Player Matchup

Hel
Hel
 
Hel
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
gurisp
Cthulhu
Level 206
God Stats
1W - 1L
1,788 SR
Queue Stats
476W - 474L
1,513 Elo+
Party 1
Thanatos
Thanatos
kingroot1
Thanatos
Level 127
God Stats
98W - 96L
1,519 SR
Queue Stats
336W - 320L
1,476 Elo+
Solo
Cernunnos
Cernunnos
xwaterdragonx11
Cernunnos
Level 129
God Stats
45W - 36L
1,595 SR
Queue Stats
585W - 561L
1,502 Elo+
Solo
Team Averages
Level 162
1,581 SR
1,498 Elo+

VS

Team Averages
Level 142
1,572 SR
1,502 Elo+
Thanatos
Thanatos
Brumaks
Thanatos
Level 100
God Stats
2W - 2L
1,551 SR
Queue Stats
7W - 7L
1,430 Elo+
Party 2
Ra
Ra
OverseerOfSalt
Ra
Level 140
God Stats
37W - 30L
1,638 SR
Queue Stats
168W - 167L
1,471 Elo+
Solo
Izanami
Izanami
RedOtter24
Izanami
Level 119
God Stats
7W - 4L
1,687 SR
Queue Stats
56W - 40L
1,525 Elo+
Solo
Cabrakan
Cabrakan
SinfulSora
Cabrakan
Level 194
God Stats
1W - 0L
1,449 SR
Queue Stats
65W - 50L
1,532 Elo+
Party 2
Anubis
Anubis
SurfyChef15
Anubis
Level 158
God Stats
76W - 52L
1,535 SR
Queue Stats
853W - 842L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 1 / 1
6,517
543
5,395
7,199
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
 
Sun Wukong
11
2 / 2 / 2
6,261
522
5,402
11,327
11,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
gurisp
Cthulhu
9
1 / 1 / 2
6,032
503
4,587
8,910
6,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
kingroot1
Thanatos
12
2 / 2 / 6
6,747
562
5,539
11,958
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
xwaterdragonx11
Cernunnos
9
0 / 2 / 0
5,054
421
3,445
7,032
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brumaks
Thanatos
11
2 / 2 / 3
6,451
538
4,887
8,512
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 3
6,928
577
6,258
7,323
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RedOtter24
Izanami
12
1 / 0 / 2
7,211
601
4,689
6,228
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
SinfulSora
Cabrakan
11
1 / 4 / 3
6,894
575
7,784
11,055
7,846
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
11
2 / 1 / 1
6,271
523
5,547
9,789
4,219
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
7
Kills
8
8
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
1
1
2.5
L
Sun Wukong
 
Sun Wukong
2
2
2
1.5
W
Thanatos
Brumaks
Thanatos
2
2
3
1.75
W
2
1
3
3.5
W
Izanami
RedOtter24
Izanami
1
0
2
2
W
Cabrakan
SinfulSora
Cabrakan
1
4
3
0.63
W
Anubis
2
1
1
2.5
L
Cthulhu
gurisp
Cthulhu
1
1
2
2
L
Thanatos
kingroot1
Thanatos
2
2
6
2.5
L
Cernunnos
xwaterdragonx11
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,368
Damage
29,165
46,426
Taken
42,907
27,740
Mitigated
20,156
22,456
Healing
21,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,395
0
2,035
5,064
7,199
2,459
0
3,981
3,218
51,811
0
L
Sun Wukong
 
Sun Wukong
5,402
754
0
3,583
11,327
11,950
0
6,496
4,831
0
35,921
W
Thanatos
Brumaks
Thanatos
4,887
1,239
0
4,850
8,512
2,987
0
1,021
7,491
0
35,071
W
6,258
540
601
2,693
7,323
2,802
0
2,698
4,625
48,676
0
W
Izanami
RedOtter24
Izanami
4,689
2,848
0
3,376
6,228
2,302
826
949
5,279
0
58,245
W
Cabrakan
SinfulSora
Cabrakan
7,784
1,300
0
4,193
11,055
7,846
0
1,339
9,716
53,461
0
W
Anubis
5,547
265
45
5,737
9,789
4,219
64
3,975
5,814
45,344
0
L
Cthulhu
gurisp
Cthulhu
4,587
325
329
1,944
8,910
6,594
0
4,516
4,308
23,018
0
L
Thanatos
kingroot1
Thanatos
5,539
1,184
0
7,061
11,958
4,679
0
3,059
8,899
0
47,885
L
Cernunnos
xwaterdragonx11
Cernunnos
3,445
1,456
0
2,440
7,032
2,058
0
1,451
5,581
0
30,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
33,755
313
Minions Killed
381
0
Camps Cleared
0
1,151,798
Distance Traveled
1,175,857
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,517
543
93
8
0
260,132
5
L
Sun Wukong
6,261
522
66
6
0
225,786
3
W
Thanatos
6,451
538
50
4
0
264,580
0
W
Ra
6,928
577
74
6
0
258,659
2
W
Izanami
7,211
601
100
8
0
228,286
2
W
Cabrakan
6,894
575
88
7
0
191,056
0
W
Anubis
6,271
523
69
6
0
233,276
0
L
Cthulhu
6,032
503
35
3
0
241,678
5
L
Thanatos
6,747
562
76
6
0
240,692
3
L
Cernunnos
5,054
421
43
4
0
183,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role