Player Matchup

Chang'e
Chang'e
AJewishFamily
Chang'e
Level 108
God Stats
359W - 331L
1,520 SR
Queue Stats
407W - 396L
1,461 Elo+
Solo
Anubis
Anubis
Burnt Man Jr
Anubis
Level 66
God Stats
81W - 66L
1,344 SR
Queue Stats
217W - 223L
1,327 Elo+
Solo
Medusa
Medusa
LLC00LJosh2
Medusa
Level 85
God Stats
4W - 3L
1,878 SR
Queue Stats
32W - 43L
1,378 Elo+
Solo
Odin
Odin
THAT STUD PAPO
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,404 Elo+
Solo
Xbalanque
Xbalanque
tyreekus09
Xbalanque
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,255 Elo+
Solo
Team Averages
Level 86
1,549 SR
1,365 Elo+

VS

Team Averages
Level 51
1,441 SR
1,391 Elo+
Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Elle0428
Anubis
Level 62
God Stats
6W - 6L
1,425 SR
Queue Stats
226W - 279L
1,325 Elo+
Party 2
Charybdis
Charybdis
LadyAlpha93
Charybdis
Level 63
God Stats
21W - 23L
1,422 SR
Queue Stats
251W - 293L
1,340 Elo+
Party 2
Bellona
Bellona
Themightybri823
Bellona
Level 40
God Stats
8W - 7L
1,357 SR
Queue Stats
17W - 25L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
0 / 2 / 1
7,928
991
2,464
6,083
2,286
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
14
1 / 3 / 2
8,295
1,037
11,382
7,751
5,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
13
3 / 4 / 1
9,060
1,133
6,838
9,556
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 4
8,244
1,031
4,681
8,540
8,592
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
tyreekus09
Xbalanque
14
1 / 1 / 2
8,593
1,074
9,010
5,022
1,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

272

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
10 / 1 / 3
11,036
1,380
12,042
7,030
3,336
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
 
Kumbhakarna
14
1 / 1 / 7
8,910
1,114
3,056
10,360
9,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Elle0428
Anubis
14
1 / 2 / 5
8,363
1,045
3,517
6,798
2,994
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
LadyAlpha93
Charybdis
14
1 / 1 / 3
8,246
1,031
8,231
7,547
2,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 0 / 8
8,376
1,047
5,855
10,377
9,669
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
5
Kills
13
13
Deaths
5
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
1
3
11.5
W
Kumbhakarna
 
Kumbhakarna
1
1
7
4.5
L
Chang'e
0
2
1
0.25
L
Anubis
1
3
2
0.67
W
Anubis
Elle0428
Anubis
1
2
5
1.75
L
Medusa
3
4
1
0.88
W
Charybdis
LadyAlpha93
Charybdis
1
1
3
2.5
L
0
3
4
0.67
W
0
0
8
4
L
Xbalanque
tyreekus09
Xbalanque
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,375
Damage
32,701
36,952
Taken
42,112
22,360
Mitigated
27,951
4,712
Healing
2,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,042
8,882
0
779
7,030
3,336
0
1,873
5,157
0
17,507
W
Kumbhakarna
 
Kumbhakarna
3,056
535
0
697
10,360
9,495
0
2,180
8,030
12,144
0
L
Chang'e
2,464
327
1,587
1,371
6,083
2,286
0
1,272
4,811
18,714
0
L
Anubis
11,382
49
75
540
7,751
5,445
0
1,296
6,155
21,897
0
W
Anubis
Elle0428
Anubis
3,517
588
0
338
6,798
2,994
0
2,058
4,740
12,121
0
L
Medusa
6,838
4,017
0
1,025
9,556
4,237
0
1,911
7,495
0
15,482
W
Charybdis
LadyAlpha93
Charybdis
8,231
3,427
0
291
7,547
2,457
0
3,022
4,075
0
20,687
L
4,681
1,842
0
0
8,540
8,592
0
1,621
6,663
0
11,720
W
5,855
608
0
256
10,377
9,669
0
5,519
4,408
0
19,199
L
Xbalanque
tyreekus09
Xbalanque
9,010
3,667
0
114
5,022
1,800
0
611
3,961
0
31,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,120
Gold Earned
44,931
165
Minions Killed
162
7
Camps Cleared
3
666,575
Distance Traveled
709,929
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,036
1,380
37
5
0
169,398
0
W
Kumbhakarna
8,910
1,114
19
2
0
142,449
0
L
Chang'e
7,928
991
41
5
1
97,577
0
L
Anubis
8,295
1,037
25
3
0
155,239
0
W
Anubis
8,363
1,045
27
3
0
124,333
0
L
Medusa
9,060
1,133
22
3
2
126,804
0
W
Charybdis
8,246
1,031
43
5
2
122,579
1
L
Odin
8,244
1,031
32
4
3
150,178
0
W
Bellona
8,376
1,047
36
5
1
151,170
0
L
Xbalanque
8,593
1,074
45
6
1
136,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role