Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
SchwartztheRedd
Bastet
Level 124
God Stats
1W - 1L
1,782 SR
Queue Stats
111W - 109L
1,501 Elo+
Party 1
Persephone
Persephone
SubtleAsSaSsIn3
Persephone
Level 127
God Stats
4W - 4L
1,717 SR
Queue Stats
173W - 159L
1,486 Elo+
Party 1
Cabrakan
Cabrakan
TarmanganiKing
Cabrakan
Level 78
God Stats
2W - 4L
1,696 SR
Queue Stats
91W - 96L
1,485 Elo+
Solo
Team Averages
Level 108
1,639 SR
1,495 Elo+

VS

Team Averages
Level 125
1,496 SR
1,472 Elo+
Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Tire Wheelson
Anubis
Level 140
God Stats
7W - 5L
1,470 SR
Queue Stats
351W - 335L
1,475 Elo+
Party 2
Kuzenbo
Kuzenbo
W0lf1859
Kuzenbo
Level 123
God Stats
9W - 13L
1,438 SR
Queue Stats
324W - 295L
1,482 Elo+
Party 2
Artemis
Artemis
beastduck43
Artemis
Level 121
God Stats
7W - 3L
1,573 SR
Queue Stats
292W - 291L
1,439 Elo+
Party 2
Cu Chulainn
Cu Chulainn
l NO EXCUSES I
Cu Chulainn
Level 123
God Stats
16W - 14L
1,501 SR
Queue Stats
282W - 316L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
0 / 4 / 0
8,032
535
10,450
15,346
7,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
 
Charybdis
12
0 / 1 / 0
6,984
466
2,063
7,046
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 1
6,870
458
5,036
14,656
4,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Persephone
SubtleAsSaSsIn3
Persephone
12
1 / 3 / 0
7,889
526
7,966
7,738
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
10
1 / 3 / 0
6,513
434
4,565
14,123
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 0 / 6
8,400
560
7,900
9,314
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 1 / 2
8,943
596
7,460
8,719
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
W0lf1859
Kuzenbo
10
2 / 0 / 2
6,708
447
3,901
6,164
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
beastduck43
Artemis
13
0 / 1 / 1
7,641
509
5,096
7,207
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
l NO EXCUSES I
Cu Chulainn
15
4 / 0 / 3
8,323
555
11,090
15,837
12,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
13
13
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
4
0
0
L
Charybdis
 
Charybdis
0
1
0
0
W
Ravana
 
Ravana
4
0
6
7
L
0
2
1
0.25
L
Persephone
SubtleAsSaSsIn3
Persephone
1
3
0
0.33
L
Cabrakan
1
3
0
0.33
W
3
1
2
4
W
Kuzenbo
W0lf1859
Kuzenbo
2
0
2
3
W
Artemis
beastduck43
Artemis
0
1
1
0.5
W
Cu Chulainn
l NO EXCUSES I
Cu Chulainn
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,080
Damage
35,447
58,909
Taken
47,241
27,589
Mitigated
29,093
19,877
Healing
16,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
10,450
5,687
0
5,003
15,346
7,003
0
776
14,530
0
54,649
L
Charybdis
 
Charybdis
2,063
1,325
0
4,183
7,046
2,305
0
679
6,367
0
56,607
W
Ravana
 
Ravana
7,900
2,737
0
2,313
9,314
4,118
34
2,639
6,371
0
77,984
L
5,036
1,860
0
5,228
14,656
4,924
0
2,360
12,137
0
57,312
L
Persephone
SubtleAsSaSsIn3
Persephone
7,966
183
0
1,950
7,738
2,142
0
3,712
3,833
64,976
0
L
Cabrakan
4,565
884
0
3,513
14,123
11,215
0
3,526
10,547
18,779
0
W
7,460
365
0
3,404
8,719
4,081
0
6,164
2,555
73,023
0
W
Kuzenbo
W0lf1859
Kuzenbo
3,901
1,446
0
2,258
6,164
5,488
0
1,155
4,946
11,884
0
W
Artemis
beastduck43
Artemis
5,096
2,199
0
3,438
7,207
2,841
0
1,209
5,998
0
59,703
W
Cu Chulainn
l NO EXCUSES I
Cu Chulainn
11,090
1,531
0
5,116
15,837
12,565
0
1,364
12,945
130
75,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,288
Gold Earned
40,015
454
Minions Killed
476
0
Camps Cleared
0
1,510,793
Distance Traveled
1,481,665
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,032
535
120
8
0
299,389
2
L
Charybdis
6,984
466
119
8
0
269,744
2
W
Ravana
8,400
560
108
7
0
333,325
2
L
Bastet
6,870
458
76
5
0
370,646
0
L
Persephone
7,889
526
113
8
0
292,965
3
L
Cabrakan
6,513
434
26
2
0
278,049
5
W
Anubis
8,943
596
145
10
0
288,682
2
W
Kuzenbo
6,708
447
16
1
0
313,164
6
W
Artemis
7,641
509
102
7
0
248,295
2
W
Cu Chulainn
8,323
555
105
7
0
298,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role