Player Matchup

Kuzenbo
Kuzenbo
DonBillo
Kuzenbo
Level 39
God Stats
30W - 28L
1,523 SR
Queue Stats
55W - 48L
1,448 Elo+
Party 1
Ra
Ra
spagetymonster
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 73L
1,390 Elo+
Solo
Chaac
Chaac
thekiller011420
Chaac
Level 118
God Stats
5W - 3L
1,467 SR
Queue Stats
250W - 246L
1,412 Elo+
Party 1
Team Averages
Level 74
1,497 SR
1,417 Elo+

VS

Team Averages
Level 116
1,534 SR
1,405 Elo+
Bacchus
Bacchus
Darkest Power
Bacchus
Level 105
God Stats
20W - 19L
1,493 SR
Queue Stats
30W - 36L
1,371 Elo+
Party 2
Chiron
Chiron
Red Hot Dabz
Chiron
Level 109
God Stats
11W - 12L
1,475 SR
Queue Stats
31W - 38L
1,364 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vidlex
Morgan Le Fay
Level 134
God Stats
21W - 15L
1,632 SR
Queue Stats
206W - 217L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DonBillo
Kuzenbo
8
0 / 3 / 1
6,383
638
2,662
8,440
9,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 1
6,727
673
3,725
7,418
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 0
6,873
687
11,459
8,743
6,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 1 / 7
7,399
740
4,690
9,093
8,084
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
11
5 / 0 / 3
8,254
825
8,754
7,168
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Vidlex
Morgan Le Fay
10
2 / 0 / 4
7,484
748
7,195
5,621
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
1
7
4.5
L
Kuzenbo
DonBillo
Kuzenbo
0
3
1
0.17
W
Chiron
5
0
3
6.5
W
Morgan Le Fay
Vidlex
Morgan Le Fay
2
0
4
4
L
0
4
1
0.13
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,846
Damage
20,639
24,601
Taken
21,882
18,658
Mitigated
12,250
6,627
Healing
3,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,690
651
244
908
9,093
8,084
387
3,248
5,564
12,648
0
L
Kuzenbo
DonBillo
Kuzenbo
2,662
1,114
0
226
8,440
9,335
0
3,523
4,917
7,372
131
W
Chiron
8,754
3,415
414
985
7,168
2,336
1,082
1,769
5,118
0
35,555
W
Morgan Le Fay
Vidlex
Morgan Le Fay
7,195
78
0
510
5,621
1,830
0
1,357
3,995
28,695
0
L
3,725
537
931
2,672
7,418
3,162
0
4,250
3,168
30,399
0
L
11,459
1,087
0
2,798
8,743
6,161
0
4,743
4,000
0
27,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,983
Gold Earned
23,137
87
Minions Killed
121
0
Camps Cleared
0
537,303
Distance Traveled
528,096
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,399
740
8
1
0
184,153
2
L
Kuzenbo
6,383
638
4
0
0
202,661
0
W
Chiron
8,254
825
64
6
0
166,524
0
W
Morgan Le Fay
7,484
748
49
5
0
177,419
0
L
Ra
6,727
673
62
6
0
159,665
2
L
Chaac
6,873
687
21
2
0
174,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role