Player Matchup

Nu Wa
Nu Wa
Gregorio1313
Nu Wa
Level 81
God Stats
432W - 414L
1,546 SR
Queue Stats
432W - 415L
1,480 Elo+
Solo
Sylvanus
Sylvanus
NaryiBlessed
Sylvanus
Level 68
God Stats
0W - 1L
1,258 SR
Queue Stats
104W - 89L
1,493 Elo+
Solo
Vulcan
Vulcan
PortilloAE
Vulcan
Level 108
God Stats
9W - 8L
1,621 SR
Queue Stats
658W - 650L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Walker3txranger
Danzaburou
Level 87
God Stats
26W - 8L
1,868 SR
Queue Stats
251W - 246L
1,452 Elo+
Solo
Arachne
Arachne
turtamonkey
Arachne
Level 50
God Stats
19W - 17L
1,494 SR
Queue Stats
80W - 94L
1,336 Elo+
Solo
Team Averages
Level 79
1,557 SR
1,446 Elo+

VS

Team Averages
Level 75
1,501 SR
1,439 Elo+
Awilix
Awilix
 
Awilix
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
RAIDEN9002
Tiamat
Level 65
God Stats
24W - 33L
1,426 SR
Queue Stats
111W - 120L
1,401 Elo+
Solo
Bakasura
Bakasura
RocketLoIi
Bakasura
Level 69
God Stats
4W - 0L
1,865 SR
Queue Stats
74W - 83L
1,459 Elo+
Solo
Maui
Maui
Vamprow1r
Maui
Level 121
God Stats
1W - 1L
1,215 SR
Queue Stats
129W - 118L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
god3of4war1000
Ah Muzen Cab
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
349W - 369L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,791
485
7,288
4,803
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
NaryiBlessed
Sylvanus
10
2 / 5 / 2
6,852
489
5,729
15,713
11,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
PortilloAE
Vulcan
11
0 / 4 / 1
6,601
472
4,462
8,244
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Walker3txranger
Danzaburou
12
3 / 2 / 3
7,985
570
7,089
9,663
4,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
turtamonkey
Arachne
9
1 / 6 / 1
5,926
423
5,620
13,905
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
8 / 0 / 2
9,216
658
10,226
12,721
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
RAIDEN9002
Tiamat
11
1 / 0 / 7
6,863
490
9,122
5,819
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
RocketLoIi
Bakasura
14
6 / 2 / 4
9,353
668
9,578
10,384
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Maui
9
1 / 3 / 6
6,647
475
2,651
13,135
9,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
god3of4war1000
Ah Muzen Cab
10
3 / 1 / 6
6,549
468
4,857
7,015
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
19
19
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
0
2
9
L
0
2
0
0
L
Sylvanus
NaryiBlessed
Sylvanus
2
5
2
0.6
L
Vulcan
PortilloAE
Vulcan
0
4
1
0.13
W
Tiamat
RAIDEN9002
Tiamat
1
0
7
4.5
W
Bakasura
RocketLoIi
Bakasura
6
2
4
4
W
Maui
1
3
6
1.33
L
Danzaburou
Walker3txranger
Danzaburou
3
2
3
2.25
W
Ah Muzen Cab
god3of4war1000
Ah Muzen Cab
3
1
6
6
L
Arachne
turtamonkey
Arachne
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,188
Damage
36,434
52,328
Taken
49,074
25,044
Mitigated
25,115
9,889
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,226
4,817
0
1,491
12,721
5,220
0
3,405
9,200
0
97,610
L
7,288
1,779
0
967
4,803
1,234
0
0
4,372
49,144
0
L
Sylvanus
NaryiBlessed
Sylvanus
5,729
1,796
1,530
2,341
15,713
11,180
0
5,649
9,988
15,666
0
L
Vulcan
PortilloAE
Vulcan
4,462
1,613
0
750
8,244
3,392
0
1,341
6,623
49,205
0
W
Tiamat
RAIDEN9002
Tiamat
9,122
758
0
1,564
5,819
3,915
91
2,346
3,385
44,095
0
W
Bakasura
RocketLoIi
Bakasura
9,578
6,625
0
2,850
10,384
4,374
909
4,162
5,922
0
61,165
W
Maui
2,651
873
395
3,243
13,135
9,267
315
4,161
8,880
18,796
0
L
Danzaburou
Walker3txranger
Danzaburou
7,089
2,583
0
2,302
9,663
4,150
220
712
8,251
0
50,421
W
Ah Muzen Cab
god3of4war1000
Ah Muzen Cab
4,857
2,247
0
720
7,015
2,339
537
2,691
4,208
0
20,021
L
Arachne
turtamonkey
Arachne
5,620
4,351
0
1,999
13,905
5,088
0
4,060
9,480
0
35,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,155
Gold Earned
38,628
341
Minions Killed
410
0
Camps Cleared
0
1,238,134
Distance Traveled
1,363,985
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,216
658
139
10
0
345,466
0
L
Nu Wa
6,791
485
87
6
0
256,428
0
L
Sylvanus
6,852
489
23
2
0
215,265
0
L
Vulcan
6,601
472
78
6
0
248,075
0
W
Tiamat
6,863
490
77
6
0
293,480
2
W
Bakasura
9,353
668
138
10
0
288,919
2
W
Maui
6,647
475
29
2
0
254,798
1
L
Danzaburou
7,985
570
107
8
0
233,845
6
W
Ah Muzen Cab
6,549
468
27
2
0
181,322
0
L
Arachne
5,926
423
46
3
0
284,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role