Player Matchup

Hera
Hera
 
Hera
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DETROITHULK
Cthulhu
Level 126
God Stats
0W - 3L
1,496 SR
Queue Stats
219W - 214L
1,475 Elo+
Party 1
Set
Set
XxGH3TT0BAL3RxX
Set
Level 108
God Stats
17W - 16L
1,501 SR
Queue Stats
134W - 144L
1,447 Elo+
Solo
Team Averages
Level 106
1,499 SR
1,474 Elo+

VS

Team Averages
Level 106
1,553 SR
1,630 Elo+
Amaterasu
Amaterasu
FFuzi
Amaterasu
Level 124
God Stats
6W - 5L
1,374 SR
Queue Stats
165W - 167L
1,546 Elo+
Party 2
Achilles
Achilles
Ffizu
Achilles
Level 70
God Stats
2W - 3L
1,744 SR
Queue Stats
73W - 72L
1,862 Elo+
Party 2
Scylla
Scylla
Nsul
Scylla
Level 124
God Stats
31W - 29L
1,541 SR
Queue Stats
306W - 328L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 3 / 0
6,672
667
3,020
4,056
1,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
DETROITHULK
Cthulhu
7
0 / 2 / 0
6,264
626
2,936
5,900
4,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
6,648
665
2,663
5,144
1,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FFuzi
Amaterasu
11
2 / 0 / 5
7,872
787
3,321
7,287
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Ffizu
Achilles
10
1 / 0 / 6
7,501
750
1,946
7,067
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Nsul
Scylla
12
4 / 0 / 3
8,537
854
7,081
2,623
922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
0
0
L
Cthulhu
DETROITHULK
Cthulhu
0
2
0
0
W
Amaterasu
FFuzi
Amaterasu
2
0
5
4.5
W
Achilles
Ffizu
Achilles
1
0
6
4
W
Scylla
Nsul
Scylla
4
0
3
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,619
Damage
12,348
15,100
Taken
16,977
7,429
Mitigated
10,748
967
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,020
312
0
0
4,056
1,455
0
2,545
1,511
26,832
0
L
Cthulhu
DETROITHULK
Cthulhu
2,936
242
0
967
5,900
4,009
0
2,996
2,784
8,641
0
W
Amaterasu
FFuzi
Amaterasu
3,321
1,437
546
3,557
7,287
4,918
164
2,652
4,450
0
20,459
W
Achilles
Ffizu
Achilles
1,946
258
333
1,600
7,067
4,908
333
2,298
4,693
0
22,596
W
Scylla
Nsul
Scylla
7,081
702
0
282
2,623
922
802
1,601
986
43,069
0
L
2,663
674
0
0
5,144
1,965
0
1,764
3,230
0
17,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,584
Gold Earned
23,910
89
Minions Killed
130
0
Camps Cleared
0
391,769
Distance Traveled
534,805
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,672
667
48
5
0
146,083
0
L
Cthulhu
6,264
626
14
1
0
93,434
0
W
Amaterasu
7,872
787
33
3
0
186,849
0
W
Achilles
7,501
750
31
3
0
179,686
2
W
Scylla
8,537
854
66
7
0
168,270
0
L
Set
6,648
665
27
3
0
152,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role