Player Matchup

Kali
Kali
Gold V
AngeLoL_1229
Kali
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 68L
1,213 MMR
Solo
Hades
Hades
Silver I
ElPozitrozi
Hades
Silver I
Level 106
God Stats
13W - 19L
1,453 SR
Queue Stats
163W - 171L
1,207 MMR
Solo
Anubis
Anubis
Silver I
Kvwl
Anubis
Silver I
Level 91
God Stats
5W - 6L
1,332 SR
Queue Stats
212W - 234L
1,256 MMR
Solo
Anhur
Anhur
Gold IV
Primekiing
Anhur
Gold IV
Level 69
God Stats
5W - 7L
1,515 SR
Queue Stats
137W - 133L
1,278 MMR
Solo
Merlin
Merlin
Silver I
Staag
Merlin
Silver I
Level 143
God Stats
2W - 3L
1,603 SR
Queue Stats
138W - 149L
1,268 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,481 SR
1,245 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,499 SR
1,274 MMR
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold V
Brayansworld
Charon
Gold V
Level 88
God Stats
19W - 15L
1,487 SR
Queue Stats
104W - 108L
1,219 MMR
Party 1
Apollo
Apollo
Gold IV
LMAGINAR
Apollo
Gold IV
Level 124
God Stats
0W - 3L
1,178 SR
Queue Stats
76W - 79L
1,250 MMR
Party 1
Kukulkan
Kukulkan
Silver V
schrader9509
Kukulkan
Silver V
Level 126
God Stats
0W - 1L
1,605 SR
Queue Stats
14W - 31L
1,166 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
tactfulsolid40
Gilgamesh
Silver II
Level 85
God Stats
2W - 2L
1,725 SR
Queue Stats
11W - 20L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 6
10,372
610
9,403
18,549
9,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
6 / 2 / 2
10,717
630
9,141
14,496
9,749
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Kvwl
Anubis
15
5 / 1 / 4
9,882
581
11,111
12,856
6,945
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
18
6 / 3 / 3
10,912
642
10,171
13,285
5,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Staag
Merlin
16
2 / 1 / 7
9,708
571
12,434
8,919
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bans
AwilixThorAo KuangMedusa

VS

Bans
AresArachneAtlasPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 2 / 3
9,093
535
8,056
15,355
5,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charon
12
1 / 5 / 1
8,061
474
5,671
16,510
15,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
LMAGINAR
Apollo
15
4 / 4 / 1
9,105
536
4,645
12,589
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
schrader9509
Kukulkan
12
0 / 5 / 2
8,098
476
4,722
10,333
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
tactfulsolid40
Gilgamesh
13
0 / 6 / 1
8,101
477
7,945
14,992
9,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
22
Kills
8
8
Deaths
22
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
2
3
2.25
W
3
1
6
6
L
Charon
1
5
1
0.3
W
6
2
2
3.5
W
Anubis
Kvwl
Anubis
5
1
4
7
L
Apollo
LMAGINAR
Apollo
4
4
1
1.13
W
Anhur
6
3
3
2.5
W
Merlin
Staag
Merlin
2
1
7
5.5
L
Kukulkan
schrader9509
Kukulkan
0
5
2
0.2
L
Gilgamesh
tactfulsolid40
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,260
Damage
31,039
68,105
Taken
69,779
35,889
Mitigated
38,457
29,961
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,056
2,616
0
3,169
15,355
5,691
0
4,735
10,620
0
58,097
W
9,403
4,461
0
7,129
18,549
9,994
48
3,154
15,262
0
103,288
L
Charon
5,671
1,113
0
1,876
16,510
15,290
0
9,298
7,212
21,119
0
W
9,141
1,053
202
8,819
14,496
9,749
1,640
241
13,776
78,326
0
W
Anubis
Kvwl
Anubis
11,111
842
438
7,444
12,856
6,945
622
3,328
9,438
70,213
0
L
Apollo
LMAGINAR
Apollo
4,645
2,514
0
1,647
12,589
4,120
1,002
2,598
9,991
0
66,497
W
Anhur
10,171
5,293
0
4,140
13,285
5,824
2,621
1,601
11,590
0
92,492
W
Merlin
Staag
Merlin
12,434
828
0
1,789
8,919
3,377
2,001
2,069
6,850
86,127
0
L
Kukulkan
schrader9509
Kukulkan
4,722
186
0
1,038
10,333
3,753
0
6,702
3,631
60,587
0
L
Gilgamesh
tactfulsolid40
Gilgamesh
7,945
2,619
0
2,838
14,992
9,603
904
9,353
5,639
0
62,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,591
Gold Earned
42,458
629
Minions Killed
450
0
Camps Cleared
0
1,721,973
Distance Traveled
1,674,046
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,093
535
85
5
0
363,907
2
W
Kali
10,372
610
143
8
0
407,142
0
L
Charon
8,061
474
32
2
0
306,174
4
W
Hades
10,717
630
131
8
0
313,715
3
W
Anubis
9,882
581
98
6
0
335,429
0
L
Apollo
9,105
536
125
7
0
344,117
6
W
Anhur
10,912
642
120
7
0
335,445
1
W
Merlin
9,708
571
137
8
0
330,242
2
L
Kukulkan
8,098
476
115
7
0
286,847
0
L
Gilgamesh
8,101
477
93
5
0
373,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role