Player Matchup

Sobek
Sobek
HELLDRAGON1738
Sobek
Level 48
God Stats
2W - 2L
1,565 SR
Queue Stats
29W - 21L
1,476 Elo+
Party 1
Merlin
Merlin
O1xPUNCHxMAN
Merlin
Level 89
God Stats
2W - 7L
1,162 SR
Queue Stats
219W - 215L
1,493 Elo+
Party 1
Thor
Thor
PowerBobcat9192
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
SqueakyFire26
Heimdallr
Level 63
God Stats
5W - 5L
1,695 SR
Queue Stats
186W - 163L
1,446 Elo+
Party 1
Chaac
Chaac
carrarojoao
Chaac
Level 34
God Stats
1W - 3L
1,233 SR
Queue Stats
81W - 94L
1,401 Elo+
Solo
Team Averages
Level 47
1,431 SR
1,463 Elo+

VS

Team Averages
Level 44
1,584 SR
1,417 Elo+
Surtr
Surtr
Dark_Shadows0420
Surtr
Level 55
God Stats
2W - 5L
1,483 SR
Queue Stats
32W - 42L
1,404 Elo+
Solo
Ares
Ares
LOCUST 650
Ares
Level 49
God Stats
2W - 1L
1,759 SR
Queue Stats
83W - 96L
1,454 Elo+
Party 2
Neith
Neith
Luchrys92
Neith
Level 42
God Stats
21W - 20L
1,489 SR
Queue Stats
34W - 38L
1,332 Elo+
Solo
Thanatos
Thanatos
namechanged8964
Thanatos
Level 28
God Stats
18W - 14L
1,553 SR
Queue Stats
40W - 34L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
savashine TK
Nu Wa
Level 46
God Stats
27W - 28L
1,639 SR
Queue Stats
315W - 337L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
5,095
463
2,277
11,739
7,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
10
0 / 2 / 0
5,583
508
2,927
5,062
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 7 / 1
4,378
398
2,020
9,479
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
SqueakyFire26
Heimdallr
8
0 / 4 / 1
4,788
435
4,188
9,013
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 3 / 0
5,766
524
5,205
11,134
7,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,777
616
4,789
5,800
4,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 7
6,451
586
3,651
5,744
4,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Luchrys92
Neith
11
1 / 1 / 6
6,573
598
10,039
7,249
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
12
12 / 0 / 1
8,093
736
8,474
10,998
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 0 / 2
7,037
640
4,870
4,676
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
21
21
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
1
5
0
0.2
W
2
0
7
5.5
W
Neith
Luchrys92
Neith
1
1
6
4
L
Merlin
0
2
0
0
L
0
7
1
0.07
L
Heimdallr
SqueakyFire26
Heimdallr
0
4
1
0.13
L
0
3
0
0
W
Thanatos
12
0
1
12.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,617
Damage
31,823
46,427
Taken
34,467
23,259
Mitigated
17,353
8,748
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,789
2,157
0
779
5,800
4,478
336
0
5,267
396
37,925
L
2,277
702
123
1,734
11,739
7,936
0
2,045
9,694
14,145
0
W
3,651
290
130
1,303
5,744
4,012
258
1,338
4,406
14,172
0
W
Neith
Luchrys92
Neith
10,039
2,892
0
3,136
7,249
2,888
292
651
6,598
0
53,161
L
Merlin
2,927
78
0
260
5,062
1,705
0
2,097
2,965
44,639
0
L
2,020
410
0
278
9,479
2,532
0
2,502
6,977
0
18,817
L
Heimdallr
SqueakyFire26
Heimdallr
4,188
1,770
0
3,128
9,013
3,150
0
1,604
7,409
0
26,526
L
5,205
1,683
0
3,225
11,134
7,936
0
847
10,287
0
39,881
W
Thanatos
8,474
3,732
0
9,158
10,998
4,257
611
1,073
9,841
0
54,894
W
4,870
892
0
124
4,676
1,718
329
2,142
2,534
44,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,610
Gold Earned
34,931
218
Minions Killed
303
0
Camps Cleared
0
1,032,664
Distance Traveled
1,188,403
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,777
616
55
5
0
205,319
0
L
Sobek
5,095
463
14
1
0
205,766
0
W
Ares
6,451
586
24
2
0
251,477
3
W
Neith
6,573
598
73
7
0
289,467
0
L
Merlin
5,583
508
73
7
0
209,305
0
L
Thor
4,378
398
25
2
0
221,017
0
L
Heimdallr
4,788
435
37
3
0
186,261
6
L
Chaac
5,766
524
69
6
0
210,315
0
W
Thanatos
8,093
736
78
7
0
247,484
0
W
Nu Wa
7,037
640
73
7
0
194,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role