Player Matchup

Osiris
Osiris
 
Osiris
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Fear_N0VA15
He Bo
Level 104
God Stats
25W - 22L
1,515 SR
Queue Stats
331W - 332L
1,411 Elo+
Party 1
Ares
Ares
IvanDaSlayer
Ares
Level 103
God Stats
5W - 1L
1,553 SR
Queue Stats
347W - 327L
1,530 Elo+
Solo
Scylla
Scylla
Lost-_-Luck
Scylla
Level 84
God Stats
2W - 2L
1,423 SR
Queue Stats
335W - 321L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
MunchPapi
Danzaburou
Level 137
God Stats
9W - 12L
1,556 SR
Queue Stats
85W - 82L
1,402 Elo+
Solo
Team Averages
Level 102
1,510 SR
1,458 Elo+

VS

Team Averages
Level 86
1,456 SR
1,400 Elo+
Apollo
Apollo
BernkasteL9978
Apollo
Level 121
God Stats
1W - 1L
1,305 SR
Queue Stats
261W - 291L
1,352 Elo+
Party 2
Surtr
Surtr
FatsSensei
Surtr
Level 119
God Stats
25W - 33L
1,397 SR
Queue Stats
287W - 321L
1,414 Elo+
Solo
Loki
Loki
Norkamoomooo
Loki
Level 16
God Stats
6W - 8L
1,579 SR
Queue Stats
19W - 22L
1,355 Elo+
Party 2
Thoth
Thoth
RoninIXI
Thoth
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,446 Elo+
Party 2
Ra
Ra
xO OwNz
Ra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 1 / 3
6,790
566
5,316
11,528
11,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
6 / 2 / 2
7,240
603
5,227
6,577
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 5
6,488
541
2,441
9,361
8,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
11
3 / 2 / 5
7,009
584
5,929
6,078
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MunchPapi
Danzaburou
12
2 / 0 / 5
7,085
590
5,686
4,090
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,138
428
1,764
7,634
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
10
0 / 1 / 0
5,863
489
4,130
10,654
8,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 3 / 0
6,846
571
3,387
10,686
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
RoninIXI
Thoth
8
0 / 2 / 5
5,626
469
3,721
4,505
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

9
1 / 4 / 0
5,476
456
1,824
4,946
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
6
6
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
1
3
1.5
L
0
2
1
0.25
L
Surtr
0
1
0
0
W
6
2
2
3.5
W
1
1
5
3.5
W
Scylla
3
2
5
2.75
W
Danzaburou
MunchPapi
Danzaburou
2
0
5
4.5
L
5
3
0
1.67
L
Thoth
RoninIXI
Thoth
0
2
5
1.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,599
Damage
14,826
37,634
Taken
38,425
24,546
Mitigated
18,058
14,517
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,316
2,033
0
4,288
11,528
11,110
797
510
11,018
0
53,427
L
1,764
1,155
0
2,016
7,634
2,426
0
2,567
4,983
0
30,022
L
Surtr
4,130
1,888
0
3,026
10,654
8,859
0
2,170
8,484
352
32,844
W
5,227
495
0
2,789
6,577
2,013
516
1,301
5,276
44,061
0
W
2,441
216
0
2,543
9,361
8,013
54
1,155
8,206
18,646
0
W
Scylla
5,929
663
0
1,934
6,078
1,796
1,338
1,516
4,562
29,848
0
W
Danzaburou
MunchPapi
Danzaburou
5,686
2,447
0
2,963
4,090
1,614
1,596
1,101
2,928
0
47,923
L
3,387
322
0
1,301
10,686
3,773
0
4,398
6,019
0
33,968
L
Thoth
RoninIXI
Thoth
3,721
511
0
500
4,505
1,368
0
2,573
1,756
17,328
0
L
1,824
233
516
468
4,946
1,632
0
1,360
3,586
17,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,612
Gold Earned
28,949
308
Minions Killed
212
0
Camps Cleared
0
1,174,456
Distance Traveled
1,066,173
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,790
566
80
7
0
215,274
0
L
Apollo
5,138
428
48
4
0
208,490
0
L
Surtr
5,863
489
50
4
0
211,208
0
W
He Bo
7,240
603
72
6
0
243,597
0
W
Ares
6,488
541
22
2
0
253,585
0
W
Scylla
7,009
584
56
5
0
222,281
0
W
Danzaburou
7,085
590
78
7
0
239,719
3
L
Loki
6,846
571
51
4
0
253,280
0
L
Thoth
5,626
469
29
2
0
160,029
0
L
Ra
5,476
456
34
3
0
233,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role