Player Matchup

Chernobog
Chernobog
Balloy4085
Chernobog
Level 28
God Stats
5W - 10L
1,353 SR
Queue Stats
46W - 66L
1,400 Elo+
Solo
Ra
Ra
EsdeathCupid
Ra
Level 154
God Stats
1W - 4L
1,067 SR
Queue Stats
191W - 224L
1,417 Elo+
Party 2
Achilles
Achilles
GRAVITI31
Achilles
Level 81
God Stats
8W - 11L
1,522 SR
Queue Stats
105W - 125L
1,443 Elo+
Party 2
Ganesha
Ganesha
POWERDIVA23
Ganesha
Level 48
God Stats
35W - 40L
1,552 SR
Queue Stats
130W - 170L
1,384 Elo+
Party 2
Set
Set
TravisScotMDFK
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,565 Elo+
Solo
Team Averages
Level 68
1,399 SR
1,442 Elo+

VS

Team Averages
Level 144
1,551 SR
1,684 Elo+
Arachne
Arachne
LennyLooseLips
Arachne
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 19L
1,720 Elo+
Party 1
Amaterasu
Amaterasu
Polar Buurrr
Amaterasu
Level 149
God Stats
6W - 5L
1,648 SR
Queue Stats
38W - 21L
1,662 Elo+
Party 1
Ra
Ra
SwarmThunder
Ra
Level 128
God Stats
2W - 0L
1,610 SR
Queue Stats
109W - 53L
1,706 Elo+
Party 1
Kuzenbo
Kuzenbo
lolilover21
Kuzenbo
Level 136
God Stats
1W - 0L
1,484 SR
Queue Stats
18W - 8L
1,614 Elo+
Party 1
Hachiman
Hachiman
ºTeeº
Hachiman
Level 148
God Stats
6W - 4L
1,514 SR
Queue Stats
178W - 85L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Balloy4085
Chernobog
14
3 / 7 / 2
7,779
778
4,908
12,421
5,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 3 / 4
7,826
783
9,578
9,145
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
GRAVITI31
Achilles
13
1 / 4 / 3
7,093
709
5,207
11,146
12,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
POWERDIVA23
Ganesha
12
0 / 5 / 3
6,676
668
2,541
10,954
10,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
0 / 3 / 1
6,086
609
1,650
4,184
1,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 8
9,032
903
8,424
8,775
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Polar Buurrr
Amaterasu
14
2 / 2 / 10
7,947
795
5,110
12,321
10,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 1 / 13
8,417
842
11,644
5,814
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kuzenbo
lolilover21
Kuzenbo
13
2 / 0 / 13
7,603
760
4,788
9,036
10,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
ºTeeº
Hachiman
16
9 / 1 / 10
9,224
922
12,795
7,429
3,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
6
Kills
22
22
Deaths
6
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Balloy4085
Chernobog
3
7
2
0.57
L
2
3
4
1.33
L
Achilles
GRAVITI31
Achilles
1
4
3
0.63
W
6
2
8
5
L
Ganesha
POWERDIVA23
Ganesha
0
5
3
0.3
W
Amaterasu
Polar Buurrr
Amaterasu
2
2
10
3.5
W
3
1
13
9.5
L
0
3
1
0.17
W
Kuzenbo
lolilover21
Kuzenbo
2
0
13
8.5
W
Hachiman
ºTeeº
Hachiman
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,884
Damage
42,761
47,850
Taken
43,375
34,903
Mitigated
31,316
6,769
Healing
15,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Balloy4085
Chernobog
4,908
1,703
0
1,178
12,421
5,242
190
3,792
8,143
0
15,511
L
9,578
684
1,119
2,984
9,145
4,450
0
2,162
6,817
33,682
0
L
Achilles
GRAVITI31
Achilles
5,207
1,358
0
908
11,146
12,606
0
3,854
6,791
0
18,579
W
8,424
6,374
0
2,911
8,775
4,438
0
1,671
6,944
0
29,044
L
Ganesha
POWERDIVA23
Ganesha
2,541
374
0
580
10,954
10,791
0
4,663
6,011
9,555
0
W
Amaterasu
Polar Buurrr
Amaterasu
5,110
1,794
0
4,404
12,321
10,640
1,910
2,443
9,614
204
18,335
W
11,644
2,125
2,885
2,003
5,814
2,850
3,550
1,155
4,506
36,394
0
L
1,650
239
0
0
4,184
1,814
0
1,183
2,922
0
4,619
W
Kuzenbo
lolilover21
Kuzenbo
4,788
1,424
490
810
9,036
10,170
903
2,728
6,198
6,593
284
W
Hachiman
ºTeeº
Hachiman
12,795
7,600
0
2,045
7,429
3,218
1,245
3,888
3,334
0
36,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,460
Gold Earned
42,223
167
Minions Killed
204
0
Camps Cleared
0
819,910
Distance Traveled
997,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,779
778
26
3
0
170,228
0
L
Ra
7,826
783
88
9
0
190,520
0
L
Achilles
7,093
709
43
4
0
207,321
0
W
Arachne
9,032
903
53
5
0
198,656
0
L
Ganesha
6,676
668
2
0
0
175,813
0
W
Amaterasu
7,947
795
18
2
0
226,167
0
W
Ra
8,417
842
60
6
0
194,340
0
L
Set
6,086
609
8
1
0
76,028
0
W
Kuzenbo
7,603
760
9
1
0
174,316
0
W
Hachiman
9,224
922
64
6
0
204,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role