Player Matchup

Bakasura
Bakasura
Armagedomy
Bakasura
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 55L
1,240 Elo+
Party 3
Janus
Janus
Folden7
Janus
Level 126
God Stats
25W - 17L
1,647 SR
Queue Stats
181W - 157L
1,614 Elo+
Party 2
Neith
Neith
WardSito733
Neith
Level 27
God Stats
3W - 8L
1,544 SR
Queue Stats
30W - 47L
1,302 Elo+
Party 3
Thanatos
Thanatos
YasinAbou17
Thanatos
Level 40
God Stats
11W - 16L
1,330 SR
Queue Stats
20W - 38L
1,201 Elo+
Party 3
Izanami
Izanami
outsize_owl9
Izanami
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,931 Elo+
Party 2
Team Averages
Level 48
1,504 SR
1,458 Elo+

VS

Team Averages
Level 52
1,621 SR
1,522 Elo+
Sun Wukong
Sun Wukong
FingrinUrmom
Sun Wukong
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
LokiEvolution
Ao Kuang
Level 151
God Stats
1W - 0L
1,685 SR
Queue Stats
50W - 27L
1,550 Elo+
Party 1
Sol
Sol
Moshst
Sol
Level 7
God Stats
4W - 0L
1,919 SR
Queue Stats
7W - 6L
1,596 Elo+
Party 1
Apollo
Apollo
reddanie
Apollo
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Da Ji
Da Ji
xZoTiCBros
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Armagedomy
Bakasura
7
1 / 8 / 0
5,144
468
2,484
13,235
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Folden7
Janus
12
1 / 1 / 2
6,467
588
5,933
5,853
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 1
5,115
465
6,103
6,333
2,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
YasinAbou17
Thanatos
11
2 / 5 / 0
6,193
563
3,117
12,777
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
outsize_owl9
Izanami
8
0 / 3 / 0
5,272
479
3,271
7,358
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FingrinUrmom
Sun Wukong
9
0 / 0 / 4
5,413
492
4,954
9,142
4,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
LokiEvolution
Ao Kuang
13
6 / 0 / 5
7,472
679
11,132
11,555
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Moshst
Sol
9
0 / 2 / 1
5,490
499
1,461
6,114
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
reddanie
Apollo
9
4 / 0 / 0
6,228
566
5,178
7,359
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
11
8 / 2 / 0
6,841
622
9,005
6,578
2,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
18
19
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Armagedomy
Bakasura
1
8
0
0.13
W
Sun Wukong
FingrinUrmom
Sun Wukong
0
0
4
2
L
Janus
Folden7
Janus
1
1
2
2
W
Ao Kuang
LokiEvolution
Ao Kuang
6
0
5
8.5
W
Sol
Moshst
Sol
0
2
1
0.25
L
0
2
1
0.25
L
Thanatos
YasinAbou17
Thanatos
2
5
0
0.4
L
Izanami
outsize_owl9
Izanami
0
3
0
0
W
Apollo
reddanie
Apollo
4
0
0
4
W
Da Ji
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,908
Damage
31,730
45,556
Taken
40,748
17,283
Mitigated
15,331
10,382
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Armagedomy
Bakasura
2,484
2,015
0
2,131
13,235
6,051
0
1,967
11,268
0
12,113
W
Sun Wukong
FingrinUrmom
Sun Wukong
4,954
424
0
3,059
9,142
4,578
0
774
8,320
0
26,285
L
Janus
Folden7
Janus
5,933
285
0
500
5,853
2,144
0
3,227
2,626
49,531
0
W
Ao Kuang
LokiEvolution
Ao Kuang
11,132
3,225
0
5,314
11,555
4,270
0
1,317
9,954
60,302
0
W
Sol
Moshst
Sol
1,461
178
0
1,921
6,114
2,024
18
3,089
2,847
36,627
0
L
6,103
2,150
0
1,349
6,333
2,155
0
1,699
4,634
0
29,202
L
Thanatos
YasinAbou17
Thanatos
3,117
1,456
0
5,358
12,777
4,822
0
5,700
7,077
0
43,530
L
Izanami
outsize_owl9
Izanami
3,271
2,397
0
1,044
7,358
2,111
857
0
7,358
0
39,001
W
Apollo
reddanie
Apollo
5,178
3,221
0
3,437
7,359
2,180
704
0
7,359
0
34,394
W
Da Ji
9,005
3,293
0
0
6,578
2,279
393
343
6,042
0
31,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,191
Gold Earned
31,444
301
Minions Killed
256
0
Camps Cleared
0
1,093,975
Distance Traveled
1,117,554
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,144
468
26
2
0
202,879
0
W
Sun Wukong
5,413
492
29
3
0
235,919
0
L
Janus
6,467
588
102
9
0
244,873
2
W
Ao Kuang
7,472
679
82
7
0
249,279
0
W
Sol
5,490
499
51
5
0
203,732
0
L
Neith
5,115
465
50
5
0
204,840
0
L
Thanatos
6,193
563
61
6
0
237,180
0
L
Izanami
5,272
479
62
6
0
204,203
0
W
Apollo
6,228
566
57
5
0
214,904
0
W
Da Ji
6,841
622
37
3
0
213,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role