1,672 Elo+
Party 4
Chiron
Chiron
DyingWithHer
Chiron
Level 17
God Stats
4W - 2L
1,301 SR
Queue Stats
4W - 4L
1,288 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Eоwyn
Morgan Le Fay
Level 193
God Stats
9W - 10L
1,583 SR
Queue Stats
50W - 35L
1,641 Elo+
Party 4
Guan Yu
Guan Yu
xlTaurus
Guan Yu
Level 154
God Stats
9W - 4L
1,674 SR
Queue Stats
316W - 227L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
5,760
480
3,768
14,278
10,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 3 / 2
7,125
594
6,813
11,061
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 2 / 0
7,084
590
6,842
8,758
3,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
MungooseMan
Arachne
13
5 / 4 / 1
7,565
630
8,227
14,848
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
13
1 / 1 / 1
7,509
626
7,814
14,130
15,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
2 / 1 / 11
7,525
627
6,233
11,745
11,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Brưz
Awilix
15
10 / 2 / 6
8,671
723
10,466
11,080
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
12
1 / 3 / 3
7,379
615
6,387
8,045
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Eоwyn
Morgan Le Fay
13
3 / 1 / 8
8,046
671
11,046
8,206
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
xlTaurus
Guan Yu
12
1 / 3 / 0
7,413
618
8,462
12,209
13,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
10
Kills
17
17
Deaths
10
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
1
11
7.5
L
0
7
3
0.21
W
Awilix
Brưz
Awilix
10
2
6
6.5
L
1
3
2
0.67
W
Chiron
1
3
3
0.83
W
Morgan Le Fay
Eоwyn
Morgan Le Fay
3
1
8
7
L
3
2
0
1.5
L
Arachne
MungooseMan
Arachne
5
4
1
1.38
L
Osiris
1
1
1
1.5
W
Guan Yu
xlTaurus
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,464
Damage
42,594
63,075
Taken
51,285
40,908
Mitigated
37,060
15,838
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
6,233
2,795
0
1,763
11,745
11,430
0
4,179
7,566
19,471
0
L
3,768
795
935
1,619
14,278
10,693
0
5,063
9,215
16,205
0
W
Awilix
Brưz
Awilix
10,466
4,318
0
742
11,080
5,108
0
1,633
9,447
0
74,648
L
6,813
2,977
0
2,288
11,061
4,465
0
5,436
5,625
53,980
4,060
W
Chiron
6,387
2,984
92
2,035
8,045
3,093
344
826
7,162
0
53,668
W
Morgan Le Fay
Eоwyn
Morgan Le Fay
11,046
1,406
0
1,124
8,206
3,463
593
3,884
4,322
58,953
0
L
6,842
3,707
0
2,266
8,758
3,709
0
1,847
6,911
0
56,511
L
Arachne
MungooseMan
Arachne
8,227
5,074
0
5,384
14,848
7,010
0
4,933
9,915
0
57,708
L
Osiris
7,814
1,929
0
3,346
14,130
15,031
0
0
14,130
0
59,950
W
Guan Yu
xlTaurus
Guan Yu
8,462
1,148
34
4,128
12,209
13,966
0
0
12,209
0
53,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,043
Gold Earned
39,034
395
Minions Killed
427
0
Camps Cleared
0
1,220,421
Distance Traveled
1,271,636
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,525
627
26
2
0
256,538
0
L
Khepri
5,760
480
15
1
0
227,607
2
W
Awilix
8,671
723
107
9
0
310,168
0
L
Chronos
7,125
594
115
10
0
236,390
0
W
Chiron
7,379
615
97
8
0
216,995
0
W
Morgan Le Fay
8,046
671
102
9
0
242,304
0
L
Apollo
7,084
590
88
7
0
234,829
3
L
Arachne
7,565
630
77
6
0
262,134
0
L
Osiris
7,509
626
100
8
0
259,461
1
W
Guan Yu
7,413
618
95
8
0
245,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role