Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
F6 Loopy
Neith
Level 125
God Stats
11W - 10L
1,573 SR
Queue Stats
631W - 595L
1,498 Elo+
Party 1
Mulan
Mulan
HongXiuquan
Mulan
Level 165
God Stats
2W - 1L
1,801 SR
Queue Stats
49W - 23L
1,732 Elo+
Party 3
Amaterasu
Amaterasu
Not Pyrz
Amaterasu
Level 107
God Stats
2W - 4L
1,545 SR
Queue Stats
720W - 649L
1,523 Elo+
Party 1
Poseidon
Poseidon
Ŕeno
Poseidon
Level 150
God Stats
16W - 4L
1,721 SR
Queue Stats
48W - 27L
1,626 Elo+
Party 3
Team Averages
Level 135
1,628 SR
1,576 Elo+

VS

Team Averages
Level 138
1,601 SR
1,554 Elo+
Apollo
Apollo
Demibro
Apollo
Level 146
God Stats
7W - 3L
1,717 SR
Queue Stats
146W - 115L
1,707 Elo+
Party 2
Kali
Kali
HyperGauge131
Kali
Level 120
God Stats
3W - 2L
1,604 SR
Queue Stats
152W - 147L
1,448 Elo+
Party 4
Ix Chel
Ix Chel
TidiestCurve846
Ix Chel
Level 159
God Stats
6W - 7L
1,566 SR
Queue Stats
178W - 181L
1,590 Elo+
Party 2
Nike
Nike
maplearmadyl
Nike
Level 159
God Stats
4W - 1L
1,619 SR
Queue Stats
38W - 35L
1,560 Elo+
Solo
Kukulkan
Kukulkan
mvp_100
Kukulkan
Level 106
God Stats
66W - 62L
1,497 SR
Queue Stats
137W - 120L
1,464 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 4 / 1
5,608
401
2,963
8,535
3,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
F6 Loopy
Neith
13
0 / 2 / 0
6,833
488
2,497
8,207
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 1
7,347
525
2,854
7,908
6,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Not Pyrz
Amaterasu
13
1 / 1 / 1
7,222
516
4,335
11,215
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Ŕeno
Poseidon
14
2 / 3 / 1
7,943
567
11,775
7,435
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Demibro
Apollo
14
1 / 1 / 2
8,643
617
5,191
10,644
5,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 1
7,501
536
3,381
12,088
5,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 1 / 1
7,413
530
4,167
6,085
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

13
4 / 1 / 2
8,552
611
7,084
10,844
8,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
mvp_100
Kukulkan
13
1 / 1 / 1
7,965
569
5,652
4,578
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
10
10
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
1
0.13
W
Apollo
Demibro
Apollo
1
1
2
2
L
Neith
F6 Loopy
Neith
0
2
0
0
L
1
0
1
1.5
W
1
0
1
1.5
L
Amaterasu
Not Pyrz
Amaterasu
1
1
1
1.5
W
3
1
1
3.5
W
4
1
2
5
W
Kukulkan
mvp_100
Kukulkan
1
1
1
1.5
L
Poseidon
Ŕeno
Poseidon
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,424
Damage
25,475
43,300
Taken
44,239
21,594
Mitigated
24,032
11,741
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,963
301
240
1,613
8,535
3,975
0
1,390
7,145
28,037
0
W
Apollo
Demibro
Apollo
5,191
3,097
0
3,478
10,644
5,020
56
5,998
4,646
0
81,133
L
Neith
F6 Loopy
Neith
2,497
95
0
1,616
8,207
3,287
0
3,073
5,134
0
63,344
L
2,854
661
0
3,750
7,908
6,342
0
2,725
5,183
0
26,328
W
3,381
1,843
0
3,186
12,088
5,652
0
3,152
8,936
0
57,251
L
Amaterasu
Not Pyrz
Amaterasu
4,335
2,285
0
3,149
11,215
5,608
0
2,422
8,793
0
62,088
W
4,167
416
2,511
2,285
6,085
3,300
43
1,452
4,633
33,351
0
W
7,084
716
0
731
10,844
8,150
0
3,236
7,608
663
61,795
W
Kukulkan
mvp_100
Kukulkan
5,652
525
0
248
4,578
1,910
255
1,524
3,054
65,397
0
L
Poseidon
Ŕeno
Poseidon
11,775
2,110
0
1,373
7,435
2,382
0
416
7,019
74,427
540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,953
Gold Earned
40,074
424
Minions Killed
502
0
Camps Cleared
0
1,377,409
Distance Traveled
1,459,767
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,608
401
46
3
0
166,844
0
W
Apollo
8,643
617
143
10
0
270,820
2
L
Neith
6,833
488
114
8
0
255,203
1
L
Mulan
7,347
525
44
3
0
303,177
0
W
Kali
7,501
536
82
6
0
338,681
0
L
Amaterasu
7,222
516
93
7
0
355,997
0
W
Ix Chel
7,413
530
27
2
0
296,572
6
W
Nike
8,552
611
114
8
0
262,909
3
W
Kukulkan
7,965
569
136
10
0
290,785
3
L
Poseidon
7,943
567
127
9
0
296,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role