Player Matchup

Nike
Nike
Silver III
Hellish God9482
Nike
Silver III
Level 104
God Stats
4W - 4L
1,678 SR
Queue Stats
241W - 266L
1,145 MMR
Party 1
Horus
Horus
Silver IV
Joshmbp
Horus
Silver IV
Level 140
God Stats
3W - 1L
1,707 SR
Queue Stats
41W - 73L
1,069 MMR
Solo
Thanatos
Thanatos
Bronze III
Louminator840
Thanatos
Bronze III
Level 43
God Stats
0W - 1L
1,567 SR
Queue Stats
4W - 14L
1,376 MMR
Party 1
Freya
Freya
Silver II
MajinVegeta06
Freya
Silver II
Level 126
God Stats
0W - 4L
1,327 SR
Queue Stats
404W - 438L
1,060 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Playwitzay
Morgan Le Fay
Silver I
Level 129
God Stats
3W - 11L
1,440 SR
Queue Stats
117W - 129L
1,175 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,544 SR
1,165 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,441 SR
1,136 MMR
Hercules
Hercules
Silver II
IR0N_Burtex
Hercules
Silver II
Level 159
God Stats
24W - 29L
1,538 SR
Queue Stats
798W - 829L
1,059 MMR
Solo
Anubis
Anubis
Silver II
Kvwl
Anubis
Silver II
Level 91
God Stats
5W - 6L
1,131 SR
Queue Stats
212W - 234L
1,115 MMR
Solo
Awilix
Awilix
Silver I
Yeetandelet9865
Awilix
Silver I
Level 111
God Stats
2W - 1L
1,394 SR
Queue Stats
48W - 57L
1,172 MMR
Solo
Sol
Sol
Bronze IV
YoinkMcZoink
Sol
Bronze IV
Level 109
God Stats
4W - 6L
1,626 SR
Queue Stats
6W - 9L
1,210 MMR
Solo
Geb
Geb
Silver V
schrader9509
Geb
Silver V
Level 126
God Stats
4W - 4L
1,514 SR
Queue Stats
14W - 31L
1,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,507
465
7,540
14,139
8,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Joshmbp
Horus
9
0 / 2 / 0
6,399
457
1,909
13,654
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Louminator840
Thanatos
6
0 / 6 / 0
5,312
379
2,230
10,418
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
6,426
459
4,895
8,104
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
Playwitzay
Morgan Le Fay
13
0 / 0 / 0
7,255
518
9,695
6,739
2,945
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
PeleAmaterasuKali

VS

Bans
AresThorJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IR0N_Burtex
Hercules
14
2 / 0 / 5
8,773
627
8,243
9,559
8,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Kvwl
Anubis
16
1 / 0 / 0
8,808
629
3,902
9,004
4,880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 0 / 3
8,095
578
6,335
8,529
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 0 / 1
8,467
605
15,410
8,396
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 4
7,317
523
3,331
10,875
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
14
14
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hercules
IR0N_Burtex
Hercules
2
0
5
4.5
L
Horus
Joshmbp
Horus
0
2
0
0
W
Anubis
Kvwl
Anubis
1
0
0
1
L
Thanatos
Louminator840
Thanatos
0
6
0
0
L
0
3
0
0
L
Morgan Le Fay
Playwitzay
Morgan Le Fay
0
0
0
0
W
5
0
3
6.5
W
6
0
1
6.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,269
Damage
37,221
53,054
Taken
46,363
29,969
Mitigated
29,345
20,850
Healing
20,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,540
1,462
0
2,424
14,139
8,478
0
1,083
13,056
0
46,315
W
Hercules
IR0N_Burtex
Hercules
8,243
2,597
0
5,516
9,559
8,240
158
433
9,126
0
64,476
L
Horus
Joshmbp
Horus
1,909
1,175
3,451
6,804
13,654
11,628
0
9,596
4,058
0
9,238
W
Anubis
Kvwl
Anubis
3,902
214
0
7,280
9,004
4,880
0
4,004
5,000
98,654
0
L
Thanatos
Louminator840
Thanatos
2,230
687
0
2,517
10,418
3,708
0
4,807
5,611
0
16,581
L
4,895
1,513
0
2,503
8,104
3,210
0
4,539
3,565
41,670
0
L
Morgan Le Fay
Playwitzay
Morgan Le Fay
9,695
838
0
3,151
6,739
2,945
0
2,456
4,283
82,420
0
W
6,335
2,335
0
338
8,529
3,113
283
89
8,440
0
55,919
W
15,410
7,802
0
5,096
8,396
3,258
2,473
2,954
5,264
72,428
7,144
W
3,331
142
0
2,452
10,875
9,854
25
6,722
3,943
18,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,899
Gold Earned
41,460
340
Minions Killed
482
0
Camps Cleared
0
1,461,603
Distance Traveled
1,450,801
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,507
465
72
5
0
299,218
0
W
Hercules
8,773
627
98
7
0
246,383
4
L
Horus
6,399
457
14
1
0
289,655
4
W
Anubis
8,808
629
159
11
0
297,977
0
L
Thanatos
5,312
379
30
2
0
350,708
0
L
Freya
6,426
459
89
6
0
222,751
0
L
Morgan Le Fay
7,255
518
135
10
0
299,271
2
W
Awilix
8,095
578
80
6
0
355,298
0
W
Sol
8,467
605
132
9
0
276,775
0
W
Geb
7,317
523
13
1
0
274,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role