Player Matchup

Artemis
Artemis
Diamond III
CHASEMCDADE
Artemis
Diamond III
Level 126
God Stats
16W - 9L
1,708 SR
Queue Stats
422W - 404L
2,013 MMR
Party 1
Scylla
Scylla
Diamond V
Quann-daleDingIe
Scylla
Diamond V
Level 148
God Stats
20W - 25L
1,528 SR
Queue Stats
300W - 285L
1,969 MMR
Solo
Tyr
Tyr
Diamond V
Sebillasxd2
Tyr
Diamond V
Level 156
God Stats
14W - 14L
1,569 SR
Queue Stats
124W - 97L
1,947 MMR
Solo
Mercury
Mercury
Diamond V
UhtredRagnarsson
Mercury
Diamond V
Level 146
God Stats
28W - 29L
1,581 SR
Queue Stats
804W - 777L
1,897 MMR
Party 1
Ares
Ares
Platinum II
c Cryptid b
Ares
Platinum II
Level 146
God Stats
6W - 3L
1,832 SR
Queue Stats
323W - 316L
1,949 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,644 SR
1,955 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,703 SR
1,955 MMR
Sol
Sol
Platinum II
Swail
Sol
Platinum II
Level 128
God Stats
6W - 9L
1,534 SR
Queue Stats
86W - 78L
1,973 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
TkReno1z
Sun Wukong
Diamond III
Level 193
God Stats
54W - 37L
1,753 SR
Queue Stats
458W - 440L
1,927 MMR
Solo
Chernobog
Chernobog
Platinum II
link3500
Chernobog
Platinum II
Level 119
God Stats
7W - 5L
1,712 SR
Queue Stats
67W - 50L
1,984 MMR
Solo
Cthulhu
Cthulhu
Diamond V
nobodygoodatall
Cthulhu
Diamond V
Level 132
God Stats
6W - 3L
1,680 SR
Queue Stats
222W - 228L
1,962 MMR
Solo
Ravana
Ravana
Diamond IV
trucktroll
Ravana
Diamond IV
Level 106
God Stats
9W - 10L
1,839 SR
Queue Stats
353W - 353L
1,927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CHASEMCDADE
Artemis
17
5 / 5 / 3
10,967
522
13,178
19,410
7,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 4 / 1
10,971
522
14,419
15,669
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 1
9,229
439
7,303
11,722
8,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 4 / 3
10,374
494
11,468
21,803
7,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 5 / 4
10,407
496
5,965
21,423
22,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
FreyaThothAo KuangKuzenbo

VS

Bans
PeleAgniKaliBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Swail
Sol
18
3 / 1 / 4
13,321
634
14,644
19,091
6,938
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TkReno1z
Sun Wukong
20
1 / 1 / 4
14,167
675
16,171
22,320
25,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
link3500
Chernobog
18
4 / 5 / 9
13,054
622
8,257
17,923
7,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 6 / 10
11,537
549
5,938
27,411
25,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
trucktroll
Ravana
20
9 / 0 / 9
14,891
709
23,024
13,914
9,028
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
12
Kills
19
19
Deaths
13
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Artemis
CHASEMCDADE
Artemis
5
5
3
1.3
L
5
4
1
1.38
L
0
1
1
0.5
W
Sol
Swail
Sol
3
1
4
5
W
Sun Wukong
TkReno1z
Sun Wukong
1
1
4
3
L
1
4
3
0.63
L
1
5
4
0.6
W
Chernobog
link3500
Chernobog
4
5
9
1.7
W
2
6
10
1.17
W
Ravana
trucktroll
Ravana
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,333
Damage
68,034
90,027
Taken
100,659
50,834
Mitigated
75,471
11,813
Healing
42,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CHASEMCDADE
Artemis
13,178
5,734
0
1,490
19,410
7,540
0
3,500
15,910
0
80,136
L
14,419
174
0
440
15,669
5,038
0
8,046
7,623
97,832
0
L
7,303
900
0
5,912
11,722
8,355
0
830
10,892
0
60,171
W
Sol
Swail
Sol
14,644
3,639
0
15,017
19,091
6,938
12,805
3,413
15,595
121,720
7,357
W
Sun Wukong
TkReno1z
Sun Wukong
16,171
2,619
0
9,471
22,320
25,618
729
2,460
19,620
1,247
122,251
L
11,468
5,274
0
2,312
21,803
7,868
0
3,134
18,669
0
92,540
L
5,965
1,078
0
1,659
21,423
22,033
0
5,675
15,748
45,634
0
W
Chernobog
link3500
Chernobog
8,257
5,684
0
5,959
17,923
7,956
4,192
6,097
11,670
0
101,932
W
5,938
637
214
6,377
27,411
25,931
463
9,413
17,715
38,795
0
W
Ravana
trucktroll
Ravana
23,024
7,623
0
5,248
13,914
9,028
898
2,036
11,429
0
141,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,948
Gold Earned
66,970
631
Minions Killed
691
0
Camps Cleared
0
1,919,735
Distance Traveled
2,123,422
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,967
522
127
6
0
405,052
2
L
Scylla
10,971
522
185
9
0
407,889
5
L
Tyr
9,229
439
98
5
0
248,457
0
W
Sol
13,321
634
158
8
0
394,295
5
W
Sun Wukong
14,167
675
182
9
0
429,022
5
L
Mercury
10,374
494
143
7
0
477,783
0
L
Ares
10,407
496
78
4
0
380,554
1
W
Chernobog
13,054
622
142
7
0
398,276
2
W
Cthulhu
11,537
549
37
2
0
427,608
4
W
Ravana
14,891
709
172
8
0
474,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role