Player Matchup

Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CaTeSDaDDy
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 57L
1,396 Elo+
Party 1
Horus
Horus
shock_wave-307
Horus
Level 147
God Stats
41W - 43L
1,444 SR
Queue Stats
486W - 527L
1,432 Elo+
Solo
Team Averages
Level 124
1,489 SR
1,466 Elo+

VS

Team Averages
Level 83
1,476 SR
1,428 Elo+
Freya
Freya
 
Freya
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
HOGZ_Salty
Thor
Level 45
God Stats
6W - 6L
1,466 SR
Queue Stats
73W - 73L
1,481 Elo+
Solo
Ishtar
Ishtar
Luissaavedra200
Ishtar
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 222L
1,445 Elo+
Solo
Pele
Pele
SenorSaucy421
Pele
Level 89
God Stats
5W - 11L
1,414 SR
Queue Stats
222W - 276L
1,341 Elo+
Party 2
Ares
Ares
cidkrazy09
Ares
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 65L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
3 / 0 / 0
4,478
746
3,229
5,125
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
 
Ganesha
7
2 / 0 / 1
4,473
746
1,765
3,991
2,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
 
Ix Chel
8
1 / 1 / 2
4,463
744
2,200
3,013
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
CaTeSDaDDy
Hou Yi
8
1 / 0 / 2
4,225
704
2,984
3,365
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 1 / 0
4,087
681
1,217
2,928
1,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
1 / 2 / 0
3,869
645
1,966
4,685
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 0 / 0
4,134
689
1,930
5,073
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 4 / 0
3,670
612
1,985
5,406
2,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
1 / 2 / 1
3,880
647
1,530
5,601
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
2,711
452
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
0
3
W
Ganesha
 
Ganesha
2
0
1
2.5
W
Ix Chel
 
Ix Chel
1
1
2
2
L
Freya
 
Freya
1
2
0
0.5
W
Hou Yi
CaTeSDaDDy
Hou Yi
1
0
2
2
L
0
0
0
0
L
0
4
0
0
L
1
2
1
0.75
L
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,395
Damage
7,411
18,422
Taken
20,765
8,335
Mitigated
8,164
7,651
Healing
4,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,229
1,915
0
1,739
5,125
2,863
0
179
4,892
0
26,693
W
Ganesha
 
Ganesha
1,765
270
0
1,444
3,991
2,433
0
516
3,423
8,592
0
W
Ix Chel
 
Ix Chel
2,200
516
298
1,095
3,013
904
168
1,055
1,848
25,276
0
L
Freya
 
Freya
1,966
522
83
1,329
4,685
1,439
0
2,568
2,085
15,581
0
W
Hou Yi
CaTeSDaDDy
Hou Yi
2,984
1,633
0
2,232
3,365
991
0
0
3,365
0
20,567
L
1,930
485
0
1,240
5,073
2,594
0
0
5,073
0
23,017
L
1,985
1,187
0
1,058
5,406
2,486
0
348
5,025
0
17,670
L
1,530
350
0
506
5,601
1,645
0
976
4,617
0
20,040
L
0
0
0
0
0
0
0
0
0
0
0
W
1,217
862
0
843
2,928
1,144
0
0
2,928
0
22,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,726
Gold Earned
18,264
175
Minions Killed
134
0
Camps Cleared
0
629,759
Distance Traveled
537,119
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,478
746
50
8
0
138,859
0
W
Ganesha
4,473
746
1
0
0
131,496
4
W
Ix Chel
4,463
744
45
8
0
110,832
0
L
Freya
3,869
645
29
5
0
144,093
0
W
Hou Yi
4,225
704
40
7
0
105,366
0
L
Thor
4,134
689
44
7
0
115,086
1
L
Ishtar
3,670
612
28
5
0
118,097
0
L
Pele
3,880
647
33
6
0
159,557
0
L
Ares
2,711
452
0
0
0
286
0
W
Horus
4,087
681
39
7
0
143,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role