Player Matchup

Loki
Loki
NegativeTeammate
Loki
Level 8
God Stats
2W - 0L
1,771 SR
Queue Stats
4W - 1L
1,656 Elo+
Party 2
Hercules
Hercules
OliverQueen42
Hercules
Level 164
God Stats
1W - 0L
1,406 SR
Queue Stats
56W - 48L
1,573 Elo+
Party 2
Heimdallr
Heimdallr
PULSATINGTs
Heimdallr
Level 201
God Stats
4W - 0L
1,636 SR
Queue Stats
196W - 193L
1,518 Elo+
Party 2
Cerberus
Cerberus
YmirsRockHardCo
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,842 Elo+
Party 2
Thoth
Thoth
sometings wong
Thoth
Level 178
God Stats
1W - 0L
1,366 SR
Queue Stats
79W - 71L
1,568 Elo+
Party 2
Team Averages
Level 111
1,536 SR
1,631 Elo+

VS

Team Averages
Level 154
1,548 SR
1,515 Elo+
Osiris
Osiris
CraptainPoo
Osiris
Level 219
God Stats
4W - 1L
1,837 SR
Queue Stats
532W - 463L
1,490 Elo+
Solo
Pele
Pele
ThePlaceboEfect
Pele
Level 155
God Stats
8W - 13L
1,451 SR
Queue Stats
326W - 386L
1,473 Elo+
Party 1
Apollo
Apollo
Varsuty
Apollo
Level 126
God Stats
0W - 3L
1,312 SR
Queue Stats
292W - 256L
1,502 Elo+
Solo
Ymir
Ymir
WykkydLumps
Ymir
Level 109
God Stats
11W - 12L
1,624 SR
Queue Stats
157W - 184L
1,566 Elo+
Party 1
Janus
Janus
optimalbob202
Janus
Level 159
God Stats
8W - 13L
1,518 SR
Queue Stats
203W - 273L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,077
582
2,561
4,251
1,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
OliverQueen42
Hercules
8
0 / 1 / 1
4,438
634
3,265
6,277
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
PULSATINGTs
Heimdallr
8
1 / 2 / 1
4,214
602
2,955
4,517
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
7
2 / 0 / 2
4,632
662
3,017
5,559
2,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 0
4,394
628
2,647
2,907
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
0 / 0 / 1
4,702
672
2,250
5,315
4,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

8
0 / 1 / 1
4,197
600
2,729
5,306
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Varsuty
Apollo
6
2 / 2 / 1
4,175
596
3,617
4,702
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
3 / 1 / 1
4,952
707
2,694
6,245
3,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 0
4,640
663
1,057
2,906
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
5
5
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
0
1
0.5
W
1
1
0
1
W
Hercules
OliverQueen42
Hercules
0
1
1
0.5
W
Heimdallr
PULSATINGTs
Heimdallr
1
2
1
0.75
L
0
1
1
0.5
L
Apollo
Varsuty
Apollo
2
2
1
1.25
L
3
1
1
3.5
W
Cerberus
2
0
2
3
L
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,445
Damage
12,347
23,511
Taken
24,474
9,196
Mitigated
11,808
7,366
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
2,250
1,095
0
875
5,315
4,412
0
252
5,063
0
27,997
W
2,561
1,008
0
500
4,251
1,133
0
537
3,682
0
20,854
W
Hercules
OliverQueen42
Hercules
3,265
1,561
0
1,616
6,277
3,069
0
281
5,996
0
28,135
W
Heimdallr
PULSATINGTs
Heimdallr
2,955
1,896
0
1,883
4,517
1,521
0
861
3,656
0
25,956
L
2,729
651
0
984
5,306
1,623
0
294
5,012
0
28,649
L
Apollo
Varsuty
Apollo
3,617
1,995
0
1,505
4,702
1,362
0
925
3,777
0
19,440
L
2,694
1,040
638
1,369
6,245
3,520
0
2,619
3,513
7,891
0
W
Cerberus
3,017
598
0
2,730
5,559
2,576
0
565
4,994
11,704
0
L
1,057
179
0
1,250
2,906
891
0
1,298
1,445
35,319
0
W
2,647
42
0
637
2,907
897
0
1,393
1,432
29,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,755
Gold Earned
22,666
215
Minions Killed
221
0
Camps Cleared
0
776,705
Distance Traveled
754,245
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,702
672
54
8
0
145,592
2
W
Loki
4,077
582
37
5
0
196,924
0
W
Hercules
4,438
634
52
7
0
159,527
0
W
Heimdallr
4,214
602
43
6
0
131,351
0
L
Pele
4,197
600
48
7
0
182,639
0
L
Apollo
4,175
596
31
4
0
119,360
0
L
Ymir
4,952
707
12
2
0
152,166
0
W
Cerberus
4,632
662
21
3
0
143,184
4
L
Janus
4,640
663
76
11
0
154,488
0
W
Thoth
4,394
628
62
9
0
145,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role