Player Matchup

Charon
Charon
Ahudak04
Charon
Level 125
God Stats
7W - 5L
1,510 SR
Queue Stats
179W - 175L
1,453 Elo+
Party 1
Poseidon
Poseidon
Autokill7
Poseidon
Level 122
God Stats
4W - 5L
1,651 SR
Queue Stats
92W - 84L
1,465 Elo+
Party 1
Neith
Neith
BlackRose1122
Neith
Level 99
God Stats
10W - 19L
1,435 SR
Queue Stats
374W - 391L
1,456 Elo+
Solo
Team Averages
Level 115
1,532 SR
1,458 Elo+

VS

Team Averages
Level 125
1,493 SR
1,439 Elo+
Hera
Hera
EvilMelGibson
Hera
Level 128
God Stats
37W - 40L
1,552 SR
Queue Stats
478W - 494L
1,532 Elo+
Solo
Ne Zha
Ne Zha
Kililk
Ne Zha
Level 144
God Stats
3W - 4L
1,562 SR
Queue Stats
8W - 13L
1,506 Elo+
Solo
Medusa
Medusa
Michaelp812
Medusa
Level 104
God Stats
1W - 0L
1,364 SR
Queue Stats
3W - 3L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Ahudak04
Charon
10
1 / 3 / 4
7,739
774
4,237
9,178
6,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Autokill7
Poseidon
11
2 / 2 / 3
8,094
809
8,805
8,056
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 3
7,935
794
4,236
4,460
1,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
8,115
812
8,849
8,026
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Kililk
Ne Zha
12
1 / 0 / 4
7,629
763
5,880
7,020
4,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
9
1 / 2 / 2
7,279
728
814
8,622
3,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
5
Kills
5
5
Deaths
5
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charon
Ahudak04
Charon
1
3
4
1
L
Poseidon
Autokill7
Poseidon
2
2
3
1.75
L
2
0
3
3.5
W
3
3
1
1.17
W
Ne Zha
Kililk
Ne Zha
1
0
4
3
W
Medusa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,278
Damage
15,543
21,694
Taken
23,668
11,099
Mitigated
10,684
2,665
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Ahudak04
Charon
4,237
724
0
670
9,178
6,569
0
3,227
5,951
13,620
0
L
Poseidon
Autokill7
Poseidon
8,805
494
0
945
8,056
2,892
32
4,617
3,439
43,437
0
L
4,236
545
0
1,050
4,460
1,638
0
1,054
3,406
0
21,306
W
8,849
2,646
0
629
8,026
3,033
27
5,165
2,677
31,000
0
W
Ne Zha
Kililk
Ne Zha
5,880
550
112
3,106
7,020
4,566
0
2,402
4,432
0
27,146
W
Medusa
814
127
154
1,611
8,622
3,085
30
5,360
3,052
0
15,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,768
Gold Earned
23,023
119
Minions Killed
86
0
Camps Cleared
0
576,759
Distance Traveled
583,929
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,739
774
15
2
0
178,905
0
L
Poseidon
8,094
809
69
7
0
196,611
6
L
Neith
7,935
794
35
4
0
201,243
2
W
Hera
8,115
812
42
4
0
178,049
3
W
Ne Zha
7,629
763
25
3
0
221,532
0
W
Medusa
7,279
728
19
2
0
184,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role